This is a log file for Open Rails. Please include this file in bug reports. -------------------------------------------------------------------------------- Date/time = 7/7/2018 10:32:45 PM (2018-07-08 05:32:45Z) BIOS = BIOS Date: 10/15/12 17:07:37 Ver: 04.06.05 (American Megatrends Inc.) Processor = Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz (4 threads, 4 cores, 3.4 GHz) (CPU Internal L2 1024 KB) (CPU Internal L1 256 KB) (CPU Internal L3 6144 KB) Memory = 8.0 GB Video = NVIDIA GeForce GTX 1060 6GB (4.0 GB RAM) (nvlddmkm 23.21.13.9135) Display = \\.\DISPLAY1 (1920 x 1080, 32-bit, primary, 0 x 0) Sound = Realtek High Definition Audio (rtkvhd64 6.0.1.6559) Sound = NVIDIA Virtual Audio Device (Wave Extensible) (WDM) (nvvad64v 4.4.0.0) Sound = NVIDIA High Definition Audio (nvhda64v 1.3.36.6) Disk = C: (Local Fixed Disk, NTFS, 210.4 GB, 65.4 GB free) Disk = D: (Local Fixed Disk, NTFS, 596.2 GB, 291.0 GB free) Disk = F: (Local Fixed Disk, NTFS, 721.1 GB, 354.1 GB free) Disk = G: (CD-ROM Disc, ) Disk = H: (Local Fixed Disk, NTFS, 931.5 GB, 605.5 GB free) OS = Microsoft Windows 7 Home Premium 64-bit (6.1.7601) Runtimes = 2.0.50727 SP2 3.0 SP2 3.5 SP1 4 Client 4 Full 4.0 Client Runtime = 4.0.30319.42000 (32bit) -------------------------------------------------------------------------------- Version = Build = 0.0.6760.31253 (2018-07-05 17:21:46Z) Logfile = C:\Users\Edward\Desktop\OpenRailsLog.txt Executable = RunActivity.exe Argument = -resume Argument = C:\Users\Edward\AppData\Roaming\Open Rails\3_out_of_storage 2018-07-07 17.21.30.save -------------------------------------------------------------------------------- ActRandomizationLevel = (user set) 1 ActWeatherRandomizationLevel = 0 AdhesionFactor = (user set) 100 AdhesionFactorChange = 10 AdhesionMovingAverageFilterSize = 10 AdhesionProportionalToWeather = False Alerter = False AlerterDisableExternal = True Autopilot = False AuxActionEnabled = False AvatarURL = http://openrails.org/images/support-logos.jpg BrakePipeChargingRate = (user set) 43 BreakCouplers = False Cab2DStretch = (user set) 25 CarVibratingLevel = 0 CircularSpeedGauge = False ConditionalLoadOfDayOrNightTextures = False CorrectQuestionableBrakingParams = False CurveResistanceSpeedDependent = False CurveSpeedDependent = False DataLogger = False DataLoggerSeparator = comma DataLogMisc = False DataLogPerformance = True DataLogPhysics = False DataLogSpeedUnits = route DataLogStart = False DataLogStationStops = False DataLogSteamPerformance = False DataLogTrainSpeed = False DataLogTSContents = (user set) 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0 DataLogTSInterval = 10 DayAmbientLight = 20 DebriefActivityEval = False DebriefEvalFilename = OR-DebriefEval.txt DebriefTTActivityEval = False DisableTCSScripts = False DistantMountains = True DistantMountainsViewingDistance = (user set) 770000 DoubleWire = False DynamicShadows = False EnableMultisampling = True ExtendedAIShunting = (user set) True ExternalSoundPassThruPercent = (user set) 60 FastFullScreenAltTab = (user set) True FullScreen = (user set) True GraduatedRelease = (user set) True HotStart = (user set) False Language = LastUsedWeatherFile = LODBias = (user set) 10 LODViewingExtention = False Logging = True LoggingFilename = OpenRailsLog.txt LoggingPath = C:\Users\Edward\Desktop Menu_Selection = (user set) F:\Train Sims\Microsoft Games\Train Simulator, F:\Train Sims\Microsoft Games\Train Simulator\ROUTES\DRGW_GreenRiver, F:\Train Sims\Microsoft Games\Train Simulator\ROUTES\DRGW_GreenRiver\ACTIVITIES\3_out_of_storage.act, , , , , , ModelInstancing = False MSTSBINSound = True Multiplayer = False Multiplayer_Host = 127.0.0.1 Multiplayer_Port = 30000 Multiplayer_UpdateInterval = 10 Multiplayer_User = Edward MultiplayerClient = False MultiplayerServer = False NoForcedRedAtStationStops = False OpenDoorsInAITrains = False OverrideNonElectrifiedRoutes = False PerformanceTuner = False PerformanceTunerTarget = 60 PrecipitationBoxHeight = (user set) 300 PrecipitationBoxLength = (user set) 3000 PrecipitationBoxWidth = (user set) 1900 PreferDDSTexture = (user set) True PressureUnit = Automatic Profiling = False ProfilingFrameCount = 0 ProfilingTime = 0 ReplayPauseBeforeEnd = True ReplayPauseBeforeEndS = 0 RetainersOnAllCars = False ScreenshotPath = C:\Users\Edward\Pictures\Open Rails ShaderModel = 3 ShadowAllShapes = False ShadowMapBlur = True ShadowMapCount = 4 ShadowMapDistance = 2950 ShadowMapResolution = 1024 ShowAvatar = False ShowErrorDialogs = True SignalLightGlow = False SoundDetailLevel = 5 SoundVolumePercent = (user set) 70 SpeedControl = True SuperElevationGauge = 1435 SuperElevationMinLen = (user set) 125 SuppressConfirmations = False SuppressShapeWarnings = True TTCreateTrainOnPoolUnderflow = True TTOutputTimetableFullEvaluation = False TTOutputTimetableTrainInfo = False TTUseRestartDelays = True TunnelResistanceDependent = False Units = Automatic UseAdvancedAdhesion = (user set) False UseLargeAddressAware = True UseLocationPassingPaths = (user set) True UseMSTSEnv = False UseSuperElevation = 0 UseWeatherFile = False VerticalSync = (user set) True ViewDispatcher = (user set) True ViewingDistance = (user set) 5900 ViewingFOV = (user set) 54 WindowGlass = (user set) True WindowPosition_Activity = (user set) 0, 49 WindowPosition_CarOperations = (user set) 82, 38 WindowPosition_Compass = (user set) 0, 11 WindowPosition_ComposeMessage = (user set) 0, 50 WindowPosition_DriverAid = 100, 100 WindowPosition_Help = (user set) 95, 96 WindowPosition_NextStation = 0, 100 WindowPosition_Quit = (user set) 49, 44 WindowPosition_Switch = (user set) 0, 68 WindowPosition_TrackMonitor = (user set) 97, 7 WindowPosition_TrainList = (user set) 0, 0 WindowPosition_TrainOperations = (user set) 39, 75 WindowSize = (user set) 1920x1080 Wire = True WorldObjectDensity = 10 YoungestFailedToRestore = (user set) 3615 -------------------------------------------------------------------------------- Mode = Resume Route = DRGW Green River Activity = 3. Out of Storage (UP) (F:\Train Sims\Microsoft Games\Train Simulator\ROUTES\DRGW_GreenRiver\ACTIVITIES\3_out_of_storage.act) -------------------------------------------------------------------------------- Loading TRK TDB SIGCFG DAT ACT RDB CARSPAWN SIGSCR WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW Warning: Cannot parse the constant number 27.2.2 in F:\Train Sims\Microsoft Games\Train Simulator\trains\trainset\SLI_UP_FREIGHT\CHTT_5161_HOPPER_721125_LD.wag:line 61 Warning: Cannot parse the constant number 27.2.2 in F:\Train Sims\Microsoft Games\Train Simulator\trains\trainset\SLI_UP_FREIGHT\CMO_5161_HOPPER_21663_LD.wag:line 61 ENV SIGCFG SIGCFG TTYPEParticleEmitterShader.fx(): C:\\Users\\Edward\\Documents\\ORS Storage\\MonoGame Storage\\OR4157_MG\\Program\\Content\\ParticleEmitterShader.fx(127,15-34): warning X3556: integer modulus may be much slower, try using uints if possible. ParticleEmitterShader.fx(): C:\\Users\\Edward\\Documents\\ORS Storage\\MonoGame Storage\\OR4157_MG\\Program\\Content\\ParticleEmitterShader.fx(128,15-34): warning X3556: integer divides may be much slower, try using uints if possible. Error: SharpDX.SharpDXException: HRESULT: [0x8007000E], Module: [General], ApiCode: [E_OUTOFMEMORY/Out of memory], Message: Not enough storage is available to complete this operation. at SharpDX.Result.CheckError() at SharpDX.Direct3D11.Device.CreateBuffer(BufferDescription& descRef, Nullable`1 initialDataRef, Buffer bufferOut) at SharpDX.Direct3D11.Buffer..ctor(Device device, Int32 sizeInBytes, ResourceUsage usage, BindFlags bindFlags, CpuAccessFlags accessFlags, ResourceOptionFlags optionFlags, Int32 structureByteStride) at Microsoft.Xna.Framework.Graphics.VertexBuffer.GenerateIfRequired() at Microsoft.Xna.Framework.Graphics.VertexBuffer..ctor(GraphicsDevice graphicsDevice, VertexDeclaration vertexDeclaration, Int32 vertexCount, BufferUsage bufferUsage, Boolean dynamic) at Microsoft.Xna.Framework.Graphics.DynamicVertexBuffer..ctor(GraphicsDevice graphicsDevice, VertexDeclaration vertexDeclaration, Int32 vertexCount, BufferUsage bufferUsage) at Orts.Viewer3D.PrecipitationPrimitive..ctor(GraphicsDevice graphicsDevice) in D:\ADRIANA\Carlo\OR_Work\MonoGame_new\Source\RunActivity\Viewer3D\Precipitation.cs:line 189 at Orts.Viewer3D.PrecipitationViewer..ctor(Viewer viewer, WeatherControl weatherControl) in D:\ADRIANA\Carlo\OR_Work\MonoGame_new\Source\RunActivity\Viewer3D\Precipitation.cs:line 57 at Orts.Viewer3D.World..ctor(Viewer viewer, Double gameTime) in D:\ADRIANA\Carlo\OR_Work\MonoGame_new\Source\RunActivity\Viewer3D\World.cs:line 72 at Orts.Viewer3D.Viewer.Initialize() in D:\ADRIANA\Carlo\OR_Work\MonoGame_new\Source\RunActivity\Viewer3D\Viewer.cs:line 427 at Orts.Viewer3D.Viewer..ctor(Simulator simulator, Game game) in D:\ADRIANA\Carlo\OR_Work\MonoGame_new\Source\RunActivity\Viewer3D\Viewer.cs:line 310 at Orts.Viewer3D.Processes.GameStateRunActivity.Resume(UserSettings settings, String[] args) in D:\ADRIANA\Carlo\OR_Work\MonoGame_new\Source\RunActivity\Viewer3D\Processes\GameStateRunActivity.cs:line 446 at Orts.Viewer3D.Processes.GameStateRunActivity.<>c__DisplayClass35_0.b__3() in D:\ADRIANA\Carlo\OR_Work\MonoGame_new\Source\RunActivity\Viewer3D\Processes\GameStateRunActivity.cs:line 155 at Orts.Viewer3D.Processes.GameStateRunActivity.Load() in D:\ADRIANA\Carlo\OR_Work\MonoGame_new\Source\RunActivity\Viewer3D\Processes\GameStateRunActivity.cs:line 191 at Orts.Viewer3D.Processes.LoaderProcess.Load() in D:\ADRIANA\Carlo\OR_Work\MonoGame_new\Source\RunActivity\Viewer3D\Processes\LoaderProcess.cs:line 161 at Orts.Viewer3D.Processes.LoaderProcess.DoLoad() in D:\ADRIANA\Carlo\OR_Work\MonoGame_new\Source\RunActivity\Viewer3D\Processes\LoaderProcess.cs:line 140 at Orts.Viewer3D.Processes.LoaderProcess.LoaderThread() in D:\ADRIANA\Carlo\OR_Work\MonoGame_new\Source\RunActivity\Viewer3D\Processes\LoaderProcess.cs:line 111 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Loader: Time = 00:00:13.5957776 ms Loader: Expected = 18,703,131 bytes Loader: Actual = 18,703,853 bytes Loader: Difference = 722 bytes (0.0 %) Information: Game.PopState()