This is a log file for Open Rails. Please include this file in bug reports. -------------------------------------------------------------------------------- Date/time = 5/23/2016 6:22:51 AM (2016-05-23 11:22:51Z) BIOS = Ver: MEM_8020.BIN vMEM80.20 (AMI) Processor = Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz (8 threads, 4 cores, 3.4 GHz) Memory = 15.9 GB Video = NVIDIA GeForce GT 640 (4.0 GB RAM) (nvlddmkm 9.18.13.3788) Display = \\.\DISPLAY1 (1920 x 1080, 32-bit, primary, 0 x 0) Display = \\.\DISPLAY2 (1440 x 900, 32-bit, 1920 x 0) Sound = NVIDIA Virtual Audio Device (Wave Extensible) (WDM) (nvvad64v 1.2.23.0) Sound = Creative X-Fi Audio Processor (WDM) (ctaud2k 6.0.240.8) Sound = NVIDIA High Definition Audio (nvhda64v 1.3.30.1) Sound = Bluetooth Hands-free Audio (btwaudio 6.5.1.2900) Disk = C: (Local Fixed Disk, NTFS, 915.3 GB, 371.2 GB free) Disk = D: (Local Fixed Disk, NTFS, 16.0 GB, 2.0 GB free) Disk = E: (CD-ROM Disc, ) Disk = F: (CD-ROM Disc, ) Disk = M: (Local Fixed Disk, NTFS, 223.6 GB, 146.4 GB free) OS = Microsoft Windows 7 Professional 64-bit (6.1.7601) Runtimes = 2.0.50727 SP2 3.0 SP2 3.5 SP1 4 Client 4 Full 4.0 Client Runtime = 2.0.50727.5485 (32bit) -------------------------------------------------------------------------------- Version = X3543 Build = 0.0.5986.15877 (2016-05-22 08:49:14Z) Logfile = C:\Users\Derek\Desktop\OpenRailsLog.txt Executable = RunActivityLAA.exe Argument = -start Argument = -explorer Argument = M:\Rollins Moffat\Train Simulator\ROUTES\Rollins Pass\PATHS\Glenwood Springs to Denver Union Station.pat Argument = M:\Rollins Moffat\Train Simulator\TRAINS\CONSISTS\CBQ710.con Argument = 10:00 Argument = 0 Argument = 0 -------------------------------------------------------------------------------- AdhesionFactor = 130 AdhesionFactorChange = 10 AdhesionMovingAverageFilterSize = 10 AdhesionProportionalToWeather = False Alerter = False AlerterDisableExternal = True Autopilot = False AuxActionEnabled = False AvatarURL = http://openrails.org/images/support-logos.jpg BrakePipeChargingRate = 21 BreakCouplers = False Cab2DStretch = 0 CarVibratingLevel = 0 CircularSpeedGauge = False ConditionalLoadOfNightTextures = False CorrectQuestionableBrakingParams = False CurveResistanceSpeedDependent = False CurveSpeedDependent = False DataLogger = False DataLoggerSeparator = comma DataLogMisc = (user set) True DataLogPerformance = (user set) False DataLogPhysics = False DataLogSpeedUnits = route DataLogStart = False DataLogStationStops = False DataLogTrainSpeed = False DataLogTSContents = 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0 DataLogTSInterval = 10 DayAmbientLight = 20 DisableTCSScripts = False DistantMountains = True DistantMountainsViewingDistance = 40000 DoubleWire = False DynamicShadows = (user set) True ExtendedAIShunting = False FastFullScreenAltTab = False FullScreen = (user set) True GraduatedRelease = False HotStart = True Language = LODBias = 0 LODViewingExtention = False Logging = True LoggingFilename = OpenRailsLog.txt LoggingPath = C:\Users\Derek\Desktop Menu_Selection = (user set) M:\Rollins Moffat\Train Simulator, M:\Rollins Moffat\Train Simulator\ROUTES\Rollins Pass, , M:\Rollins Moffat\Train Simulator\TRAINS\TRAINSET\cbq710\cbq710.eng, M:\Rollins Moffat\Train Simulator\TRAINS\CONSISTS\CBQ710.con, M:\Rollins Moffat\Train Simulator\ROUTES\Rollins Pass\PATHS\Glenwood Springs to Denver Union Station.pat, 10:00, 0, 0 ModelInstancing = (user set) True MSTSBINSound = True Multiplayer = False Multiplayer_Host = 127.0.0.1 Multiplayer_Port = 30000 Multiplayer_UpdateInterval = 10 Multiplayer_User = Derek MultiplayerClient = False MultiplayerServer = False NoForcedRedAtStationStops = False OverrideNonElectrifiedRoutes = False PerformanceTuner = False PerformanceTunerTarget = 60 PrecipitationBoxHeight = 100 PrecipitationBoxLength = 500 PrecipitationBoxWidth = 500 PreferDDSTexture = False PressureUnit = (user set) PSI Profiling = False ProfilingFrameCount = 0 ProfilingTime = 0 ReplayPauseBeforeEnd = True ReplayPauseBeforeEndS = 0 RetainersOnAllCars = False ScreenshotPath = C:\Users\Derek\Pictures\Open Rails ShaderModel = 3 ShadowAllShapes = False ShadowMapBlur = True ShadowMapCount = 4 ShadowMapDistance = 1000 ShadowMapResolution = 1024 ShowAvatar = False ShowErrorDialogs = True SignalLightGlow = False SoundDetailLevel = 5 SoundVolumePercent = 100 SuperElevationGauge = 1435 SuperElevationMinLen = 50 SuppressConfirmations = False SuppressShapeWarnings = False TunnelResistanceDependent = False Units = Automatic UseAdvancedAdhesion = (user set) False UseLargeAddressAware = True UseLocationPassingPaths = (user set) True UseMSTSEnv = False UseSuperElevation = 0 VerticalSync = (user set) True ViewDispatcher = (user set) True ViewingDistance = 2000 ViewingFOV = 45 WindowGlass = False WindowPosition_Activity = 50, 50 WindowPosition_CarOperations = 50, 50 WindowPosition_Compass = 50, 0 WindowPosition_ComposeMessage = 50, 50 WindowPosition_DriverAid = 100, 100 WindowPosition_Help = (user set) 49, 41 WindowPosition_NextStation = 0, 100 WindowPosition_Quit = 50, 50 WindowPosition_Switch = 0, 50 WindowPosition_TrackMonitor = 100, 0 WindowPosition_TrainList = 100, 0 WindowPosition_TrainOperations = (user set) 55, 1 WindowSize = (user set) 1440x900 Wire = True WorldObjectDensity = 10 YoungestFailedToRestore = (user set) 3145 -------------------------------------------------------------------------------- Mode = explorer Route = D&SL Moffat Road Path = Glenwood Springs to Denver Union Station (M:\Rollins Moffat\Train Simulator\ROUTES\Rollins Pass\PATHS\Glenwood Springs to Denver Union Station.pat) Consist = CBQ710 (M:\Rollins Moffat\Train Simulator\TRAINS\CONSISTS\CBQ710.con) Time = 10:00:00 (10:00) Season = Spring (0) Weather = Clear (0) -------------------------------------------------------------------------------- Loading TRK TDB SIGCFG DAT ACT RDB CARSPAWN SIGSCR WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW Warning: Invalid crossover : indices 41 and 40 : equal section : 660 Warning: Incomplete crossover : indices 1020 and 1019 TURNTBL Warning: Cannot parse the constant number ) in M:\Rollins Moffat\Train Simulator\trains\trainset\cbq710\CABVIEW3D\cbq710cab.cvf:line 49 Warning: Cannot parse the constant number ) in M:\Rollins Moffat\Train Simulator\trains\trainset\cbq710\CABVIEW3D\cbq710cab.cvf:line 49 Warning: Cannot parse the constant number ) in M:\Rollins Moffat\Train Simulator\trains\trainset\cbq710\CABVIEW3D\cbq710cab.cvf:line 55 Warning: Cannot parse the constant number ) in M:\Rollins Moffat\Train Simulator\trains\trainset\cbq710\CABVIEW3D\cbq710cab.cvf:line 55 Warning: Cannot parse the constant number ) in M:\Rollins Moffat\Train Simulator\trains\trainset\cbq710\CABVIEW3D\cbq710cab.cvf:line 70 Warning: Cannot parse the constant number ) in M:\Rollins Moffat\Train Simulator\trains\trainset\cbq710\CABVIEW3D\cbq710cab.cvf:line 70 Warning: Cannot parse the constant number ) in M:\Rollins Moffat\Train Simulator\trains\trainset\cbq710\CABVIEW3D\cbq710cab.cvf:line 80 Warning: Cannot parse the constant number ) in M:\Rollins Moffat\Train Simulator\trains\trainset\cbq710\CABVIEW3D\cbq710cab.cvf:line 80 Warning: Cannot parse the constant number ) in M:\Rollins Moffat\Train Simulator\trains\trainset\cbq710\CABVIEW3D\cbq710cab.cvf:line 105 Warning: Cannot parse the constant number ) in M:\Rollins Moffat\Train Simulator\trains\trainset\cbq710\CABVIEW3D\cbq710cab.cvf:line 105 Warning: Cannot parse the constant number ) in M:\Rollins Moffat\Train Simulator\trains\trainset\cbq710\CABVIEW3D\cbq710cab.cvf:line 110 Warning: Cannot parse the constant number ) in M:\Rollins Moffat\Train Simulator\trains\trainset\cbq710\CABVIEW3D\cbq710cab.cvf:line 110 Information: BoilerEfficiencyGrateAreaLBpFT2toX - default information read from SteamTables Information: InitialPressureDropRatioRpMtoX - default information read from SteamTables Information: BurnRateSteamToCoalLbspH - default information read from SteamTables Warning: Steam engine type parameter not formally defined. Simple locomotive has been assumed Information: BackPressureIHPtoAtmPSI (Saturated) - default information read from SteamTables Warning: When expecting a number, we found a ) marker. Using the default 1 in M:\Rollins Moffat\Train Simulator\trains\trainset\cbq710\cbq710tender.wag:line 6 ENV SIGCFG SIGCFG TTYPE Information: Allocation for 49,999 particles: 7,999,840 B RAM vertex data 1,199,976 B RAM index data (temporary) 7,999,840 B VRAM DynamicVertexBuffer 1,199,976 B VRAM IndexBuffer TTTTTTTTTLLLLLLLLLLLLLLLLLLLLWWWWS Information: Ignored missing overheadwire.ace, using default. You can copy the overheadwire.ace from OR's AddOns folder to M:\Rollins Moffat\Train Simulator\ROUTES\Rollins Pass\Textures SSSSSSSSWSSSSS TRP(default)SSSSSSSSSSSSSSSSSSSSSSSSSSS Warning: Expected 1 geometry node map elements; got 2 in sub-object 0 in distance level 0 in shape m:\rollins moffat\train simulator\global\shapes\a1t30mroundhouse.s SSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS Warning: Expected 1 geometry node map elements; got 2 in sub-object 0 in distance level 0 in shape m:\rollins moffat\train simulator\routes\rollins pass\shapes\baggagecart.s S Warning: Expected 1 geometry node map elements; got 2 in sub-object 0 in distance level 0 in shape m:\rollins moffat\train simulator\routes\rollins pass\shapes\pickupabrown.s SSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS$WWWSSSSSSSSSSSSSSSSSSSSSSSSSS$WSSSS$CSCSSS Information: Game.ReplaceState(GameStateViewer3D) GameStateViewer3D Loader: Time = 00:00:11.1046318 ms Loader: Expected = 0 bytes Loader: Actual = 102,857,459 bytes Loader: Difference = 102,857,459 bytes (Infinity) Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: See in Game]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.CheckBox, CheckState: 1]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.CheckBox, CheckState: 1]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: Follow]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: Normal]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: Assist]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.CheckBox, CheckState: 1]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.CheckBox, CheckState: 1]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.CheckBox, CheckState: 1]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.ListBox, Items.Count: 2, Items[0]: To Main Route]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.ListBox, Items.Count: 4, Items[0]: System Controlled]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.CheckBox, CheckState: 1]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: Reply to Selected]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.ListBox]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: Compose MSG]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: MSG to All]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: MSG to Selected]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.TextBox, Text: ]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.CheckBox, CheckState: 1]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.CheckBox, CheckState: 0]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: Remove]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.ListView, Items.Count: 0]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Label, Text: m]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Label, Text: Res]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.UpDownBase+UpDownButtons]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.UpDownBase+UpDownEdit, Text: 5000]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.NumericUpDown, Minimum = 80, Maximum = 200000]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: View Train]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.PictureBox, SizeMode: Normal]' Localizing '[LocalizableObjectAdapter: Source=Orts.Viewer3D.Debugging.DispatchViewer, Text: DispatchViewer]' Information: Ignored missing animations data in shape m:\rollins moffat\train simulator\routes\rollins pass\shapes\atsf_mp.s Information: Ignored missing animations data in shape m:\rollins moffat\train simulator\routes\rollins pass\shapes\atsf_speed_sign_w.s SSSSSSSSSSSS Warning: Expected 1 geometry node map elements; got 2 in sub-object 0 in distance level 0 in shape m:\rollins moffat\train simulator\routes\rollins pass\shapes\pickupa.s S Error: System.NullReferenceException: Object reference not set to an instance of an object. at Orts.Simulation.Signalling.SignalObject.route_set(Int32 req_mainnode, UInt32 req_jnnode) at Orts.Simulation.Signalling.SignalHead.route_set() at Orts.Simulation.Signalling.SIGSCRfile.SH_function_value(SignalHead thisHead, SCRStatTerm thisTerm, Int32[] localFloats, SIGSCRfile sigscr) at Orts.Simulation.Signalling.SIGSCRfile.SH_processSingleCondition(SignalHead thisHead, SCRConditions thisCond, Int32[] localFloats, SIGSCRfile sigscr) at Orts.Simulation.Signalling.SIGSCRfile.SH_processConditionStatement(SignalHead thisHead, ArrayList thisCStatList, Int32[] localFloats, SIGSCRfile sigscr) at Orts.Simulation.Signalling.SIGSCRfile.SH_processIfCondition(SignalHead thisHead, SCRConditionBlock thisCond, Int32[] localFloats, SIGSCRfile sigscr) at Orts.Simulation.Signalling.SIGSCRfile.SH_process_StatementBlock(SignalHead thisHead, ArrayList Statements, Int32[] localFloats, SIGSCRfile sigscr) at Orts.Simulation.Signalling.SIGSCRfile.SH_process_script(SignalHead thisHead, SCRScripts signalScript, SIGSCRfile sigscr) at Orts.Simulation.Signalling.SIGSCRfile.SH_update(SignalHead thisHead, SIGSCRfile sigscr) at Orts.Simulation.Signalling.SignalHead.Update() at Orts.Simulation.Signalling.SignalObject.StateUpdate() at Orts.Simulation.Signalling.SignalObject.checkRouteState(Boolean isPropagated, TCSubpathRoute thisRoute, TrainRouted thisTrain, Boolean sound) at Orts.Simulation.Signalling.SignalObject.requestClearSignalExplorer(TCSubpathRoute thisRoute, Single reqDistance, TrainRouted thisTrain, Boolean propagated, Int32 signalNumClearAhead) at Orts.Simulation.Physics.Train.CheckExplorerPath(Int32 direction, TCPosition requiredPosition, TCSubpathRoute requiredRoute, Boolean forward, END_AUTHORITY& endAuthority, Single& endAuthorityDistanceM) at Orts.Simulation.Physics.Train.UpdateExplorerMode(Int32 signalObjectIndex) at Orts.Simulation.Physics.Train.ToggleToExplorerMode() at Orts.Simulation.Physics.Train.ReenterTrackSections(Int32 trackNodeIndex, Int32 trVectorSectionIndex, Vector3 finalFrontTravellerXNALocation, Vector3 finalRearTravellerXNALocation, TravellerDirection direction) at Orts.Simulation.Turntable.TargetExactlyReached() at Orts.Simulation.Turntable.PerformUpdateActions(Matrix absAnimationMatrix) at Orts.Viewer3D.TurntableShape.PrepareFrame(RenderFrame frame, ElapsedTime elapsedTime) at Orts.Viewer3D.WorldFile.PrepareFrame(RenderFrame frame, ElapsedTime elapsedTime) at Orts.Viewer3D.SceneryDrawer.PrepareFrame(RenderFrame frame, ElapsedTime elapsedTime) at Orts.Viewer3D.World.PrepareFrame(RenderFrame frame, ElapsedTime elapsedTime) at Orts.Viewer3D.Viewer.Update(RenderFrame frame, Single elapsedRealTime) at Orts.Viewer3D.Processes.GameStateViewer3D.Update(RenderFrame frame, Double totalRealSeconds) at Orts.Viewer3D.Processes.UpdaterProcess.Update() at Orts.Viewer3D.Processes.UpdaterProcess.DoUpdate() at Orts.Viewer3D.Processes.UpdaterProcess.UpdaterThread() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart()