Log file for Open Rails -------------------------------------------------------------------------------- Version = X2678 Build = 0.0.5450.39287 (2014-12-03 21:49:34Z) Logfile = C:\Users\HerbK\Desktop\OpenRailsLog.txt Date/time = 12/3/2014 2:52:09 PM (2014-12-03 22:52:09Z) Executable = RunActivityLAA.exe Argument = -start Argument = -activity Argument = C:\Program Files\Microsoft Games\Train Sim-Mainlines\ROUTES\ATSF4thDistrict\ACTIVITIES\Escondido Local Zebras.act -------------------------------------------------------------------------------- AdhesionFactor = 130 AdhesionFactorChange = 10 AdhesionMovingAverageFilterSize = 10 AdhesionProportionalToWeather = False Alerter = False AlerterDisableExternal = True AuxActionEnabled = False AvatarURL = http://openrails.org/images/support-logos.jpg BrakePipeChargingRate = 21 BreakCouplers = False Cab2DStretch = 0 CarVibratingLevel = 0 CircularSpeedGauge = False ConditionalLoadOfNightTextures = False CurveResistanceSpeedDependent = False CurveSpeedDependent = False DataLogger = False DataLoggerSeparator = comma DataLogMisc = False DataLogPerformance = True DataLogPhysics = False DataLogSpeedUnits = route DataLogStart = False DataLogStationStops = False DataLogTrainSpeed = False DataLogTSContents = 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0 DataLogTSInterval = 10 DayAmbientLight = (user set) 24 DistantMountains = True DistantMountainsViewingDistance = (user set) 80000 DoubleWire = False DynamicShadows = False EnhancedActCompatibility = False ExtendedAIShunting = False FastFullScreenAltTab = False FullScreen = False GraduatedRelease = False HotStart = True Language = LODAlwaysMaximum = False LODViewingExtention = False Logging = True LoggingFilename = OpenRailsLog.txt LoggingPath = C:\Users\HerbK\Desktop Menu_Selection = (user set) C:\Program Files\Microsoft Games\Train Sim-Mainlines, C:\Program Files\Microsoft Games\Train Sim-Mainlines\ROUTES\ATSF4thDistrict, C:\Program Files\Microsoft Games\Train Sim-Mainlines\ROUTES\ATSF4thDistrict\ACTIVITIES\Escondido Local Zebras.act ModelInstancing = (user set) True MSTSBINSound = (user set) False Multiplayer = False Multiplayer_Host = 127.0.0.1 Multiplayer_Port = 30000 Multiplayer_UpdateInterval = 10 Multiplayer_User = HerbK MultiplayerClient = False MultiplayerServer = False NoForcedRedAtStationStops = False OverrideNonElectrifiedRoutes = False PerformanceTuner = False PerformanceTunerTarget = 60 PreferDDSTexture = False PressureUnit = Automatic Profiling = False ProfilingFrameCount = 0 ProfilingTime = 0 ReplayPauseBeforeEnd = True ReplayPauseBeforeEndS = 0 ScreenshotPath = C:\Users\HerbK\Pictures\Open Rails ShaderModel = 3 ShadowAllShapes = False ShadowMapBlur = True ShadowMapCount = 4 ShadowMapDistance = 1000 ShadowMapResolution = 1024 ShowAvatar = False ShowErrorDialogs = True SignalLightGlow = False SoundDetailLevel = 5 SoundVolumePercent = 100 SuperElevationGauge = 1435 SuperElevationMinLen = 50 SuppressConfirmations = False UseAdvancedAdhesion = (user set) False UseLargeAddressAware = True UseLocationPassingPaths = False UseMSTSEnv = False UseSuperElevation = 0 VerticalSync = (user set) True ViewDispatcher = False ViewingDistance = 2000 ViewingFOV = 45 WindowGlass = (user set) True WindowPosition_Activity = 50, 50 WindowPosition_CarOperations = (user set) 52, 19 WindowPosition_Compass = 50, 0 WindowPosition_ComposeMessage = 50, 50 WindowPosition_DriverAid = 100, 100 WindowPosition_Help = (user set) 40, 22 WindowPosition_NextStation = (user set) 100, 100 WindowPosition_Quit = (user set) 50, 34 WindowPosition_Switch = (user set) 5, 100 WindowPosition_TrackMonitor = (user set) 0, 100 WindowPosition_TrainOperations = (user set) 38, 0 WindowSize = 1024x768 Wire = True WorldObjectDensity = 10 YoungestFailedToRestore = (user set) 2676 -------------------------------------------------------------------------------- Mode = activity Route = ATSF4thDistrict Activity = Escondido Local Zebras (C:\Program Files\Microsoft Games\Train Sim-Mainlines\ROUTES\ATSF4thDistrict\ACTIVITIES\Escondido Local Zebras.act) -------------------------------------------------------------------------------- Loading TRK TDB Warning: Track node 1282 pin 0 has invalid link to track node 0 in C:\Program Files\Microsoft Games\Train Sim-Mainlines\ROUTES\ATSF4thDistrict\ATSF4thDistrict.tdb:line 13298 Warning: Track node 2105 pin 0 has invalid link to track node 0 in C:\Program Files\Microsoft Games\Train Sim-Mainlines\ROUTES\ATSF4thDistrict\ATSF4thDistrict.tdb:line 23215 SIGCFG DAT ACT RDB Warning: Track node 2776 pin 0 has invalid link to track node 0 in C:\Program Files\Microsoft Games\Train Sim-Mainlines\ROUTES\ATSF4thDistrict\ATSF4thDistrict.rdb:line 22002 Warning: Track node 2777 pin 0 has invalid link to track node 0 in C:\Program Files\Microsoft Games\Train Sim-Mainlines\ROUTES\ATSF4thDistrict\ATSF4thDistrict.rdb:line 22009 CARSPAWN SIGSCR sWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW Warning: Ignored invalid track node 1282 pin [0,0] link to track node 0 Warning: Ignored invalid track node 2105 pin [0,0] link to track node 0 ENV SIGCFG SIGCFG TTYPETTTTTTTTTLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLWWWWSSWSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS Information: Skipped unknown shader name Diffuse first seen in shape c:\program files\microsoft games\train sim-mainlines\routes\atsf4thdistrict\shapes\atsf_section.s Information: Skipped unknown lighting model index 0 first seen in shape c:\program files\microsoft games\train sim-mainlines\routes\atsf4thdistrict\shapes\atsf_section.s SSSSSSSSSWSSSSSSSSSSSSSSSSSSSSSSSWSSSSSSSSSSSSSSSSSSSSSSSSSSSSWSSSSSSSSSSSSSSSSSSSWCSSCSSCSSCSCSCSCSCCSCCSSCSSCSSCSSCSCCSCSCSCSSCSCSSCSCSCSCSCCSCSCCSSCCSSCSSCSSCSSCSSCSSCSSCSSCCCCCSCCCSCSCSSCSCSSCSSCSSCCCSCCCSCCCCCCCCCCCCCCCCCCCCCCCCCCCCCSCSSCCSSCSS Information: Game.ReplaceState(GameStateViewer3D) GameStateViewer3D Loader: Time = 00:00:32.4931640 ms Loader: Expected = 208,261,056 bytes Loader: Actual = 208,229,842 bytes Loader: Difference = -31,214 bytes (0.0 %) Information: Ignored missing animations data in shape c:\program files\microsoft games\train sim-mainlines\routes\atsf4thdistrict\shapes\fp_ml_speedsign.s Information: Ignored missing animations data in shape c:\program files\microsoft games\train sim-mainlines\routes\atsf4thdistrict\shapes\fp_ml_frtspd.s Information: Ignored missing animations data in shape c:\program files\microsoft games\train sim-mainlines\routes\atsf4thdistrict\shapes\fp_ml_milepost.s SSSSSSSSSSSSSSSSSS Warning: File fp_rail_high6.wav missing from C:\Program Files\Microsoft Games\Train Sim-Mainlines\SOUND SSSSSSSSSSSSSSSSSSSS Error: System.NullReferenceException: Object reference not set to an instance of an object. at ORTS.Simulator.Update(Single elapsedClockSeconds) in c:\Users\James\Documents\Coding\Jenkins\jobs\Open Rails\workspace\Source\RunActivity\Simulator\Simulator.cs:line 410 at ORTS.Viewer3D.Viewer.Update(RenderFrame frame, Single elapsedRealTime) in c:\Users\James\Documents\Coding\Jenkins\jobs\Open Rails\workspace\Source\RunActivity\Viewer3D\Viewer.cs:line 530 at ORTS.Processes.GameStateViewer3D.Update(RenderFrame frame, Double totalRealSeconds) in c:\Users\James\Documents\Coding\Jenkins\jobs\Open Rails\workspace\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.UpdaterProcess.Update() in c:\Users\James\Documents\Coding\Jenkins\jobs\Open Rails\workspace\Source\RunActivity\Processes\UpdaterProcess.cs:line 128 at ORTS.Processes.UpdaterProcess.DoUpdate() in c:\Users\James\Documents\Coding\Jenkins\jobs\Open Rails\workspace\Source\RunActivity\Processes\UpdaterProcess.cs:line 108 at ORTS.Processes.UpdaterProcess.UpdaterThread() in c:\Users\James\Documents\Coding\Jenkins\jobs\Open Rails\workspace\Source\RunActivity\Processes\UpdaterProcess.cs:line 74 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Information: Game.PopState()