Log file for Open Rails -------------------------------------------------------------------------------- Version = X2319 Build = 0.0.5284.31908 (2014-06-20 17:43:36Z) Logfile = C:\Users\Paul\Desktop\OpenRailsLog.txt Date/time = 09/09/2014 8:24:39 AM (2014-09-09 12:24:39Z) Executable = RunActivity.exe Argument = -start Argument = -activity Argument = C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\ConnRiv\ACTIVITIES\ConnRiv_Test.act -------------------------------------------------------------------------------- AdhesionMovingAverageFilterSize = 10 Alerter = False AlerterDisableExternal = True AvatarURL = http://openrails.org/images/support-logos.jpg BrakePipeChargingRate = 21 BreakCouplers = False Cab2DStretch = 0 CarVibratingLevel = 0 CircularSpeedGauge = False CurveResistanceSpeedDependent = False CurveSpeedDependent = False DataLogger = False DataLoggerSeparator = comma DataLogMisc = False DataLogPerformance = (user set) False DataLogPhysics = False DataLogSpeedUnits = route DataLogStart = False DataLogStationStops = False DataLogTrainSpeed = False DataLogTSContents = 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0 DataLogTSInterval = 10 DayAmbientLight = (user set) 28 DistantMountains = False DistantMountainsViewingDistance = (user set) 10000 DoubleWire = False DynamicShadows = False FastFullScreenAltTab = (user set) True FullScreen = (user set) True GraduatedRelease = False Language = LODAlwaysMaximum = False LODViewingExtention = False Logging = True LoggingFilename = OpenRailsLog.txt LoggingPath = C:\Users\Paul\Desktop Menu_Selection = (user set) C:\Program Files (x86)\Microsoft Games\Train Simulator, C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\ConnRiv, C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\ConnRiv\ACTIVITIES\ConnRiv_Test.act ModelInstancing = False MSTSBINSound = True Multiplayer = False Multiplayer_Host = (user set) dardpi.ca Multiplayer_Port = (user set) 9058 Multiplayer_UpdateInterval = 10 Multiplayer_User = Paul MultiplayerClient = False MultiplayerServer = False OverrideNonElectrifiedRoutes = False PerformanceTuner = False PerformanceTunerTarget = 60 Precipitation = False PreferDDSTexture = False PressureUnit = Automatic Profiling = False ProfilingFrameCount = 0 ProfilingTime = 0 ReplayPauseBeforeEnd = True ReplayPauseBeforeEndS = 0 ScreenshotPath = C:\Users\Paul\Pictures\Open Rails ShaderModel = 3 ShadowAllShapes = False ShadowMapBlur = True ShadowMapCount = 4 ShadowMapDistance = 2650 ShadowMapResolution = 1024 ShowAvatar = False ShowErrorDialogs = True SoundDetailLevel = 5 SoundVolumePercent = 100 SuperElevationGauge = 1435 SuperElevationMinLen = 50 SuppressConfirmations = False TrainLights = (user set) True UseAdvancedAdhesion = True UseLargeAddressAware = False UseLocationPassingPaths = False UseMSTSEnv = False UseSuperElevation = (user set) 3 VerticalSync = False ViewDispatcher = False ViewingDistance = (user set) 5300 ViewingFOV = (user set) 60 WindowGlass = (user set) True WindowPosition_Activity = 50, 50 WindowPosition_CarOperations = 50, 50 WindowPosition_Compass = 50, 0 WindowPosition_ComposeMessage = 50, 50 WindowPosition_DriverAid = 100, 100 WindowPosition_Help = (user set) 44, 46 WindowPosition_NextStation = 0, 100 WindowPosition_Quit = 50, 50 WindowPosition_Switch = (user set) 98, 96 WindowPosition_TrackMonitor = (user set) 0, 0 WindowPosition_TrainOperations = (user set) 48, 94 WindowSize = 1024x768 Wire = (user set) True WorldObjectDensity = 10 YoungestFailedToRestore = 0 -------------------------------------------------------------------------------- Mode = activity Activity = C:\Program Files (x86)\Microsoft Games\Train Simulator\ROUTES\ConnRiv\ACTIVITIES\ConnRiv_Test.act -------------------------------------------------------------------------------- Loading TRK TDB SIGCFG DAT ACT RDB CARSPAWN SIGSCR WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW ENV SIGCFG SIGCFG TTYPETTTTTTTTTTTTTTTTTTTTTTTTTTTTWWWWWWWWWWWWWWWWWWSS TRP(default)WSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSWSSSSSSSSSSSSWSSSWWWSSWSSSSSSWSWWWWWWWWWWWWWWWWWWWWWWWCS Warning: Cannot find C:\Program Files (x86)\Microsoft Games\Train Simulator\trains\trainset\BM_GP7_1565\ car sound file ..\..\Common.Snd\EMD567\Alias\EMD567eng.sms Warning: Cannot find C:\Program Files (x86)\Microsoft Games\Train Simulator\trains\trainset\BM_GP7_1565\ car sound file ..\..\Common.Snd\EMD567\Alias\EMD567eng.sms CSSCCSCSCSCSCSCSCSCSCSCSCSCSCSCCCCCSCSCSCSCSCSCSCCCSCSCSCSCSCSCSCSCSCSCSCSCSCCCSCSCSCCCCCCSCS Information: Game.ReplaceState(GameStateViewer3D) GameStateViewer3D Loader: Time = 00:00:11.0136194 ms Loader: Expected = 176,345,606 bytes Loader: Actual = 85,278,687 bytes Loader: Difference = -91,066,919 bytes (-51.6 %) Information: Ignored missing animations data in shape c:\program files (x86)\microsoft games\train simulator\routes\connriv\shapes\jpmilepost.s Information: Initialized OpenAL 1.1 ALSOFT 1.15.1; device 'OpenAL Soft' by 'OpenAL Community' WWWWWWWTTTTTWWWSSWWWWTTTTTWWWSSSSSWWWWWWWWWWWTTTTTWWWWSSWWWTTTTTTWWWWSWWWTTTTTTWWWWSSSSSSSSSSSSSSSSSWWWTTTTTTWWWWSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSWSSSSSSSSSSSWSSSSSSSSSSSSSSSSSSSSSSWS Information: Skipped unknown shader name GlossMap first seen in shape c:\program files (x86)\microsoft games\train simulator\routes\connriv\shapes\1939ford-green.s Information: Skipped unknown lighting model index -1 first seen in shape c:\program files (x86)\microsoft games\train simulator\routes\connriv\shapes\1939ford-green.s SSSTTTTTTWWWWWWSSSSSSSSSSSSSSSWS$ Information: Ignored missing animations data in shape c:\program files (x86)\microsoft games\train simulator\routes\connriv\shapes\jp1perredsp2.s SSSSTTTTWWWWWWSSSSSSSSSSSSWSSSSSSSSSSSSSSSSSSSSSSSSS$SSSSSSSSSSTTTTWWWWWSSWSSSS$WSSSS Warning: Cannot parse the constant number 1.5 in c:\program files (x86)\microsoft games\train simulator\routes\connriv\shapes\ci_flasher_single.s:line 2516 SSSSSS$SSSTTTTTWWWWWWWSSSSSTTTTTWWWWWWWSTTTTTWWWSS$WSSSSS$WWWSSSSSSSTTTTTWWWSSSS$WSSSSSSS$WWWSSSSSSSTTTTTWWWWSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS$WSSSSSSSWWSSTTTTTWWWWSSSSSSSSSSSSSSSSSSSSSSSSSSS$WWWTWWWWWWWTTTTTTWWWWSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS$WSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS$WWTTWWWWWWWCCCCTTTTTTWWWSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\shapes\bf_block11.s ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown. at System.Diagnostics.StackTrace.GetStackFramesInternal(StackFrameHelper sfh, Int32 iSkip, Exception e) at System.Diagnostics.StackTrace.CaptureStackTrace(Int32 iSkip, Boolean fNeedFileInfo, Thread targetThread, Exception e) at System.Diagnostics.StackTrace..ctor(Exception e, Boolean fNeedFileInfo) at System.Environment.GetStackTrace(Exception e, Boolean needFileInfo) at System.Exception.get_StackTrace() at System.Exception.ToString() at System.IO.FileLoadException.ToString() at System.Diagnostics.TraceListener.WriteLine(Object o) at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1021 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 79 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() S Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\bf_block1209.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\bf_block1208.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\bf_block1221.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\bf_block1224.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() S Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\bf_block1302.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() S Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\nwrh03.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\nwrh04.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\nwrh06.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() S Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\nwrh10.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\nwrh11.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() SSS Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\nw_0103.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\pmq04c.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\pmq04b.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\pmq12a.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\pmq12b.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\pmq11b.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\pmq12c.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() S Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\pmq06d.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\pmq06a.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\pmq06b.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\pmq14a.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\pmq14b.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\pmq14c.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() S Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\cohousetp5gybusides.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\cohousetp5gybuends.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\cohousetype13brwt02.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\cohousetype13brwt01.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\cohousetp1gyrdsides.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\cohousetp1gyrdends.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\pmq02a.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\pmq02d.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\pmq02c.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\pmq02b.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() S Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\cohousetp5gygysides.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\cohousetp5gygyends.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\cohousetp12buwtends.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\cohousetp12buwtsides.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\pmq03d.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\pmq03a.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\pmq03c.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\pmq03b.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() SS Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\windowoldwhite12.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\woodwhiteh.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\dooroldwhite.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\nw_0401.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\nw_0403.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\nw_0402.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() S Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\nw_0806.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\nw_0807.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\nw_0801.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\nw_0809.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\nw_0808.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\nw_0802.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\nw_0804.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\nw_0803.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\nw_0805.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\cohousetp4gybusides.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\cohousetp4gybuends.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() S Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\nw_0902.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\nw_0901.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\pmq11a.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\pmq11c.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\pmq13a.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\pmq13b.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\pmq13c.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() S Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\nw_1001.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\woodredshingles2.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\nw_1002.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\nw_1003.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\nw_1004.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\nw_1005.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\nw_1006.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\nw_1008.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\nw_1007.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\nw_1009.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\shinglesdiamondgrey.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\nw_1010.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\bnbsidingltgreen.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\pmq65e.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\pmq65d.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\pmq65c.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\pmq65b.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() SS Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\pmq06c.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() S Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\nw_1304.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\nw_1301.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\nw_1302.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\nw_1303.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() S Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\nw_1401.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\nw_1402.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\tankltgreytop.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\greywoodsingleh.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: System.IO.FileLoadException: c:\program files (x86)\microsoft games\train simulator\routes\connriv\textures\greywoodsinglev.ace ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format) at MSTS.Formats.ACEFile.Texture2DFromReader(GraphicsDevice graphicsDevice, BinaryReader reader) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 107 at MSTS.Formats.ACEFile.Texture2DFromStream(GraphicsDevice graphicsDevice, Stream stream) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 58 at MSTS.Formats.ACEFile.Texture2DFromFile(GraphicsDevice graphicsDevice, String fileName) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\MSTS.Formats\ACEFile.cs:line 37 at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 75 at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 124 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Common\ErrorLogger.cs:line 209 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.Viewer3D.SharedTextureManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 94 at ORTS.Viewer3D.SceneryMaterial..ctor(Viewer viewer, String texturePath, SceneryMaterialOptions options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 521 at ORTS.Viewer3D.SharedMaterialManager.Load(String materialName, String textureName, Int32 options, Single mipMapBias) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Materials.cs:line 240 at ORTS.Viewer3D.SharedShape.SubObject..ctor(sub_object sub_object, Int32& totalPrimitiveIndex, Int32[] hierarchy, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1256 at ORTS.Viewer3D.SharedShape.DistanceLevel.<>c__DisplayClassa.<.ctor>b__7(sub_object obj) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1122 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.DistanceLevel..ctor(distance_level MSTSdistance_level, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1121 at ORTS.Viewer3D.SharedShape.LodControl.<>c__DisplayClass5.<.ctor>b__3(distance_level level) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1084 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LodControl..ctor(lod_control MSTSlod_control, TextureFlags textureFlags, SFile sFile, SharedShape sharedShape) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 0 at ORTS.Viewer3D.SharedShape.<>c__DisplayClass1.b__0(lod_control lod) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1069 at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ORTS.Viewer3D.SharedShape.LoadContent() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1068 at ORTS.Viewer3D.SharedShape..ctor(Viewer viewer, String filePath) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 1022 at ORTS.Viewer3D.SharedShapeManager.Get(String path) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Shapes.cs:line 74 at ORTS.Viewer3D.WorldFile..ctor(Viewer viewer, Int32 tileX, Int32 tileZ, Boolean visible) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 359 at ORTS.Viewer3D.SceneryDrawer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Scenery.cs:line 91 at ORTS.Viewer3D.World.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\World.cs:line 78 at ORTS.Viewer3D.Viewer.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 501 at ORTS.Processes.GameStateViewer3D.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.LoaderProcess.Load() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 121 at ORTS.Processes.LoaderProcess.DoLoad() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 102 at ORTS.Processes.LoaderProcess.LoaderThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\LoaderProcess.cs:line 73 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart()