Open Rails is starting... Argument 0 = -start Argument 1 = C:\Program Files\Microsoft Games\Train Simulator\ROUTES\BNSF_Scenic\PATHS\MustComeDown.pat Argument 2 = C:\Program Files\Microsoft Games\Train Simulator\TRAINS\CONSISTS\1GS UP EMDSD70M3973.con Argument 3 = 12:00 Argument 4 = 1 Argument 5 = 0 Version = X.2007 Build = 0.0.5151.33686 (2014-02-07 18:42:52Z) Logfile = C:\Documents and Settings\Gerry\Desktop\OpenRailsLog.txt -------------------------------------------------------------------------------- AdhesionMovingAverageFilterSize = 10 Alerter = False AvatarURL = (user set) http://www.openrails.org/images/ICONmediumOD.jpg BrakePipeChargingRate = (user set) 35 BreakCouplers = (user set) True Cab2DStretch = 0 CarVibratingLevel = (user set) 1 CurveResistanceOptimalSpeed = 0.75 CurveResistanceSpeedDependent = False CurveResistanceZeroSpeedFactor = 3 DataLogger = (user set) True DataLoggerSeparator = comma DataLogMisc = (user set) True DataLogPerformance = True DataLogPhysics = (user set) True DataLogSpeedUnits = route DataLogStart = False DataLogStationStops = False DataLogTrainSpeed = False DataLogTSContents = 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0 DataLogTSInterval = 10 DayAmbientLight = 20 DistantMountains = (user set) True DistantMountainsViewingDistance = 40000 DoubleWire = False DynamicShadows = (user set) True FullScreen = (user set) True GraduatedRelease = (user set) True LoadingDelay = 0 LODAlwaysMaximum = False LODViewingExtention = False Logging = True LoggingFilename = OpenRailsLog.txt LoggingPath = C:\Documents and Settings\Gerry\Desktop Menu_Selection = (user set) C:\Program Files\Microsoft Games\Train Simulator, C:\Program Files\Microsoft Games\Train Simulator\ROUTES\BNSF_Scenic, MSTSBINSound = True Multiplayer = False Multiplayer_Host = (user set) Multiplayer_Port = 30000 Multiplayer_UpdateInterval = 10 Multiplayer_User = (user set) MultiplayerClient = False MultiplayerServer = False OverrideNonElectrifiedRoutes = False PerformanceTuner = False PerformanceTunerTarget = 60 Precipitation = (user set) True PreferDDSTexture = False Profiling = False ProfilingFrameCount = 0 ProfilingTime = 0 ReplayPauseBeforeEnd = True ReplayPauseBeforeEndS = 0 ScreenshotPath = C:\Documents and Settings\Gerry\My Documents\My Pictures\Open Rails ShaderModel = 3 ShadowAllShapes = (user set) True ShadowMapBlur = True ShadowMapCount = 4 ShadowMapDistance = 2000 ShadowMapResolution = 1024 ShowAvatar = False ShowErrorDialogs = True SoundDetailLevel = 5 SoundVolumePercent = 100 SuperElevationGauge = 1435 SuperElevationMinLen = 50 SuppressConfirmations = False TrainLights = (user set) True UseAdvancedAdhesion = True UseLocationPassingPaths = False UseMSTSEnv = False UseSuperElevation = 0 VerticalSync = False ViewDispatcher = (user set) True ViewingDistance = (user set) 4000 ViewingFOV = 45 WindowGlass = (user set) True WindowPosition_Activity = (user set) 0, 54 WindowPosition_CarOperations = (user set) 38, 6 WindowPosition_Compass = 50, 0 WindowPosition_ComposeMessage = 50, 50 WindowPosition_DriverAid = 100, 100 WindowPosition_Help = (user set) 66, 32 WindowPosition_NextStation = (user set) 100, 100 WindowPosition_Quit = (user set) 100, 0 WindowPosition_Switch = (user set) 8, 100 WindowPosition_TrackMonitor = (user set) 0, 100 WindowPosition_TrainOperations = (user set) 100, 6 WindowSize = (user set) 1920x1080 Wire = (user set) True WorldObjectDensity = 10 -------------------------------------------------------------------------------- Mode = Explore Path = C:\Program Files\Microsoft Games\Train Simulator\ROUTES\BNSF_Scenic\PATHS\MustComeDown.pat Consist = C:\Program Files\Microsoft Games\Train Simulator\TRAINS\CONSISTS\1GS UP EMDSD70M3973.con Time = 12:00 Season = 1 Weather = 0 -------------------------------------------------------------------------------- Loading TRK TDB SIGCFG DAT ACT RDB CARSPAWN SIGSCR WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW ENV SIGCFG TTYPETTTTTTTTTTTTTLLLLLLLLLLLLLLLLLLLLWWWSWWWWWSSSSSSS TRP(default)SSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSWWWWWSSSSSSSWSSWWWWSSSSSSSWSSSSSSSWWWWSWSSSSSWCSS Warning: 1 missing Stream(s) in C:\Program Files\Microsoft Games\Train Simulator\trains\trainset\UP_EMD_SD70M_3973\sound\..\..\Common.Snd\MC.SND\MC_EMD710\CSXSD70_cab1.sms:line 247 Information: Game.ReplaceState(GameStateViewer3D) GameStateViewer3D Loader: Time = 00:00:05.0468750 ms Loader: Expected = 61,531,844 bytes Loader: Actual = 55,847,399 bytes Loader: Difference = -5,684,445 bytes (-9.2 %) Information: Ignored missing animations data in shape c:\program files\microsoft games\train simulator\routes\bnsf_scenic\shapes\bn_milepost.s Information: Ignored missing animations data in shape c:\program files\microsoft games\train simulator\routes\bnsf_scenic\shapes\speed_top.s Information: Ignored missing animations data in shape c:\program files\microsoft games\train simulator\routes\bnsf_scenic\shapes\speed_bottom.s Information: Initialized OpenAL 1.1 ALSOFT 1.15.1; device 'OpenAL Soft' by 'OpenAL Community' Warning: Cab control size 12x7 is smaller than frame size 18x18 (frames may be cut-off) for C:\Program Files\Microsoft Games\Train Simulator\trains\trainset\UP_EMD_SD70M_3973\CABVIEW\..\..\Common.Cab\SD70M_Stand\WheelSlip.ace:day. Warning: Cab control size 12x7 is smaller than frame size 18x18 (frames may be cut-off) for C:\Program Files\Microsoft Games\Train Simulator\trains\trainset\UP_EMD_SD70M_3973\CABVIEW\..\..\Common.Cab\SD70M_Stand\WheelSlipLight.ACE:day. S Error: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource) at System.ThrowHelper.ThrowArgumentOutOfRangeException() at System.Collections.Generic.List`1.get_Item(Int32 index) at ORTS.MSTSNotchController.SetRDPercent(Single percent) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\RollingStock\MSTSNotchController.cs:line 290 at ORTS.MSTSLocomotive.SetThrottlePercent(Single percent) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\RollingStock\MSTSLocomotive.cs:line 1454 at ORTS.MSTSLocomotiveViewer.HandleUserInput(ElapsedTime elapsedTime) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\RollingStock\MSTSLocomotive.cs:line 2689 at ORTS.MSTSDieselLocomotiveViewer.HandleUserInput(ElapsedTime elapsedTime) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\RollingStock\MSTSDieselLocomotive.cs:line 946 at ORTS.Viewer3D.HandleUserInput(ElapsedTime elapsedTime) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\- Viewer3D.cs:line 559 at ORTS.Viewer3D.Update(RenderFrame frame, Single elapsedRealTime) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\- Viewer3D.cs:line 479 at ORTS.Processes.GameStateViewer3D.Update(RenderFrame frame, Double totalRealSeconds) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 115 at ORTS.Processes.UpdaterProcess.Update() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\UpdaterProcess.cs:line 121 at ORTS.Processes.UpdaterProcess.DoUpdate() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\UpdaterProcess.cs:line 99 at ORTS.Processes.UpdaterProcess.UpdaterThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\UpdaterProcess.cs:line 65 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Information: Game.PopState()