This is a log file for Open Rails. Please include this file in bug reports. -------------------------------------------------------------------------------- Date/time = 07.10.2017 13:11:24 (2017-10-07 11:11:24Z) BIOS = BIOS Date: 09/21/11 15:05:00 Ver: 04.06.03 (American Megatrends Inc.) Processor = Intel(R) Core(TM) i5-2410M CPU @ 2.30GHz (4 threads, 2 cores, 2.3 GHz) (L1-Cache 32 KB) (L2-Cache 256 KB) (L3-Cache 3072 KB) Memory = 7.9 GB Video = NVIDIA GeForce GT 550M (1.0 GB RAM) (nvlddmkm 21.21.13.7595) Video = Intel(R) HD Graphics 3000 (2.1 GB RAM) (igdkmd64 9.17.10.4459) Display = \\.\DISPLAY1 (1366 x 768, 32-bit, primary, 0 x 0) Sound = Realtek High Definition Audio (rtkvhd64 6.0.1.7571) Sound = Urządzenie zgodne ze standardem High Definition Audio (hdaudio 10.0.15063.0) Disk = C: (Lokalny dysk stały, NTFS, 125.4 GB, 53.1 GB free) Disk = D: (Lokalny dysk stały, NTFS, 0.5 GB, 0.5 GB free) Disk = E: (Dysk CD-ROM, ) Disk = F: (Dysk wymienny, NTFS, 58.4 GB, 6.9 GB free) OS = Microsoft Windows 10 Home 64-bitowy (10.0.15063) Runtimes = 2.0.50727 SP2 3.0 SP2 3.5 SP1 4 Client 4 Full 4.0 Client Runtime = 4.0.30319.42000 (32bit) -------------------------------------------------------------------------------- Version = Build = 0.0.6489.16853 (2017-10-07 09:21:46Z) Logfile = C:\Users\artur\Desktop\OpenRailsLog.txt Executable = RunActivity.exe Argument = -resume Argument = C:\Users\artur\AppData\Roaming\Open Rails\BNSF_Scenic 2017-10-07 12.50.00.save -------------------------------------------------------------------------------- AdhesionFactor = (user set) 100 AdhesionFactorChange = (user set) 0 AdhesionMovingAverageFilterSize = (user set) 20 AdhesionProportionalToWeather = (user set) True Alerter = False AlerterDisableExternal = True Autopilot = (user set) True AuxActionEnabled = False AvatarURL = http://openrails.org/images/support-logos.jpg BrakePipeChargingRate = 21 BreakCouplers = False Cab2DStretch = 0 CarVibratingLevel = (user set) 1 CircularSpeedGauge = False ConditionalLoadOfDayOrNightTextures = False CorrectQuestionableBrakingParams = False CurveResistanceSpeedDependent = (user set) True CurveSpeedDependent = False DataLogger = False DataLoggerSeparator = comma DataLogMisc = False DataLogPerformance = True DataLogPhysics = False DataLogSpeedUnits = route DataLogStart = False DataLogStationStops = False DataLogSteamPerformance = False DataLogTrainSpeed = False DataLogTSContents = 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0 DataLogTSInterval = 10 DayAmbientLight = 20 DisableTCSScripts = False DistantMountains = True DistantMountainsViewingDistance = 40000 DoubleWire = False DynamicShadows = False ExtendedAIShunting = (user set) True ExternalSoundPassThruPercent = 50 FastFullScreenAltTab = False FullScreen = (user set) True GraduatedRelease = False HotStart = True Language = LastUsedWeatherFile = LODBias = 0 LODViewingExtention = False Logging = True LoggingFilename = OpenRailsLog.txt LoggingPath = C:\Users\artur\Desktop Menu_Selection = (user set) F:\4_OR_USnorth, F:\4_OR_USnorth\ROUTES\BNSF_Scenic, , F:\4_OR_USnorth\TRAINS\TRAINSET\DWbnU30C\BN5379.eng, F:\4_OR_USnorth\TRAINS\CONSISTS\tt_BN_C_3L_38W_1_7.con, F:\4_OR_USnorth\ROUTES\BNSF_Scenic\PATHS\Westbound Mainline.pat, 10:00, 1, 0 ModelInstancing = (user set) True MSTSBINSound = True Multiplayer = False Multiplayer_Host = 127.0.0.1 Multiplayer_Port = 30000 Multiplayer_UpdateInterval = 10 Multiplayer_User = artur MultiplayerClient = False MultiplayerServer = False NoForcedRedAtStationStops = (user set) True OpenDoorsInAITrains = False OverrideNonElectrifiedRoutes = False PerformanceTuner = False PerformanceTunerTarget = (user set) 29 PrecipitationBoxHeight = 100 PrecipitationBoxLength = (user set) 1000 PrecipitationBoxWidth = (user set) 1000 PreferDDSTexture = (user set) True PressureUnit = Automatic Profiling = False ProfilingFrameCount = 0 ProfilingTime = 0 ReplayPauseBeforeEnd = True ReplayPauseBeforeEndS = 0 RetainersOnAllCars = False ScreenshotPath = C:\Users\artur\Pictures\Open Rails ShaderModel = 3 ShadowAllShapes = False ShadowMapBlur = True ShadowMapCount = 4 ShadowMapDistance = 1000 ShadowMapResolution = 1024 ShowAvatar = False ShowErrorDialogs = True SignalLightGlow = False SoundDetailLevel = 5 SoundVolumePercent = 100 SpeedControl = (user set) False SuperElevationGauge = 1435 SuperElevationMinLen = (user set) 80 SuppressConfirmations = False SuppressShapeWarnings = True TTCreateTrainOnPoolUnderflow = True TTOutputTimetableFullEvaluation = False TTOutputTimetableTrainInfo = False TTUseRestartDelays = True TunnelResistanceDependent = (user set) True Units = (user set) Route UseAdvancedAdhesion = True UseLargeAddressAware = True UseLocationPassingPaths = (user set) True UseMSTSEnv = False UseSuperElevation = 0 UseWeatherFile = False VerticalSync = (user set) True ViewDispatcher = (user set) True ViewingDistance = 2000 ViewingFOV = 45 WindowGlass = (user set) True WindowPosition_Activity = 50, 50 WindowPosition_CarOperations = 50, 50 WindowPosition_Compass = 50, 0 WindowPosition_ComposeMessage = 50, 50 WindowPosition_DriverAid = 100, 100 WindowPosition_Help = (user set) 50, 57 WindowPosition_NextStation = 0, 100 WindowPosition_Quit = (user set) 71, 68 WindowPosition_Switch = 0, 50 WindowPosition_TrackMonitor = 100, 0 WindowPosition_TrainList = 100, 0 WindowPosition_TrainOperations = (user set) 49, 51 WindowSize = 1024x768 Wire = (user set) False WorldObjectDensity = 10 YoungestFailedToRestore = (user set) 3953 -------------------------------------------------------------------------------- Mode = Resume Route = BNSF Scenic Sub Path = Westbound Coal (F:\4_OR_USnorth\ROUTES\BNSF_Scenic\PATHS\Westbound Mainline.pat) Consist = tt_BN_C_3L_38W_1_7 (F:\4_OR_USnorth\TRAINS\CONSISTS\tt_BN_C_3L_38W_1_7.con) Time = 10:00:00 (10:00) Season = Summer (1) Weather = Clear (0) -------------------------------------------------------------------------------- Loading TRK TDB SIGCFG_OR DAT ACT RDB CARSPAWN SIGSCR WWW Warning: Signal referenced in .w file -12819 14715 as TrItem 146 not present in .tdb file WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW Information: Some NumPositions entries refer to non-exisiting frames, trying to renumber in F:\4_OR_USnorth\trains\trainset\DWbnU30C\CABVIEW\U30.cvf:line 178 Information: Some NumPositions entries refer to non-exisiting frames, trying to renumber in F:\4_OR_USnorth\trains\trainset\DWbnU30C\CABVIEW\U30.cvf:line 178 Information: Some NumPositions entries refer to non-exisiting frames, trying to renumber in F:\4_OR_USnorth\trains\trainset\DWbnU30C\CABVIEW\U30.cvf:line 178 ENV SIGCFG SIGCFG_OR TTYPEParticleEmitterShader.fx(127,32): warning X3556: integer modulus may be much slower, try using uints if possible. ParticleEmitterShader.fx(128,32): warning X3556: integer divides may be much slower, try using uints if possible. SceneryShader.fx(158,48): warning X3206: implicit truncation of vector type SceneryShader.fx(161,35): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(171,42): warning X3206: implicit truncation of vector type SceneryShader.fx(196,48): warning X3206: implicit truncation of vector type SceneryShader.fx(205,48): warning X3206: implicit truncation of vector type SceneryShader.fx(225,16): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(225,14): warning X3206: implicit truncation of vector type SceneryShader.fx(296,9): warning X3206: implicit truncation of vector type SceneryShader.fx(303,48): warning X3206: implicit truncation of vector type SceneryShader.fx(423,20): warning X3206: 'dot': implicit truncation of vector type SceneryShader.fx(478,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(520,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(541,15): warning X3206: implicit truncation of vector type SceneryShader.fx(543,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(576,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(598,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(616,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(158,48): warning X3206: implicit truncation of vector type SceneryShader.fx(161,35): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(171,42): warning X3206: implicit truncation of vector type SceneryShader.fx(196,48): warning X3206: implicit truncation of vector type SceneryShader.fx(205,48): warning X3206: implicit truncation of vector type SceneryShader.fx(225,16): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(225,14): warning X3206: implicit truncation of vector type SceneryShader.fx(296,9): warning X3206: implicit truncation of vector type SceneryShader.fx(303,48): warning X3206: implicit truncation of vector type SceneryShader.fx(423,20): warning X3206: 'dot': implicit truncation of vector type SceneryShader.fx(478,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(520,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(541,15): warning X3206: implicit truncation of vector type SceneryShader.fx(543,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(576,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(598,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(616,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(158,48): warning X3206: implicit truncation of vector type SceneryShader.fx(161,35): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(171,42): warning X3206: implicit truncation of vector type SceneryShader.fx(196,48): warning X3206: implicit truncation of vector type SceneryShader.fx(205,48): warning X3206: implicit truncation of vector type SceneryShader.fx(225,16): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(225,14): warning X3206: implicit truncation of vector type SceneryShader.fx(296,9): warning X3206: implicit truncation of vector type SceneryShader.fx(303,48): warning X3206: implicit truncation of vector type SceneryShader.fx(423,20): warning X3206: 'dot': implicit truncation of vector type SceneryShader.fx(478,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(520,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(541,15): warning X3206: implicit truncation of vector type SceneryShader.fx(543,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(576,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(598,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(616,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(364,9): warning X4000: Use of potentially uninitialized variable (rv) SceneryShader.fx(158,48): warning X3206: implicit truncation of vector type SceneryShader.fx(161,35): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(171,42): warning X3206: implicit truncation of vector type SceneryShader.fx(196,48): warning X3206: implicit truncation of vector type SceneryShader.fx(205,48): warning X3206: implicit truncation of vector type SceneryShader.fx(225,16): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(225,14): warning X3206: implicit truncation of vector type SceneryShader.fx(296,9): warning X3206: implicit truncation of vector type SceneryShader.fx(303,48): warning X3206: implicit truncation of vector type SceneryShader.fx(423,20): warning X3206: 'dot': implicit truncation of vector type SceneryShader.fx(478,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(520,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(541,15): warning X3206: implicit truncation of vector type SceneryShader.fx(543,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(576,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(598,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(616,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(158,48): warning X3206: implicit truncation of vector type SceneryShader.fx(161,35): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(171,42): warning X3206: implicit truncation of vector type SceneryShader.fx(196,48): warning X3206: implicit truncation of vector type SceneryShader.fx(205,48): warning X3206: implicit truncation of vector type SceneryShader.fx(225,16): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(225,14): warning X3206: implicit truncation of vector type SceneryShader.fx(296,9): warning X3206: implicit truncation of vector type SceneryShader.fx(303,48): warning X3206: implicit truncation of vector type SceneryShader.fx(423,20): warning X3206: 'dot': implicit truncation of vector type SceneryShader.fx(478,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(520,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(541,15): warning X3206: implicit truncation of vector type SceneryShader.fx(543,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(576,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(598,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(616,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(158,48): warning X3206: implicit truncation of vector type SceneryShader.fx(161,35): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(171,42): warning X3206: implicit truncation of vector type SceneryShader.fx(196,48): warning X3206: implicit truncation of vector type SceneryShader.fx(205,48): warning X3206: implicit truncation of vector type SceneryShader.fx(225,16): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(225,14): warning X3206: implicit truncation of vector type SceneryShader.fx(296,9): warning X3206: implicit truncation of vector type SceneryShader.fx(303,48): warning X3206: implicit truncation of vector type SceneryShader.fx(423,20): warning X3206: 'dot': implicit truncation of vector type SceneryShader.fx(478,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(520,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(541,15): warning X3206: implicit truncation of vector type SceneryShader.fx(543,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(576,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(598,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(616,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(158,48): warning X3206: implicit truncation of vector type SceneryShader.fx(161,35): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(171,42): warning X3206: implicit truncation of vector type SceneryShader.fx(196,48): warning X3206: implicit truncation of vector type SceneryShader.fx(205,48): warning X3206: implicit truncation of vector type SceneryShader.fx(225,16): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(225,14): warning X3206: implicit truncation of vector type SceneryShader.fx(296,9): warning X3206: implicit truncation of vector type SceneryShader.fx(303,48): warning X3206: implicit truncation of vector type SceneryShader.fx(423,20): warning X3206: 'dot': implicit truncation of vector type SceneryShader.fx(478,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(520,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(541,15): warning X3206: implicit truncation of vector type SceneryShader.fx(543,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(576,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(598,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(616,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(364,9): warning X4000: Use of potentially uninitialized variable (rv) SceneryShader.fx(158,48): warning X3206: implicit truncation of vector type SceneryShader.fx(161,35): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(171,42): warning X3206: implicit truncation of vector type SceneryShader.fx(196,48): warning X3206: implicit truncation of vector type SceneryShader.fx(205,48): warning X3206: implicit truncation of vector type SceneryShader.fx(225,16): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(225,14): warning X3206: implicit truncation of vector type SceneryShader.fx(296,9): warning X3206: implicit truncation of vector type SceneryShader.fx(303,48): warning X3206: implicit truncation of vector type SceneryShader.fx(423,20): warning X3206: 'dot': implicit truncation of vector type SceneryShader.fx(478,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(520,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(541,15): warning X3206: implicit truncation of vector type SceneryShader.fx(543,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(576,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(598,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(616,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(158,48): warning X3206: implicit truncation of vector type SceneryShader.fx(161,35): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(171,42): warning X3206: implicit truncation of vector type SceneryShader.fx(196,48): warning X3206: implicit truncation of vector type SceneryShader.fx(205,48): warning X3206: implicit truncation of vector type SceneryShader.fx(225,16): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(225,14): warning X3206: implicit truncation of vector type SceneryShader.fx(296,9): warning X3206: implicit truncation of vector type SceneryShader.fx(303,48): warning X3206: implicit truncation of vector type SceneryShader.fx(423,20): warning X3206: 'dot': implicit truncation of vector type SceneryShader.fx(478,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(520,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(541,15): warning X3206: implicit truncation of vector type SceneryShader.fx(543,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(576,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(598,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(616,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(158,48): warning X3206: implicit truncation of vector type SceneryShader.fx(161,35): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(171,42): warning X3206: implicit truncation of vector type SceneryShader.fx(196,48): warning X3206: implicit truncation of vector type SceneryShader.fx(205,48): warning X3206: implicit truncation of vector type SceneryShader.fx(225,16): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(225,14): warning X3206: implicit truncation of vector type SceneryShader.fx(296,9): warning X3206: implicit truncation of vector type SceneryShader.fx(303,48): warning X3206: implicit truncation of vector type SceneryShader.fx(423,20): warning X3206: 'dot': implicit truncation of vector type SceneryShader.fx(478,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(520,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(541,15): warning X3206: implicit truncation of vector type SceneryShader.fx(543,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(576,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(598,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(616,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(158,48): warning X3206: implicit truncation of vector type SceneryShader.fx(161,35): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(171,42): warning X3206: implicit truncation of vector type SceneryShader.fx(196,48): warning X3206: implicit truncation of vector type SceneryShader.fx(205,48): warning X3206: implicit truncation of vector type SceneryShader.fx(225,16): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(225,14): warning X3206: implicit truncation of vector type SceneryShader.fx(296,9): warning X3206: implicit truncation of vector type SceneryShader.fx(303,48): warning X3206: implicit truncation of vector type SceneryShader.fx(423,20): warning X3206: 'dot': implicit truncation of vector type SceneryShader.fx(478,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(520,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(541,15): warning X3206: implicit truncation of vector type SceneryShader.fx(543,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(576,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(598,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(616,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(158,48): warning X3206: implicit truncation of vector type SceneryShader.fx(161,35): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(171,42): warning X3206: implicit truncation of vector type SceneryShader.fx(196,48): warning X3206: implicit truncation of vector type SceneryShader.fx(205,48): warning X3206: implicit truncation of vector type SceneryShader.fx(225,16): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(225,14): warning X3206: implicit truncation of vector type SceneryShader.fx(296,9): warning X3206: implicit truncation of vector type SceneryShader.fx(303,48): warning X3206: implicit truncation of vector type SceneryShader.fx(423,20): warning X3206: 'dot': implicit truncation of vector type SceneryShader.fx(478,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(520,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(541,15): warning X3206: implicit truncation of vector type SceneryShader.fx(543,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(576,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(598,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(616,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(158,48): warning X3206: implicit truncation of vector type SceneryShader.fx(161,35): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(171,42): warning X3206: implicit truncation of vector type SceneryShader.fx(196,48): warning X3206: implicit truncation of vector type SceneryShader.fx(205,48): warning X3206: implicit truncation of vector type SceneryShader.fx(225,16): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(225,14): warning X3206: implicit truncation of vector type SceneryShader.fx(296,9): warning X3206: implicit truncation of vector type SceneryShader.fx(303,48): warning X3206: implicit truncation of vector type SceneryShader.fx(423,20): warning X3206: 'dot': implicit truncation of vector type SceneryShader.fx(478,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(520,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(541,15): warning X3206: implicit truncation of vector type SceneryShader.fx(543,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(576,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(598,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(616,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(158,48): warning X3206: implicit truncation of vector type SceneryShader.fx(161,35): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(171,42): warning X3206: implicit truncation of vector type SceneryShader.fx(196,48): warning X3206: implicit truncation of vector type SceneryShader.fx(205,48): warning X3206: implicit truncation of vector type SceneryShader.fx(225,16): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(225,14): warning X3206: implicit truncation of vector type SceneryShader.fx(296,9): warning X3206: implicit truncation of vector type SceneryShader.fx(303,48): warning X3206: implicit truncation of vector type SceneryShader.fx(423,20): warning X3206: 'dot': implicit truncation of vector type SceneryShader.fx(478,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(520,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(541,15): warning X3206: implicit truncation of vector type SceneryShader.fx(543,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(576,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(598,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(616,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(158,48): warning X3206: implicit truncation of vector type SceneryShader.fx(161,35): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(171,42): warning X3206: implicit truncation of vector type SceneryShader.fx(196,48): warning X3206: implicit truncation of vector type SceneryShader.fx(205,48): warning X3206: implicit truncation of vector type SceneryShader.fx(225,16): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(225,14): warning X3206: implicit truncation of vector type SceneryShader.fx(296,9): warning X3206: implicit truncation of vector type SceneryShader.fx(303,48): warning X3206: implicit truncation of vector type SceneryShader.fx(423,20): warning X3206: 'dot': implicit truncation of vector type SceneryShader.fx(478,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(520,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(541,15): warning X3206: implicit truncation of vector type SceneryShader.fx(543,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(576,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(598,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(616,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(158,48): warning X3206: implicit truncation of vector type SceneryShader.fx(161,35): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(171,42): warning X3206: implicit truncation of vector type SceneryShader.fx(196,48): warning X3206: implicit truncation of vector type SceneryShader.fx(205,48): warning X3206: implicit truncation of vector type SceneryShader.fx(225,16): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(225,14): warning X3206: implicit truncation of vector type SceneryShader.fx(296,9): warning X3206: implicit truncation of vector type SceneryShader.fx(303,48): warning X3206: implicit truncation of vector type SceneryShader.fx(423,20): warning X3206: 'dot': implicit truncation of vector type SceneryShader.fx(478,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(520,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(541,15): warning X3206: implicit truncation of vector type SceneryShader.fx(543,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(576,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(598,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(616,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(158,48): warning X3206: implicit truncation of vector type SceneryShader.fx(161,35): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(171,42): warning X3206: implicit truncation of vector type SceneryShader.fx(196,48): warning X3206: implicit truncation of vector type SceneryShader.fx(205,48): warning X3206: implicit truncation of vector type SceneryShader.fx(225,16): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(225,14): warning X3206: implicit truncation of vector type SceneryShader.fx(296,9): warning X3206: implicit truncation of vector type SceneryShader.fx(303,48): warning X3206: implicit truncation of vector type SceneryShader.fx(423,20): warning X3206: 'dot': implicit truncation of vector type SceneryShader.fx(478,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(520,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(541,15): warning X3206: implicit truncation of vector type SceneryShader.fx(543,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(576,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(598,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(616,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(364,9): warning X4000: Use of potentially uninitialized variable (rv) SceneryShader.fx(158,48): warning X3206: implicit truncation of vector type SceneryShader.fx(161,35): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(171,42): warning X3206: implicit truncation of vector type SceneryShader.fx(196,48): warning X3206: implicit truncation of vector type SceneryShader.fx(205,48): warning X3206: implicit truncation of vector type SceneryShader.fx(225,16): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(225,14): warning X3206: implicit truncation of vector type SceneryShader.fx(296,9): warning X3206: implicit truncation of vector type SceneryShader.fx(303,48): warning X3206: implicit truncation of vector type SceneryShader.fx(423,20): warning X3206: 'dot': implicit truncation of vector type SceneryShader.fx(478,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(520,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(541,15): warning X3206: implicit truncation of vector type SceneryShader.fx(543,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(576,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(598,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(616,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(158,48): warning X3206: implicit truncation of vector type SceneryShader.fx(161,35): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(171,42): warning X3206: implicit truncation of vector type SceneryShader.fx(196,48): warning X3206: implicit truncation of vector type SceneryShader.fx(205,48): warning X3206: implicit truncation of vector type SceneryShader.fx(225,16): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(225,14): warning X3206: implicit truncation of vector type SceneryShader.fx(296,9): warning X3206: implicit truncation of vector type SceneryShader.fx(303,48): warning X3206: implicit truncation of vector type SceneryShader.fx(423,20): warning X3206: 'dot': implicit truncation of vector type SceneryShader.fx(478,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(520,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(541,15): warning X3206: implicit truncation of vector type SceneryShader.fx(543,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(576,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(598,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(616,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(158,48): warning X3206: implicit truncation of vector type SceneryShader.fx(161,35): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(171,42): warning X3206: implicit truncation of vector type SceneryShader.fx(196,48): warning X3206: implicit truncation of vector type SceneryShader.fx(205,48): warning X3206: implicit truncation of vector type SceneryShader.fx(225,16): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(225,14): warning X3206: implicit truncation of vector type SceneryShader.fx(296,9): warning X3206: implicit truncation of vector type SceneryShader.fx(303,48): warning X3206: implicit truncation of vector type SceneryShader.fx(423,20): warning X3206: 'dot': implicit truncation of vector type SceneryShader.fx(478,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(520,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(541,15): warning X3206: implicit truncation of vector type SceneryShader.fx(543,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(576,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(598,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(616,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(158,48): warning X3206: implicit truncation of vector type SceneryShader.fx(161,35): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(171,42): warning X3206: implicit truncation of vector type SceneryShader.fx(196,48): warning X3206: implicit truncation of vector type SceneryShader.fx(205,48): warning X3206: implicit truncation of vector type SceneryShader.fx(225,16): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(225,14): warning X3206: implicit truncation of vector type SceneryShader.fx(296,9): warning X3206: implicit truncation of vector type SceneryShader.fx(303,48): warning X3206: implicit truncation of vector type SceneryShader.fx(423,20): warning X3206: 'dot': implicit truncation of vector type SceneryShader.fx(478,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(520,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(541,15): warning X3206: implicit truncation of vector type SceneryShader.fx(543,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(576,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(598,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(616,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(158,48): warning X3206: implicit truncation of vector type SceneryShader.fx(161,35): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(171,42): warning X3206: implicit truncation of vector type SceneryShader.fx(196,48): warning X3206: implicit truncation of vector type SceneryShader.fx(205,48): warning X3206: implicit truncation of vector type SceneryShader.fx(225,16): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(225,14): warning X3206: implicit truncation of vector type SceneryShader.fx(296,9): warning X3206: implicit truncation of vector type SceneryShader.fx(303,48): warning X3206: implicit truncation of vector type SceneryShader.fx(423,20): warning X3206: 'dot': implicit truncation of vector type SceneryShader.fx(478,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(520,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(541,15): warning X3206: implicit truncation of vector type SceneryShader.fx(543,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(576,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(598,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(616,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(158,48): warning X3206: implicit truncation of vector type SceneryShader.fx(161,35): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(171,42): warning X3206: implicit truncation of vector type SceneryShader.fx(196,48): warning X3206: implicit truncation of vector type SceneryShader.fx(205,48): warning X3206: implicit truncation of vector type SceneryShader.fx(225,16): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(225,14): warning X3206: implicit truncation of vector type SceneryShader.fx(296,9): warning X3206: implicit truncation of vector type SceneryShader.fx(303,48): warning X3206: implicit truncation of vector type SceneryShader.fx(423,20): warning X3206: 'dot': implicit truncation of vector type SceneryShader.fx(478,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(520,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(541,15): warning X3206: implicit truncation of vector type SceneryShader.fx(543,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(576,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(598,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(616,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(158,48): warning X3206: implicit truncation of vector type SceneryShader.fx(161,35): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(171,42): warning X3206: implicit truncation of vector type SceneryShader.fx(196,48): warning X3206: implicit truncation of vector type SceneryShader.fx(205,48): warning X3206: implicit truncation of vector type SceneryShader.fx(225,16): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(225,14): warning X3206: implicit truncation of vector type SceneryShader.fx(296,9): warning X3206: implicit truncation of vector type SceneryShader.fx(303,48): warning X3206: implicit truncation of vector type SceneryShader.fx(423,20): warning X3206: 'dot': implicit truncation of vector type SceneryShader.fx(478,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(520,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(541,15): warning X3206: implicit truncation of vector type SceneryShader.fx(543,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(576,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(598,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(616,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(158,48): warning X3206: implicit truncation of vector type SceneryShader.fx(161,35): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(171,42): warning X3206: implicit truncation of vector type SceneryShader.fx(196,48): warning X3206: implicit truncation of vector type SceneryShader.fx(205,48): warning X3206: implicit truncation of vector type SceneryShader.fx(225,16): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(225,14): warning X3206: implicit truncation of vector type SceneryShader.fx(296,9): warning X3206: implicit truncation of vector type SceneryShader.fx(303,48): warning X3206: implicit truncation of vector type SceneryShader.fx(423,20): warning X3206: 'dot': implicit truncation of vector type SceneryShader.fx(478,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(520,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(541,15): warning X3206: implicit truncation of vector type SceneryShader.fx(543,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(576,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(598,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(616,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(158,48): warning X3206: implicit truncation of vector type SceneryShader.fx(161,35): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(171,42): warning X3206: implicit truncation of vector type SceneryShader.fx(196,48): warning X3206: implicit truncation of vector type SceneryShader.fx(205,48): warning X3206: implicit truncation of vector type SceneryShader.fx(225,16): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(225,14): warning X3206: implicit truncation of vector type SceneryShader.fx(296,9): warning X3206: implicit truncation of vector type SceneryShader.fx(303,48): warning X3206: implicit truncation of vector type SceneryShader.fx(423,20): warning X3206: 'dot': implicit truncation of vector type SceneryShader.fx(478,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(520,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(541,15): warning X3206: implicit truncation of vector type SceneryShader.fx(543,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(576,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(598,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(616,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(158,48): warning X3206: implicit truncation of vector type SceneryShader.fx(161,35): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(171,42): warning X3206: implicit truncation of vector type SceneryShader.fx(196,48): warning X3206: implicit truncation of vector type SceneryShader.fx(205,48): warning X3206: implicit truncation of vector type SceneryShader.fx(225,16): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(225,14): warning X3206: implicit truncation of vector type SceneryShader.fx(296,9): warning X3206: implicit truncation of vector type SceneryShader.fx(303,48): warning X3206: implicit truncation of vector type SceneryShader.fx(423,20): warning X3206: 'dot': implicit truncation of vector type SceneryShader.fx(478,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(520,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(541,15): warning X3206: implicit truncation of vector type SceneryShader.fx(543,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(576,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(598,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(616,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(158,48): warning X3206: implicit truncation of vector type SceneryShader.fx(161,35): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(171,42): warning X3206: implicit truncation of vector type SceneryShader.fx(196,48): warning X3206: implicit truncation of vector type SceneryShader.fx(205,48): warning X3206: implicit truncation of vector type SceneryShader.fx(225,16): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(225,14): warning X3206: implicit truncation of vector type SceneryShader.fx(296,9): warning X3206: implicit truncation of vector type SceneryShader.fx(303,48): warning X3206: implicit truncation of vector type SceneryShader.fx(423,20): warning X3206: 'dot': implicit truncation of vector type SceneryShader.fx(478,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(520,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(541,15): warning X3206: implicit truncation of vector type SceneryShader.fx(543,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(576,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(598,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(616,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(158,48): warning X3206: implicit truncation of vector type SceneryShader.fx(161,35): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(171,42): warning X3206: implicit truncation of vector type SceneryShader.fx(196,48): warning X3206: implicit truncation of vector type SceneryShader.fx(205,48): warning X3206: implicit truncation of vector type SceneryShader.fx(225,16): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(225,14): warning X3206: implicit truncation of vector type SceneryShader.fx(296,9): warning X3206: implicit truncation of vector type SceneryShader.fx(303,48): warning X3206: implicit truncation of vector type SceneryShader.fx(423,20): warning X3206: 'dot': implicit truncation of vector type SceneryShader.fx(478,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(520,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(541,15): warning X3206: implicit truncation of vector type SceneryShader.fx(543,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(576,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(598,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(616,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(158,48): warning X3206: implicit truncation of vector type SceneryShader.fx(161,35): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(171,42): warning X3206: implicit truncation of vector type SceneryShader.fx(196,48): warning X3206: implicit truncation of vector type SceneryShader.fx(205,48): warning X3206: implicit truncation of vector type SceneryShader.fx(225,16): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(225,14): warning X3206: implicit truncation of vector type SceneryShader.fx(296,9): warning X3206: implicit truncation of vector type SceneryShader.fx(303,48): warning X3206: implicit truncation of vector type SceneryShader.fx(423,20): warning X3206: 'dot': implicit truncation of vector type SceneryShader.fx(478,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(520,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(541,15): warning X3206: implicit truncation of vector type SceneryShader.fx(543,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(576,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(598,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(616,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(158,48): warning X3206: implicit truncation of vector type SceneryShader.fx(161,35): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(171,42): warning X3206: implicit truncation of vector type SceneryShader.fx(196,48): warning X3206: implicit truncation of vector type SceneryShader.fx(205,48): warning X3206: implicit truncation of vector type SceneryShader.fx(225,16): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(225,14): warning X3206: implicit truncation of vector type SceneryShader.fx(296,9): warning X3206: implicit truncation of vector type SceneryShader.fx(303,48): warning X3206: implicit truncation of vector type SceneryShader.fx(423,20): warning X3206: 'dot': implicit truncation of vector type SceneryShader.fx(478,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(520,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(541,15): warning X3206: implicit truncation of vector type SceneryShader.fx(543,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(576,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(598,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(616,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(158,48): warning X3206: implicit truncation of vector type SceneryShader.fx(161,35): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(171,42): warning X3206: implicit truncation of vector type SceneryShader.fx(196,48): warning X3206: implicit truncation of vector type SceneryShader.fx(205,48): warning X3206: implicit truncation of vector type SceneryShader.fx(225,16): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(225,14): warning X3206: implicit truncation of vector type SceneryShader.fx(296,9): warning X3206: implicit truncation of vector type SceneryShader.fx(303,48): warning X3206: implicit truncation of vector type SceneryShader.fx(423,20): warning X3206: 'dot': implicit truncation of vector type SceneryShader.fx(478,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(520,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(541,15): warning X3206: implicit truncation of vector type SceneryShader.fx(543,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(576,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(598,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(616,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(158,48): warning X3206: implicit truncation of vector type SceneryShader.fx(161,35): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(171,42): warning X3206: implicit truncation of vector type SceneryShader.fx(196,48): warning X3206: implicit truncation of vector type SceneryShader.fx(205,48): warning X3206: implicit truncation of vector type SceneryShader.fx(225,16): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(225,14): warning X3206: implicit truncation of vector type SceneryShader.fx(296,9): warning X3206: implicit truncation of vector type SceneryShader.fx(303,48): warning X3206: implicit truncation of vector type SceneryShader.fx(423,20): warning X3206: 'dot': implicit truncation of vector type SceneryShader.fx(478,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(520,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(541,15): warning X3206: implicit truncation of vector type SceneryShader.fx(543,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(576,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(598,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(616,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(158,48): warning X3206: implicit truncation of vector type SceneryShader.fx(161,35): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(171,42): warning X3206: implicit truncation of vector type SceneryShader.fx(196,48): warning X3206: implicit truncation of vector type SceneryShader.fx(205,48): warning X3206: implicit truncation of vector type SceneryShader.fx(225,16): warning X3206: 'mul': implicit truncation of vector type SceneryShader.fx(225,14): warning X3206: implicit truncation of vector type SceneryShader.fx(296,9): warning X3206: implicit truncation of vector type SceneryShader.fx(303,48): warning X3206: implicit truncation of vector type SceneryShader.fx(423,20): warning X3206: 'dot': implicit truncation of vector type SceneryShader.fx(478,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(520,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(541,15): warning X3206: implicit truncation of vector type SceneryShader.fx(543,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(576,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(598,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type SceneryShader.fx(616,2): warning X3206: '_PSApplyHeadlights': implicit truncation of vector type ShadowMap.fx(96,15): warning X3206: 'mul': implicit truncation of vector type ShadowMap.fx(96,13): warning X3206: implicit truncation of vector type ShadowMap.fx(114,9): warning X3206: implicit truncation of vector type ShadowMap.fx(96,15): warning X3206: 'mul': implicit truncation of vector type ShadowMap.fx(96,13): warning X3206: implicit truncation of vector type ShadowMap.fx(114,9): warning X3206: implicit truncation of vector type ShadowMap.fx(96,15): warning X3206: 'mul': implicit truncation of vector type ShadowMap.fx(96,13): warning X3206: implicit truncation of vector type ShadowMap.fx(114,9): warning X3206: implicit truncation of vector type ShadowMap.fx(96,15): warning X3206: 'mul': implicit truncation of vector type ShadowMap.fx(96,13): warning X3206: implicit truncation of vector type ShadowMap.fx(114,9): warning X3206: implicit truncation of vector type ShadowMap.fx(96,15): warning X3206: 'mul': implicit truncation of vector type ShadowMap.fx(96,13): warning X3206: implicit truncation of vector type ShadowMap.fx(114,9): warning X3206: implicit truncation of vector type ShadowMap.fx(96,15): warning X3206: 'mul': implicit truncation of vector type ShadowMap.fx(96,13): warning X3206: implicit truncation of vector type ShadowMap.fx(114,9): warning X3206: implicit truncation of vector type ShadowMap.fx(96,15): warning X3206: 'mul': implicit truncation of vector type ShadowMap.fx(96,13): warning X3206: implicit truncation of vector type ShadowMap.fx(114,9): warning X3206: implicit truncation of vector type ShadowMap.fx(96,15): warning X3206: 'mul': implicit truncation of vector type ShadowMap.fx(96,13): warning X3206: implicit truncation of vector type ShadowMap.fx(114,9): warning X3206: implicit truncation of vector type Information: Allocation for 350 000 particles: 67 200 000 B RAM vertex data 8 400 000 B RAM index data (temporary) 67 200 000 B VRAM DynamicVertexBuffer 8 400 000 B VRAM IndexBuffer TTTTTTTTLLLLLLLLLLLLLLLLLLLLLLLLWSSWWWWWWWWCSSCSCSCS Information: Skipped unknown shader name Diffuse first seen in shape f:\4_or_usnorth\trains\trainset\dwbethgonbn\bn533561ld.s Information: Skipped unknown lighting model index 0 first seen in shape f:\4_or_usnorth\trains\trainset\dwbethgonbn\bn533561ld.s CCCSCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCS Information: Game.ReplaceState(GameStateViewer3D) GameStateViewer3D Loader: Time = 00:00:15.0259696 ms Loader: Expected = 48 655 929 bytes Loader: Actual = 48 656 812 bytes Loader: Difference = 883 bytes (0.0%) Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: See in Game]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.CheckBox, CheckState: 1]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.CheckBox, CheckState: 1]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: Follow]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: Normal]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: Assist]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.CheckBox, CheckState: 1]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.CheckBox, CheckState: 1]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.CheckBox, CheckState: 1]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.ListBox, Items.Count: 2, Items[0]: To Main Route]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.ListBox, Items.Count: 4, Items[0]: System Controlled]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.CheckBox, CheckState: 1]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: Reply to Selected]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.ListBox]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: Compose MSG]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: MSG to All]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: MSG to Selected]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.TextBox, Text: ]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.CheckBox, CheckState: 1]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.CheckBox, CheckState: 0]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: Remove]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.ListView, Items.Count: 0]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Label, Text: m]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Label, Text: Res]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.UpDownBase+UpDownButtons]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.UpDownBase+UpDownEdit, Text: 5000]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.NumericUpDown, Minimum = 80, Maximum = 200000]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: View Train]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.PictureBox, SizeMode: Normal]' Localizing '[LocalizableObjectAdapter: Source=Orts.Viewer3D.Debugging.DispatchViewer, Text: DispatchViewer]' TTWWWTTTWWWTTWSWWTTWWWTTWSS TRP(default)SSSSSSSSSSSSSSSSSSSSSS$WSWTTWSSSSSSSSSSSSSSSSSSSSS Information: Reindexing semaphore entries of signal type bnsf_switch for compatibility with MSTS SSSSSSSS$WW Information: Ignored missing animations data in shape f:\4_or_usnorth\routes\bnsf_scenic\shapes\bn_milepost.s SSSSSSSSSTTTLLWWWSS List of commands to replay saved TTTWWSSSSSSSSSSSSSSSS$W Information: Ignored missing animations data in shape f:\4_or_usnorth\routes\bnsf_scenic\shapes\speed_bottom.s Information: Ignored missing animations data in shape f:\4_or_usnorth\routes\bnsf_scenic\shapes\speed_top.s SSSSS List of commands to replay saved TTTWWS$WSSSSSTTTWWSSSSSSSSSSSS$W List of commands to replay saved TTTLLLWW$W List of commands to replay saved Error: System.ArgumentException: Długość tablicy docelowej jest niewystarczająca. Sprawdź element destIndex, długość oraz dolną granicę tablicy. w System.Array.Copy(Array sourceArray, Int32 sourceIndex, Array destinationArray, Int32 destinationIndex, Int32 length, Boolean reliable) w System.Collections.Generic.List`1.ToArray() w Orts.Viewer3D.TrackSoundSource.UpdateCarOnSwitchAndCurve() w D:\ADRIANA\Carlo\OR_Work\MonoGame_actual\Source\RunActivity\Viewer3D\Sound.cs:wiersz 392 w Orts.Viewer3D.TrackSoundSource.Update() w D:\ADRIANA\Carlo\OR_Work\MonoGame_actual\Source\RunActivity\Viewer3D\Sound.cs:wiersz 330 w Orts.Viewer3D.Processes.SoundProcess.Sound() w D:\ADRIANA\Carlo\OR_Work\MonoGame_actual\Source\RunActivity\Viewer3D\Processes\SoundProcess.cs:wiersz 185 w Orts.Viewer3D.Processes.SoundProcess.DoSound() w D:\ADRIANA\Carlo\OR_Work\MonoGame_actual\Source\RunActivity\Viewer3D\Processes\SoundProcess.cs:wiersz 116 w Orts.Viewer3D.Processes.SoundProcess.SoundThread() w D:\ADRIANA\Carlo\OR_Work\MonoGame_actual\Source\RunActivity\Viewer3D\Processes\SoundProcess.cs:wiersz 100 w System.Threading.ThreadHelper.ThreadStart_Context(Object state) w System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) w System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) w System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) w System.Threading.ThreadHelper.ThreadStart()