This is a log file for Open Rails. Please include this file in bug reports. -------------------------------------------------------------------------------- Date/time = 17/03/2016 8:23:35 (2016-03-16 21:23:35Z) BIOS = Award Modular BIOS v6.00PG (Award Software International, Inc.) Processor = Intel(R) Core(TM) i7 CPU 930 @ 2.80GHz (8 threads, 4 cores, 2.8 GHz) (Internal Cache 64 KB) (External Cache 8192 KB) Memory = 12.0 GB Video = AMD Radeon HD 5800 Series (1.0 GB RAM) (atikmpag 8.14.1.6463) Display = \\.\DISPLAY1 (1600 x 1200, 32-bit, primary, 0 x 0) Sound = AMD High Definition Audio Device (atihdw76 7.12.0.7723) Sound = Creative X-Fi Audio Processor (WDM) (ctaud2k 6.0.240.8) Disk = C: (Local Fixed Disk, NTFS, 111.7 GB, 45.5 GB free) Disk = D: (Local Fixed Disk, NTFS, 111.8 GB, 74.1 GB free) Disk = E: (Local Fixed Disk, NTFS, 931.5 GB, 498.8 GB free) Disk = G: (Network Connection, NTFS, 931.5 GB, 498.8 GB free) Disk = O: (Network Connection, NTFS, 1832.3 GB, 808.6 GB free) Disk = P: (Network Connection, NTFS, 1831.6 GB, 804.1 GB free) Disk = W: (CD-ROM Disc, ) OS = Microsoft Windows 7 Professional 64-bit (6.1.7601) Runtimes = 2.0.50727 SP2 3.0 SP2 3.5 SP1 4 Client 4 Full 4.0 Client Runtime = 2.0.50727.5485 (32bit) -------------------------------------------------------------------------------- Version = X3473 Build = 0.0.5916.39566 (2016-03-13 21:58:52Z) Logfile = C:\Users\derek\Desktop\OpenRailsLog.txt Executable = RunActivityLAA.exe Argument = -resume Argument = C:\Users\derek\AppData\Roaming\Open Rails\CP 672 2016-03-16 22.00.02.save -------------------------------------------------------------------------------- AdhesionFactor = (user set) 100 AdhesionFactorChange = (user set) 0 AdhesionMovingAverageFilterSize = 10 AdhesionProportionalToWeather = False Alerter = False AlerterDisableExternal = True Autopilot = (user set) True AuxActionEnabled = False AvatarURL = http://openrails.org/images/support-logos.jpg BrakePipeChargingRate = 21 BreakCouplers = (user set) True Cab2DStretch = 0 CarVibratingLevel = 0 CircularSpeedGauge = False ConditionalLoadOfNightTextures = False CorrectQuestionableBrakingParams = False CurveResistanceSpeedDependent = (user set) True CurveSpeedDependent = False DataLogger = False DataLoggerSeparator = comma DataLogMisc = False DataLogPerformance = (user set) False DataLogPhysics = False DataLogSpeedUnits = route DataLogStart = False DataLogStationStops = False DataLogTrainSpeed = (user set) True DataLogTSContents = (user set) 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 DataLogTSInterval = 10 DayAmbientLight = 20 DisableTCSScripts = False DistantMountains = True DistantMountainsViewingDistance = 40000 DoubleWire = False DynamicShadows = False ExtendedAIShunting = (user set) True FastFullScreenAltTab = False FullScreen = False GraduatedRelease = False HotStart = (user set) False Language = LODBias = (user set) 2 LODViewingExtention = False Logging = True LoggingFilename = OpenRailsLog.txt LoggingPath = C:\Users\derek\Desktop Menu_Selection = (user set) D:\msts\train Simulator, D:\msts\train Simulator\ROUTES\khpass2, D:\msts\train Simulator\ROUTES\khpass2\ACTIVITIES\CP 672.act, , , , , , ModelInstancing = (user set) True MSTSBINSound = True Multiplayer = False Multiplayer_Host = 127.0.0.1 Multiplayer_Port = 30000 Multiplayer_UpdateInterval = 10 Multiplayer_User = derek MultiplayerClient = False MultiplayerServer = False NoForcedRedAtStationStops = (user set) True OverrideNonElectrifiedRoutes = False PerformanceTuner = False PerformanceTunerTarget = 60 PrecipitationBoxHeight = 100 PrecipitationBoxLength = 500 PrecipitationBoxWidth = 500 PreferDDSTexture = (user set) True PressureUnit = (user set) PSI Profiling = False ProfilingFrameCount = 0 ProfilingTime = 0 ReplayPauseBeforeEnd = True ReplayPauseBeforeEndS = 0 RetainersOnAllCars = False ScreenshotPath = C:\Users\derek\Pictures\Open Rails ShaderModel = 3 ShadowAllShapes = False ShadowMapBlur = True ShadowMapCount = 4 ShadowMapDistance = 2000 ShadowMapResolution = 1024 ShowAvatar = False ShowErrorDialogs = True SignalLightGlow = False SoundDetailLevel = 5 SoundVolumePercent = (user set) 30 SuperElevationGauge = 1435 SuperElevationMinLen = 50 SuppressConfirmations = False SuppressShapeWarnings = (user set) True TunnelResistanceDependent = (user set) True Units = Automatic UseAdvancedAdhesion = (user set) False UseLargeAddressAware = True UseLocationPassingPaths = (user set) True UseMSTSEnv = False UseSuperElevation = 0 VerticalSync = (user set) True ViewDispatcher = (user set) True ViewingDistance = (user set) 4000 ViewingFOV = 45 WindowGlass = (user set) True WindowPosition_Activity = (user set) 0, 57 WindowPosition_CarOperations = 50, 50 WindowPosition_Compass = 50, 0 WindowPosition_ComposeMessage = (user set) 0, 50 WindowPosition_DriverAid = 100, 100 WindowPosition_Help = (user set) 100, 0 WindowPosition_NextStation = (user set) 100, 100 WindowPosition_Quit = (user set) 51, 50 WindowPosition_Switch = (user set) 0, 59 WindowPosition_TrackMonitor = (user set) 0, 100 WindowPosition_TrainList = 100, 0 WindowPosition_TrainOperations = (user set) 22, 100 WindowSize = (user set) 1280x960 Wire = True WorldObjectDensity = 10 YoungestFailedToRestore = (user set) 3470 -------------------------------------------------------------------------------- Mode = Resume Route = MLT Kicking Horse Pass 2.0 Activity = CP 672 (D:\msts\train Simulator\ROUTES\khpass2\ACTIVITIES\CP 672.act) -------------------------------------------------------------------------------- Loading TRK TDB SIGCFG DAT ACT RDB CARSPAWN SIGSCR WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW Information: Platform split by junction at East Y Information: Platform split by junction at MOW 2 Information: Renumbering cab control positions from zero due to value > 0xFFFF in D:\msts\train Simulator\trains\trainset\SLI_CP_ENGINES\CABVIEW\BNSF-ES44S.cvf:line 231 ENV SIGCFG SIGCFG TTYPE Information: Allocation for 49,999 particles: 7,999,840 B RAM vertex data 1,199,976 B RAM index data (temporary) 7,999,840 B VRAM DynamicVertexBuffer 1,199,976 B VRAM IndexBuffer TTTTWSSSS$WWWWS Error: Orts.Viewer3D.Processes.ThreadHangException: Thread 'Updater Process' has hung; the consistent stack trace is shown below: at Orts.Viewer3D.Popups.SignallingDebugWindow.PrepareFrame(ElapsedTime elapsedTime, Boolean updateFull) in e:\Documents\Coding\Jenkins\jobs\Open Rails Unstable\workspace\Source\RunActivity\Viewer3D\Popups\SignallingDebugWindow.cs:line 110 at Orts.Viewer3D.Popups.Window.VisibilityChanged() in e:\Documents\Coding\Jenkins\jobs\Open Rails Unstable\workspace\Source\RunActivity\Viewer3D\Popups\Window.cs:line 104 at Orts.Viewer3D.Popups.Window.set_Visible(Boolean value) in e:\Documents\Coding\Jenkins\jobs\Open Rails Unstable\workspace\Source\RunActivity\Viewer3D\Popups\Window.cs:line 144 at Orts.Viewer3D.Viewer.HandleUserInput(ElapsedTime elapsedTime) in e:\Documents\Coding\Jenkins\jobs\Open Rails Unstable\workspace\Source\RunActivity\Viewer3D\Viewer.cs:line 727 at Orts.Viewer3D.Viewer.Update(RenderFrame frame, Single elapsedRealTime) in e:\Documents\Coding\Jenkins\jobs\Open Rails Unstable\workspace\Source\RunActivity\Viewer3D\Viewer.cs:line 591 at Orts.Viewer3D.Processes.GameStateViewer3D.Update(RenderFrame frame, Double totalRealSeconds) in e:\Documents\Coding\Jenkins\jobs\Open Rails Unstable\workspace\Source\RunActivity\Viewer3D\Processes\GameStateViewer3D.cs:line 122 at Orts.Viewer3D.Processes.UpdaterProcess.Update() in e:\Documents\Coding\Jenkins\jobs\Open Rails Unstable\workspace\Source\RunActivity\Viewer3D\Processes\UpdaterProcess.cs:line 130 at Orts.Viewer3D.Processes.UpdaterProcess.DoUpdate() in e:\Documents\Coding\Jenkins\jobs\Open Rails Unstable\workspace\Source\RunActivity\Viewer3D\Processes\UpdaterProcess.cs:line 108 at Orts.Viewer3D.Processes.UpdaterProcess.UpdaterThread() in e:\Documents\Coding\Jenkins\jobs\Open Rails Unstable\workspace\Source\RunActivity\Viewer3D\Processes\UpdaterProcess.cs:line 74 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() at Orts.Common.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in e:\Documents\Coding\Jenkins\jobs\Open Rails Unstable\workspace\Source\Orts.Simulation\Common\ErrorLogger.cs:line 123 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceError(String format, Object[] args) at Orts.Common.ORTraceListener.WriteLine(Object o) in e:\Documents\Coding\Jenkins\jobs\Open Rails Unstable\workspace\Source\Orts.Simulation\Common\ErrorLogger.cs:line 205 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at Orts.Viewer3D.Processes.WatchdogProcess.WatchdogThread() in e:\Documents\Coding\Jenkins\jobs\Open Rails Unstable\workspace\Source\RunActivity\Viewer3D\Processes\WatchdogProcess.cs:line 132 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Warning: Orts.Viewer3D.Processes.ThreadWaitException: Thread 'Render Process' is waiting; the consistent stack trace is shown below: at System.Threading.WaitHandle.WaitMultiple(WaitHandle[] waitHandles, Int32 millisecondsTimeout, Boolean exitContext, Boolean WaitAll) at System.Threading.WaitHandle.WaitAny(WaitHandle[] waitHandles, Int32 millisecondsTimeout, Boolean exitContext) at Orts.Viewer3D.Processes.RenderProcess.Update(GameTime gameTime) in e:\Documents\Coding\Jenkins\jobs\Open Rails Unstable\workspace\Source\RunActivity\Viewer3D\Processes\RenderProcess.cs:line 238 at Orts.Viewer3D.Processes.Game.Update(GameTime gameTime) in e:\Documents\Coding\Jenkins\jobs\Open Rails Unstable\workspace\Source\RunActivity\Viewer3D\Processes\Game.cs:line 119 at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e) at Microsoft.Xna.Framework.GameHost.OnIdle() at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at Microsoft.Xna.Framework.WindowsGameHost.Run() at Microsoft.Xna.Framework.Game.Run() at Orts.Program.Main(String[] args) in e:\Documents\Coding\Jenkins\jobs\Open Rails Unstable\workspace\Source\RunActivity\Program.cs:line 50 at Orts.Common.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) in e:\Documents\Coding\Jenkins\jobs\Open Rails Unstable\workspace\Source\Orts.Simulation\Common\ErrorLogger.cs:line 123 at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceWarning(String format, Object[] args) at Orts.Common.ORTraceListener.WriteLine(Object o) in e:\Documents\Coding\Jenkins\jobs\Open Rails Unstable\workspace\Source\Orts.Simulation\Common\ErrorLogger.cs:line 208 at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at Orts.Viewer3D.Processes.WatchdogProcess.WatchdogThread() in e:\Documents\Coding\Jenkins\jobs\Open Rails Unstable\workspace\Source\RunActivity\Viewer3D\Processes\WatchdogProcess.cs:line 136 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart()