Log file for Open Rails -------------------------------------------------------------------------------- Version = X2485 Build = 0.0.5370.19781 (2014-09-14 10:59:22Z) Logfile = C:\Users\pelagir\Desktop\OpenRailsLog.txt Date/time = 14/09/2014 17:07:51 (2014-09-14 16:07:51Z) Executable = RunActivityLAA.exe Argument = -start Argument = -activity Argument = G:\Train Simulator - NEC4\ROUTES\usa1a\ACTIVITIES\7017.act -------------------------------------------------------------------------------- AdhesionFactor = (user set) 100 AdhesionFactorChange = 10 AdhesionMovingAverageFilterSize = (user set) 1 AdhesionProportionalToWeather = (user set) True Alerter = False AlerterDisableExternal = True AuxActionEnabled = (user set) True AvatarURL = (user set) http://www.openrails.org/images/ICONmediumOD.jpg BrakePipeChargingRate = (user set) 330 BreakCouplers = (user set) True Cab2DStretch = (user set) 100 CarVibratingLevel = 0 CircularSpeedGauge = False CurveResistanceSpeedDependent = (user set) True CurveSpeedDependent = False DataLogger = False DataLoggerSeparator = (user set) semicolon DataLogMisc = False DataLogPerformance = (user set) False DataLogPhysics = False DataLogSpeedUnits = route DataLogStart = False DataLogStationStops = False DataLogTrainSpeed = False DataLogTSContents = 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0 DataLogTSInterval = 10 DayAmbientLight = 20 DistantMountains = (user set) True DistantMountainsViewingDistance = (user set) 15000 DoubleWire = False DynamicShadows = False EnhancedActCompatibility = (user set) True FastFullScreenAltTab = (user set) True FullScreen = False GraduatedRelease = (user set) True HotStart = True Language = LODAlwaysMaximum = (user set) True LODViewingExtention = (user set) True Logging = True LoggingFilename = OpenRailsLog.txt LoggingPath = C:\Users\pelagir\Desktop Menu_Selection = (user set) G:\Train Simulator - NEC4, G:\Train Simulator - NEC4\ROUTES\usa1a, G:\Train Simulator - NEC4\ROUTES\usa1a\ACTIVITIES\7017.act ModelInstancing = (user set) True MSTSBINSound = True Multiplayer = False Multiplayer_Host = (user set) Multiplayer_Port = 30000 Multiplayer_UpdateInterval = 10 Multiplayer_User = (user set) MultiplayerClient = False MultiplayerServer = False OverrideNonElectrifiedRoutes = False PerformanceTuner = False PerformanceTunerTarget = 60 PreferDDSTexture = (user set) True PressureUnit = (user set) PSI Profiling = False ProfilingFrameCount = 0 ProfilingTime = 0 ReplayPauseBeforeEnd = True ReplayPauseBeforeEndS = 0 ScreenshotPath = C:\Users\pelagir\Pictures\Open Rails ShaderModel = 3 ShadowAllShapes = False ShadowMapBlur = True ShadowMapCount = 4 ShadowMapDistance = 1250 ShadowMapResolution = 1024 ShowAvatar = False ShowErrorDialogs = True SignalLightGlow = (user set) True SoundDetailLevel = 5 SoundVolumePercent = 100 SuperElevationGauge = 1435 SuperElevationMinLen = 50 SuppressConfirmations = (user set) True UseAdvancedAdhesion = True UseLargeAddressAware = (user set) True UseLocationPassingPaths = (user set) True UseMSTSEnv = False UseSuperElevation = 0 VerticalSync = False ViewDispatcher = (user set) True ViewingDistance = (user set) 2500 ViewingFOV = (user set) 35 WindowGlass = (user set) True WindowPosition_Activity = (user set) 0, 44 WindowPosition_CarOperations = (user set) 50, 48 WindowPosition_Compass = (user set) 0, 0 WindowPosition_ComposeMessage = (user set) 0, 50 WindowPosition_DriverAid = 100, 100 WindowPosition_Help = (user set) 20, 32 WindowPosition_NextStation = (user set) 2, 53 WindowPosition_Quit = (user set) 42, 17 WindowPosition_Switch = (user set) 88, 0 WindowPosition_TrackMonitor = (user set) 99, 73 WindowPosition_TrainOperations = (user set) 10, 55 WindowSize = (user set) 1440x900 Wire = False WorldObjectDensity = 10 YoungestFailedToRestore = 0 -------------------------------------------------------------------------------- Mode = activity Route = Northeast Corridor V4.0 Activity = Service #7017 (G:\Train Simulator - NEC4\ROUTES\usa1a\ACTIVITIES\7017.act) -------------------------------------------------------------------------------- Loading TRK TDB SIGCFG DAT ACT RDB CARSPAWN SIGSCR WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW Warning: Found a suffix 'mps' which could not be parsed as a Speed unit in G:\Train Simulator - NEC4\trains\trainset\_PT2_Blind\_pt2_Blind.eng:line 68 Run AI : 85 11:00 Information: Player train started on time ENV SIGCFG SIGCFG TTYPETTTTTTTTTTTWWWSSSSSSS TRP(default)SSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS Information: Skipped unknown lighting model index -1 first seen in shape g:\train simulator - nec4\routes\usa1a\shapes\jp1truck2.s SSSSSSSSS$WSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS$WWWWSSSSSSSSSS Information: Skipped unknown shader name BlendTexAlphaDiff first seen in shape g:\train simulator - nec4\routes\usa1a\shapes\jp1factory1.s SSSSSSS Information: Skipped unknown lighting model index -4 first seen in shape g:\train simulator - nec4\routes\usa1a\shapes\jp1truck1.s SS$WSSSSSSSSSSSSSSSSSSSSSSSSSSSS$WWWWSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS$WSSSS$WWWWSSSSSSSSSSS$WSSS$WWWW$WSSSSSSSSSSSSSSS$WSSSSS$CS Information: Skipped unknown lighting model index 0 first seen in shape g:\train simulator - nec4\trains\trainset\hhp\acelahhl.s CCSCSCCCCSCCCCCCCCSCCCCCCCCSCCCCCCSCSCCCCCSCCCCSCCCCSCCCCCCSCCCCSCCCCCCCSCCCCSCCCCCCCCCCCCCCC Information: Game.ReplaceState(GameStateViewer3D) GameStateViewer3D Loader: Time = 00:00:13.4537695 ms Loader: Expected = 63,804,982 bytes Loader: Actual = 73,027,874 bytes Loader: Difference = 9,222,892 bytes (14.5 %) Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: See in Game]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.CheckBox, CheckState: 1]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.CheckBox, CheckState: 1]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: Follow]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: Normal]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: Assist]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.CheckBox, CheckState: 1]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.CheckBox, CheckState: 1]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.CheckBox, CheckState: 1]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.ListBox, Items.Count: 2, Items[0]: To Main Route]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.ListBox, Items.Count: 4, Items[0]: System Controlled]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.CheckBox, CheckState: 1]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: Reply to Selected]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.ListBox]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: Compose MSG]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: MSG to All]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: MSG to Selected]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.TextBox, Text: ]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.CheckBox, CheckState: 1]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.CheckBox, CheckState: 0]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: Remove]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.ListView, Items.Count: 0]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Label, Text: m]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Label, Text: Res]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.UpDownBase+UpDownButtons]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.UpDownBase+UpDownEdit, Text: 5000]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.NumericUpDown, Minimum = 80, Maximum = 200000]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: View Train]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.PictureBox, SizeMode: Normal]' Localizing '[LocalizableObjectAdapter: Source=ORTS.Debugging.DispatchViewer, Text: DispatchViewer]' Information: Ignored missing animations data in shape g:\train simulator - nec4\routes\usa1a\shapes\us2milepost.s Information: Ignored missing animations data in shape g:\train simulator - nec4\routes\usa1a\shapes\us1permspeed.s Warning: Cab control size 51x8 is smaller than frame size 51x9 (frames may be cut-off) for G:\Train Simulator - NEC4\trains\trainset\HHP\CABVIEW\Wheelslip.ace:day. Warning: Cab control size 51x8 is smaller than frame size 51x9 (frames may be cut-off) for G:\Train Simulator - NEC4\trains\trainset\HHP\CABVIEW\Wheelslip.ace:day. Information: Initialized OpenAL 1.1 ALSOFT 1.15.1; device 'OpenAL Soft' by 'OpenAL Community' CCSCCCCCSCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCSS Information: Ignored missing animations data in shape g:\train simulator - nec4\trains\trainset\hhp\metrocarriageco.s CCCCCCCCCCCCCSCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCWWWWWCCCCCTTWWSSSSSSSSSSSSSSS$WSSSSSSSSSSSSSSSSSSSSSS$WWCCCCCCCSCCCSCCSCCCSS Information: Ignored missing animations data in shape g:\train simulator - nec4\trains\trainset\acela\acela_car.s CCCCSCCCCSCCCCCCCCCCCTTTWSS$WSSSSSSS$WS$WWCCCCC Error: System.NullReferenceException: Object reference not set to an instance of an object. at ORTS.Viewer3D.RollingStock.MSTSWagonViewer.UpdateAnimation(RenderFrame frame, ElapsedTime elapsedTime) in c:\Users\James\Documents\Coding\Jenkins\jobs\Open Rails\workspace\Source\RunActivity\Viewer3D\RollingStock\MSTSWagonViewer.cs:line 300 at ORTS.Viewer3D.RollingStock.MSTSWagonViewer.PrepareFrame(RenderFrame frame, ElapsedTime elapsedTime) in c:\Users\James\Documents\Coding\Jenkins\jobs\Open Rails\workspace\Source\RunActivity\Viewer3D\RollingStock\MSTSWagonViewer.cs:line 289 at ORTS.Viewer3D.RollingStock.MSTSLocomotiveViewer.PrepareFrame(RenderFrame frame, ElapsedTime elapsedTime) in c:\Users\James\Documents\Coding\Jenkins\jobs\Open Rails\workspace\Source\RunActivity\Viewer3D\RollingStock\MSTSLocomotiveViewer.cs:line 369 at ORTS.Viewer3D.RollingStock.MSTSDieselLocomotiveViewer.PrepareFrame(RenderFrame frame, ElapsedTime elapsedTime) in c:\Users\James\Documents\Coding\Jenkins\jobs\Open Rails\workspace\Source\RunActivity\Viewer3D\RollingStock\MSTSDieselLocomotiveViewer.cs:line 169 at ORTS.Viewer3D.TrainDrawer.PrepareFrame(RenderFrame frame, ElapsedTime elapsedTime) in c:\Users\James\Documents\Coding\Jenkins\jobs\Open Rails\workspace\Source\RunActivity\Viewer3D\Trains.cs:line 130 at ORTS.Viewer3D.World.PrepareFrame(RenderFrame frame, ElapsedTime elapsedTime) in c:\Users\James\Documents\Coding\Jenkins\jobs\Open Rails\workspace\Source\RunActivity\Viewer3D\World.cs:line 180 at ORTS.Viewer3D.Viewer.Update(RenderFrame frame, Single elapsedRealTime) in c:\Users\James\Documents\Coding\Jenkins\jobs\Open Rails\workspace\Source\RunActivity\Viewer3D\Viewer.cs:line 592 at ORTS.Processes.GameStateViewer3D.Update(RenderFrame frame, Double totalRealSeconds) in c:\Users\James\Documents\Coding\Jenkins\jobs\Open Rails\workspace\Source\RunActivity\Processes\GameStateViewer3D.cs:line 122 at ORTS.Processes.UpdaterProcess.Update() in c:\Users\James\Documents\Coding\Jenkins\jobs\Open Rails\workspace\Source\RunActivity\Processes\UpdaterProcess.cs:line 124 at ORTS.Processes.UpdaterProcess.DoUpdate() in c:\Users\James\Documents\Coding\Jenkins\jobs\Open Rails\workspace\Source\RunActivity\Processes\UpdaterProcess.cs:line 102 at ORTS.Processes.UpdaterProcess.UpdaterThread() in c:\Users\James\Documents\Coding\Jenkins\jobs\Open Rails\workspace\Source\RunActivity\Processes\UpdaterProcess.cs:line 68 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Information: Game.PopState()