Log file for Open Rails -------------------------------------------------------------------------------- Version = X2319 Build = 0.0.5284.31908 (2014-06-20 17:43:36Z) Logfile = C:\Users\AJ\Desktop\OpenRailsLog.txt Date/time = 6/27/2014 2:16:24 AM (2014-06-27 07:16:24Z) Executable = RunActivityLAA.exe Argument = -start Argument = -activity Argument = C:\msts\Microsoft Games\Train Simulator\ROUTES\East River District\ACTIVITIES\xtra3399.act -------------------------------------------------------------------------------- AdhesionMovingAverageFilterSize = 10 Alerter = False AlerterDisableExternal = True AvatarURL = http://openrails.org/images/support-logos.jpg BrakePipeChargingRate = 21 BreakCouplers = (user set) True Cab2DStretch = 0 CarVibratingLevel = 0 CircularSpeedGauge = False CurveResistanceSpeedDependent = False CurveSpeedDependent = False DataLogger = (user set) True DataLoggerSeparator = comma DataLogMisc = False DataLogPerformance = True DataLogPhysics = False DataLogSpeedUnits = route DataLogStart = False DataLogStationStops = False DataLogTrainSpeed = (user set) True DataLogTSContents = 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0 DataLogTSInterval = 10 DayAmbientLight = 20 DistantMountains = False DistantMountainsViewingDistance = 40000 DoubleWire = False DynamicShadows = (user set) True FastFullScreenAltTab = False FullScreen = (user set) True GraduatedRelease = False Language = LODAlwaysMaximum = False LODViewingExtention = False Logging = True LoggingFilename = OpenRailsLog.txt LoggingPath = C:\Users\AJ\Desktop Menu_Selection = (user set) C:\msts\Microsoft Games\Train Simulator, C:\msts\Microsoft Games\Train Simulator\ROUTES\East River District, C:\msts\Microsoft Games\Train Simulator\ROUTES\East River District\ACTIVITIES\xtra3399.act ModelInstancing = False MSTSBINSound = True Multiplayer = False Multiplayer_Host = 127.0.0.1 Multiplayer_Port = 30000 Multiplayer_UpdateInterval = 10 Multiplayer_User = AJ MultiplayerClient = False MultiplayerServer = False OverrideNonElectrifiedRoutes = False PerformanceTuner = False PerformanceTunerTarget = 60 Precipitation = (user set) True PreferDDSTexture = False PressureUnit = Automatic Profiling = False ProfilingFrameCount = 0 ProfilingTime = 0 ReplayPauseBeforeEnd = True ReplayPauseBeforeEndS = 0 ScreenshotPath = C:\Users\AJ\Pictures\Open Rails ShaderModel = 3 ShadowAllShapes = False ShadowMapBlur = True ShadowMapCount = 4 ShadowMapDistance = 1000 ShadowMapResolution = 1024 ShowAvatar = False ShowErrorDialogs = True SoundDetailLevel = 5 SoundVolumePercent = 100 SuperElevationGauge = 1435 SuperElevationMinLen = 50 SuppressConfirmations = False TrainLights = (user set) True UseAdvancedAdhesion = True UseLargeAddressAware = (user set) True UseLocationPassingPaths = False UseMSTSEnv = False UseSuperElevation = 0 VerticalSync = False ViewDispatcher = (user set) True ViewingDistance = 2000 ViewingFOV = 45 WindowGlass = False WindowPosition_Activity = (user set) 49, 49 WindowPosition_CarOperations = 50, 50 WindowPosition_Compass = 50, 0 WindowPosition_ComposeMessage = 50, 50 WindowPosition_DriverAid = 100, 100 WindowPosition_Help = (user set) 27, 38 WindowPosition_NextStation = 0, 100 WindowPosition_Quit = (user set) 50, 51 WindowPosition_Switch = (user set) 0, 59 WindowPosition_TrackMonitor = (user set) 0, 0 WindowPosition_TrainOperations = (user set) 45, 10 WindowSize = 1024x768 Wire = (user set) True WorldObjectDensity = 10 YoungestFailedToRestore = 0 -------------------------------------------------------------------------------- Mode = activity Activity = C:\msts\Microsoft Games\Train Simulator\ROUTES\East River District\ACTIVITIES\xtra3399.act -------------------------------------------------------------------------------- Loading TRK TDB SIGCFG Warning: Skipped extra SignalAspect in C:\msts\Microsoft Games\Train Simulator\ROUTES\East River District\sigcfg.dat:line 552 Warning: Skipped extra SignalAspect in C:\msts\Microsoft Games\Train Simulator\ROUTES\East River District\sigcfg.dat:line 629 DAT ACT RDB CARSPAWN SIGSCR sWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW ENV SIGCFG SIGCFG Warning: Skipped extra SignalAspect in C:\msts\Microsoft Games\Train Simulator\ROUTES\East River District\sigcfg.dat:line 552 Warning: Skipped extra SignalAspect in C:\msts\Microsoft Games\Train Simulator\ROUTES\East River District\sigcfg.dat:line 629 TTYPETTTTTTTTTWSSSSSSSWSSSSSSS TRP(default)SSSSSSSSSSSSSSSSSSSSSSSSSWSSSSSSSSWSSSSSSWSSSSSSSSSSSSSSSSSSSSSSSSSSSSSWSWSWWCSCS Warning: Expected end of block distance_levels; got more data in c:\msts\microsoft games\train simulator\trains\trainset\ns_gp59_4633\ns_gp59_4633.s:byte 241680 Warning: 2 missing Stream(s) in C:\msts\Microsoft Games\Train Simulator\trains\trainset\NS_GP59_4633\sound\..\..\MLT_REQUIRED\MLT_SOUNDS\NS\T710_ST_EMDAIeng.sms:line 116 CS Warning: Expected end of block distance_levels; got more data in c:\msts\microsoft games\train simulator\trains\trainset\ns_sd40-2_3344\ns_sd40-2_3344.s:byte 221200 CSCSCCSCSCSCSCCCCSCSCCCSCCSCSCCSCCCCSCSCCCCSCCSCSCSCCCCCCCCCCCCCSCCCCCSCS Warning: Expected end of block distance_levels; got more data in c:\msts\microsoft games\train simulator\trains\trainset\ns_gp59_4619\ns_gp59_4619.s:byte 241680 Warning: 2 missing Stream(s) in C:\msts\Microsoft Games\Train Simulator\trains\trainset\NS_GP59_4619\sound\..\..\MLT_REQUIRED\MLT_SOUNDS\NS\T710_ST_EMDAIeng.sms:line 116 CCCS Warning: 3 missing Stream(s) in C:\msts\Microsoft Games\Train Simulator\trains\trainset\NS_GP59_4618\sound\EMD710_ext.sms:line 318 CS Warning: Expected end of block distance_levels; got more data in c:\msts\microsoft games\train simulator\trains\trainset\ns_gp59_4611\ns_gp59_4611.s:byte 241680 CSCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCSS Warning: Cannot find C:\msts\Microsoft Games\Train Simulator\trains\trainset\NS_GP50_7031\ car sound file GP50cab.sms CS Warning: Skipped extra Stream in C:\msts\Microsoft Games\Train Simulator\trains\trainset\NS_GP50_7011\sound\GP38Cab.sms:line 386 C Information: Game.ReplaceState(GameStateViewer3D) GameStateViewer3D Loader: Time = 00:00:06.0060106 ms Loader: Expected = 61,091,861 bytes Loader: Actual = 61,093,449 bytes Loader: Difference = 1,588 bytes (0.0 %) Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: See in Game]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.CheckBox, CheckState: 1]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.CheckBox, CheckState: 1]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: Follow]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: Normal]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: Assist]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.CheckBox, CheckState: 1]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.CheckBox, CheckState: 1]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.CheckBox, CheckState: 1]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.ListBox, Items.Count: 2, Items[0]: To Main Route]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.ListBox, Items.Count: 4, Items[0]: System Controlled]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.CheckBox, CheckState: 1]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: Reply to Selected]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.ListBox]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: Compose MSG]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: MSG to All]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: MSG to Selected]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.TextBox, Text: ]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.CheckBox, CheckState: 1]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.CheckBox, CheckState: 0]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: Remove]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.ListView, Items.Count: 0]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Label, Text: m]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Label, Text: Res]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.UpDownBase+UpDownButtons]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.UpDownBase+UpDownEdit, Text: 5000]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.NumericUpDown, Minimum = 80, Maximum = 200000]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.Button, Text: View Train]' Localizing '[LocalizableObjectAdapter: Source=System.Windows.Forms.PictureBox, SizeMode: Normal]' Localizing '[LocalizableObjectAdapter: Source=ORTS.Debugging.DispatchViewer, Text: DispatchViewer]' Information: Ignored missing animations data in shape c:\msts\microsoft games\train simulator\routes\east river district\shapes\bnsfmp3.s Information: Ignored missing animations data in shape c:\msts\microsoft games\train simulator\routes\east river district\shapes\pr_speedsign.s Information: Initialized OpenAL 1.1 ALSOFT 1.15.1; device 'OpenAL Soft' by 'OpenAL Community' S Information: Game.PopState() Error: System.NullReferenceException: Object reference not set to an instance of an object. at ORTS.Processes.UpdaterProcess.Update() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\UpdaterProcess.cs:line 123 at ORTS.Processes.UpdaterProcess.DoUpdate() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\UpdaterProcess.cs:line 101 at ORTS.Processes.UpdaterProcess.UpdaterThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\UpdaterProcess.cs:line 67 at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart()