Open Rails is starting... Argument 0 = -start Argument 1 = G:\Program Files\Microsoft Games\Train Simulator\ROUTES\EUROPE1\PATHS\medemerg.pat Argument 2 = G:\Program Files\Microsoft Games\Train Simulator\TRAINS\CONSISTS\scotsmanspeedrec.con Argument 3 = 12:00 Argument 4 = 1 Argument 5 = 0 Version = X.1992 Build = 0.0.5147.35408 (2014-02-03 19:40:16Z) Logfile = C:\Documents and Settings\Peter_PC\Desktop\OpenRailsLog.txt -------------------------------------------------------------------------------- AdhesionMovingAverageFilterSize = (user set) 20 Alerter = False AvatarURL = http://openrails.org/images/support-logos.jpg BrakePipeChargingRate = 21 BreakCouplers = False Cab2DStretch = 0 CarVibratingLevel = 0 DataLogger = (user set) True DataLoggerSeparator = comma DataLogMisc = False DataLogPerformance = (user set) False DataLogPhysics = False DataLogSpeedUnits = route DataLogStart = False DataLogStationStops = False DataLogTrainSpeed = False DataLogTSContents = 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0 DataLogTSInterval = 10 DayAmbientLight = 20 DistantMountains = False DistantMountainsViewingDistance = 40000 DoubleWire = False DynamicShadows = False FullScreen = (user set) True GraduatedRelease = False LoadingDelay = 0 LODAlwaysMaximum = False LODViewingExtention = False Logging = True LoggingFilename = OpenRailsLog.txt LoggingPath = C:\Documents and Settings\Peter_PC\Desktop Menu_Selection = (user set) G:\Program Files\Microsoft Games\Train Simulator, G:\Program Files\Microsoft Games\Train Simulator\ROUTES\EUROPE1, MSTSBINSound = True Multiplayer = False Multiplayer_Host = 127.0.0.1 Multiplayer_Port = 30000 Multiplayer_UpdateInterval = 10 Multiplayer_User = Peter_PC MultiplayerClient = False MultiplayerServer = False OverrideNonElectrifiedRoutes = False PerformanceTuner = False PerformanceTunerTarget = 60 Precipitation = False Profiling = False ProfilingFrameCount = 0 ProfilingTime = 0 ReplayPauseBeforeEnd = True ReplayPauseBeforeEndS = 0 ScreenshotPath = C:\Documents and Settings\Peter_PC\My Documents\My Pictures\Open Rails ShaderModel = 3 ShadowAllShapes = False ShadowMapBlur = True ShadowMapCount = 4 ShadowMapDistance = 1000 ShadowMapResolution = 1024 ShowAvatar = False ShowErrorDialogs = True SoundDetailLevel = 5 SoundVolumePercent = 100 SuperElevationGauge = 1435 SuperElevationMinLen = 50 SuppressConfirmations = False TrainLights = False UseAdvancedAdhesion = True UseLocationPassingPaths = False UseMSTSEnv = False UseSuperElevation = 0 VerticalSync = False ViewDispatcher = (user set) True ViewingDistance = 2000 ViewingFOV = 45 WindowGlass = False WindowPosition_Activity = 50, 50 WindowPosition_CarOperations = (user set) 67, 15 WindowPosition_Compass = 50, 0 WindowPosition_ComposeMessage = 50, 50 WindowPosition_DriverAid = 100, 100 WindowPosition_Help = (user set) 98, 8 WindowPosition_NextStation = 0, 100 WindowPosition_Quit = (user set) 43, 51 WindowPosition_Switch = 0, 50 WindowPosition_TrackMonitor = (user set) 99, 9 WindowPosition_TrainOperations = 50, 50 WindowSize = 1024x768 Wire = False WorldObjectDensity = 10 -------------------------------------------------------------------------------- Mode = Explore Path = G:\Program Files\Microsoft Games\Train Simulator\ROUTES\EUROPE1\PATHS\medemerg.pat Consist = G:\Program Files\Microsoft Games\Train Simulator\TRAINS\CONSISTS\scotsmanspeedrec.con Time = 12:00 Season = 1 Weather = 0 -------------------------------------------------------------------------------- Loading TRK TDB SIGCFG DAT ACT RDB CARSPAWN SIGSCR WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW ENV SIGCFG TTYPETTTTTTWWWWSSSSWSSSSS Information: Skipped unknown texture addressing mode 9 first seen in shape g:\program files\microsoft games\train simulator\routes\europe1\shapes\uksemaphore2.s SSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS$WSSSSSS$WSSSSS$WSSSWCS Warning: 1 missing Stream(s) in G:\Program Files\Microsoft Games\Train Simulator\trains\trainset\Scotsman\sound\FScotCab.sms:line 1031 CSSCSSCCCS Error: System.NullReferenceException: Object reference not set to an instance of an object. at ORTS.World.Load() at ORTS.Viewer3D.Load() at ORTS.Viewer3D.Initialize() at ORTS.Viewer3D..ctor(Simulator simulator, Game game) at ORTS.Processes.GameStateRunActivity.Start(UserSettings settings, String[] args) at ORTS.Processes.GameStateRunActivity.<>c__DisplayClass6.b__3() at ORTS.Processes.GameStateRunActivity.Load() at ORTS.Processes.LoaderProcess.Load() at ORTS.Processes.LoaderProcess.DoLoad() at ORTS.Processes.LoaderProcess.LoaderThread() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Loader: Time = 00:00:22.1562500 ms Loader: Expected = 0 bytes Loader: Actual = 23,177,717 bytes Loader: Difference = 23,177,717 bytes (Infinity) Information: Game.PopState()