Open Rails is starting... Version = 0.7.0.905 Build = 0.0.4362.22137 11/12/2011 12:17 Logfile = C:\Documents and Settings\TWM\Desktop\OpenRailsLog.txt -------------------------------------------------------------------------------- Alerter = False BrakePipeChargingRate = (registry) 25 DataLogger = False DynamicShadows = (registry) True FullScreen = False GraduatedRelease = (registry) True Logging = True LoggingFilename = OpenRailsLog.txt LoggingPath = C:\Documents and Settings\TWM\Desktop MSTSBINSound = (registry) True Precipitation = False Profiling = False ProfilingFrameCount = 1000 ScreenshotPath = C:\Documents and Settings\TWM\My Documents\My Pictures\Open Rails ShaderModel = 0 ShadowAllShapes = False ShadowMapBlur = True ShadowMapCount = 4 ShadowMapDistance = 0 ShadowMapResolution = 1024 ShowErrorDialogs = True SoundDetailLevel = 5 TrainLights = (registry) True UseAdvancedAdhesion = True VerticalSync = False ViewingDistance = 2000 ViewingFOV = 45 WindowGlass = (registry) True WindowPosition_Activity = (registry) 50, 50 WindowPosition_Compass = (registry) 50, 0 WindowPosition_DriverAid = (registry) 100, 100 WindowPosition_Help = (registry) 50, 57 WindowPosition_NextStation = (registry) 0, 100 WindowPosition_Switch = (registry) 0, 97 WindowPosition_TrackMonitor = (registry) 100, 0 WindowPosition_TrainOperations = (registry) 44, 97 WindowSize = (registry) 1600x1200 Wire = (registry) True WorldObjectDensity = 10 -------------------------------------------------------------------------------- Mode = Explore Path = C:\Program Files\Microsoft Games\Train Simulator\ROUTES\RMD_East\PATHS\Milw1418_Maudlow_EB.pat Consist = C:\Program Files\Microsoft Games\Train Simulator\TRAINS\CONSISTS\E29 EF-3 +SD-9 Cab Hop.con Time = 8:0 Season = 0 Weather = 0 -------------------------------------------------------------------------------- Loading TRK TDB SIGCFG DAT ACT RDB CARSPAWN Information: Unknown ControlType DYNAMIC_BRAKE_FORCE in C:\Program Files\Microsoft Games\Train Simulator\trains\trainset\MILW_E29\CABVIEW\..\..\Common.Cab\MILW_EF-2\EFcabV2a.cvf:line 104 Warning: Unknown ControlStyle PRESSED in C:\Program Files\Microsoft Games\Train Simulator\trains\trainset\MILW_E29\CABVIEW\..\..\Common.Cab\MILW_EF-2\EFcabV2a.cvf:line 172 Warning: Unknown ControlStyle PRESSED in C:\Program Files\Microsoft Games\Train Simulator\trains\trainset\MILW_E29\CABVIEW\..\..\Common.Cab\MILW_EF-2\EFcabV2a.cvf:line 180 Information: Unknown ControlType DYNAMIC_BRAKE_FORCE in C:\Program Files\Microsoft Games\Train Simulator\trains\trainset\MILW_E29\CABVIEW\..\..\Common.Cab\MILW_EF-2\EFcabV2a.cvf:line 104 Warning: Unknown ControlStyle PRESSED in C:\Program Files\Microsoft Games\Train Simulator\trains\trainset\MILW_E29\CABVIEW\..\..\Common.Cab\MILW_EF-2\EFcabV2a.cvf:line 172 Warning: Unknown ControlStyle PRESSED in C:\Program Files\Microsoft Games\Train Simulator\trains\trainset\MILW_E29\CABVIEW\..\..\Common.Cab\MILW_EF-2\EFcabV2a.cvf:line 180 Information: OpenAL using device DirectSound ENV SIGCFG TTYPECSSTTTTTTTTTW Information: Unknown world block 363 (0x0000016B) first seen in C:\Program Files\Microsoft Games\Train Simulator\ROUTES\RMD_East\World\w-012477+014648.w Warning: Missing overheardwire.ace in the route's texture folder, will use default black texture. You can copy the overheadwire.ace from OR's AddOns folder to C:\Program Files\Microsoft Games\Train Simulator\ROUTES\RMD_East\Textures folder. TRP(default)SSSSSSSSSSSSSSSSSSSSSSSSSSSSSWW Information: Unknown world block Transfer (0x00000607) first seen in C:\Program Files\Microsoft Games\Train Simulator\ROUTES\RMD_East\World\w-012475+014648.w SSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS$WSSSSSSSSSSSSSSSSS$W Information: Unknown world block Hazard (0x0000016D) first seen in C:\Program Files\Microsoft Games\Train Simulator\ROUTES\RMD_East\World\w-012476+014647.w Warning: STF Error in C:\Program Files\Microsoft Games\Train Simulator\ROUTES\RMD_East\World\w-012476+014647.w Line 2443: Missing texture filename in forest region. UID=1461 SSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS$WSWWWCSSCSSCSSCSSCSCSSCSSCSSCSS Warning: Cab control texture C:\Program Files\Microsoft Games\Train Simulator\trains\trainset\CLW_SD9_MILW\CABVIEW\../../CLWCabviews/GP30Cab/CLW_wheelslip.ace:day has mismatched frame count. Expected 1; got 2; using 2. CSSSSSSSSSSSSSSSSSSSSStttTTTwwwW Warning: STF Error in C:\Program Files\Microsoft Games\Train Simulator\ROUTES\RMD_East\World\w-012474+014648.w Line 1998: Missing texture filename in forest region. UID=1951 SSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS$WWtttTTTwwwWWWStttttttttTTTTTTTTTwwwwwwwwwWSSSSSSSSSSS Information: c:\program files\microsoft games\train simulator\routes\rmd_east\textures\cafe4.ace Error: System.Threading.ThreadAbortException: Thread was being aborted. at Microsoft.Win32.Win32Native.ReadFile(SafeFileHandle handle, Byte* bytes, Int32 numBytesToRead, Int32& numBytesRead, IntPtr mustBeZero) at System.IO.FileStream.ReadFileNative(SafeFileHandle handle, Byte[] bytes, Int32 offset, Int32 count, NativeOverlapped* overlapped, Int32& hr) at System.IO.FileStream.ReadCore(Byte[] buffer, Int32 offset, Int32 count) at System.IO.FileStream.Read(Byte[] array, Int32 offset, Int32 count) at MSTS.ACEFile.Texture2DFromFile(GraphicsDevice GraphicsDevice, String filename) at ORTS.SharedTextureManager.Get(GraphicsDevice device, String path) at ORTS.ORTraceListener.TraceEventInternal(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceError(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.SharedTextureManager.Get(GraphicsDevice device, String path) at ORTS.SceneryMaterial..ctor(RenderProcess renderProcess, String texturePath, Int32 options, Single mipMapBias) at ORTS.Materials.Load(RenderProcess renderProcess, String materialName, String textureName, Int32 options, Single mipMapBias) at ORTS.SharedShape.SubObject..ctor(Viewer3D viewer, String filePath, TextureFlags textureFlags, SFile sFile, sub_object sub_object, Int32[] hierarchy, Int32& dLevelPrimCount) at ORTS.SharedShape.DistanceLevel..ctor(Viewer3D viewer, String filePath, TextureFlags textureFlags, SFile sFile, distance_level MSTSdistance_level) at ORTS.SharedShape.LodControl..ctor(Viewer3D viewer, String filePath, TextureFlags textureFlags, SFile sFile, lod_control MSTSlod_control) at ORTS.SharedShape.LoadContent(String filePath) at ORTS.SharedShape..ctor(Viewer3D viewer, String filePath) at ORTS.SharedShapeManager.Get(Viewer3D viewer, String path) at ORTS.StaticShape..ctor(Viewer3D viewer, String path, WorldPosition position, ShapeFlags flags) at ORTS.WorldFile..ctor(Viewer3D viewer, Int32 tileX, Int32 tileZ) at ORTS.SceneryDrawer.LoadAt(Int32 tileX, Int32 tileZ) at ORTS.SceneryDrawer.Load(RenderProcess renderProcess) at ORTS.Viewer3D.Load(RenderProcess renderProcess) at ORTS.LoaderProcess.Update() at ORTS.LoaderProcess.LoadLoop() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.runTryCode(Object userData) at System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode code, CleanupCode backoutCode, Object userData) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Information: c:\program files\microsoft games\train simulator\routes\rmd_east\shapes\kayscafe.s Error: System.Threading.ThreadAbortException: Thread was being aborted. at ORTS.SharedTextureManager.Get(GraphicsDevice device, String path) at ORTS.SceneryMaterial..ctor(RenderProcess renderProcess, String texturePath, Int32 options, Single mipMapBias) at ORTS.Materials.Load(RenderProcess renderProcess, String materialName, String textureName, Int32 options, Single mipMapBias) at ORTS.SharedShape.SubObject..ctor(Viewer3D viewer, String filePath, TextureFlags textureFlags, SFile sFile, sub_object sub_object, Int32[] hierarchy, Int32& dLevelPrimCount) at ORTS.SharedShape.DistanceLevel..ctor(Viewer3D viewer, String filePath, TextureFlags textureFlags, SFile sFile, distance_level MSTSdistance_level) at ORTS.SharedShape.LodControl..ctor(Viewer3D viewer, String filePath, TextureFlags textureFlags, SFile sFile, lod_control MSTSlod_control) at ORTS.SharedShape.LoadContent(String filePath) at ORTS.SharedShape..ctor(Viewer3D viewer, String filePath) at ORTS.SharedShapeManager.Get(Viewer3D viewer, String path) at ORTS.ORTraceListener.TraceEventInternal(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) at ORTS.ORTraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) at System.Diagnostics.Trace.TraceError(String format, Object[] args) at ORTS.ORTraceListener.WriteLine(Object o) at System.Diagnostics.TraceInternal.WriteLine(Object value) at System.Diagnostics.Trace.WriteLine(Object value) at ORTS.SharedShapeManager.Get(Viewer3D viewer, String path) at ORTS.StaticShape..ctor(Viewer3D viewer, String path, WorldPosition position, ShapeFlags flags) at ORTS.WorldFile..ctor(Viewer3D viewer, Int32 tileX, Int32 tileZ) at ORTS.SceneryDrawer.LoadAt(Int32 tileX, Int32 tileZ) at ORTS.SceneryDrawer.Load(RenderProcess renderProcess) at ORTS.Viewer3D.Load(RenderProcess renderProcess) at ORTS.LoaderProcess.Update() at ORTS.LoaderProcess.LoadLoop() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.runTryCode(Object userData) at System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode code, CleanupCode backoutCode, Object userData) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart()