This is a log file for Open Rails. Please include this file in bug reports. -------------------------------------------------------------------------------- Date/time = 16/03/2024 17:56:05 (2024-03-16 16:56:05Z) Application = Open Rails U2024.03.16-0923 (X64) Runtime = .NET Framework 4.8.9195.0 System = Microsoft Windows 10 Pro 10.0.19045 (X64; en; it-IT) Memory = 4.095 MB CPU = Intel(R) Core(TM)2 Duo CPU T5900 @ 2.20GHz (GenuineIntel; 2 threads; 2.200 MHz) GPU = NVIDIA GeForce GT 120M (NVIDIA; 999 MB) Direct3D = 10_0,9_3,9_2,9_1 -------------------------------------------------------------------------------- Version = U2024.03.16-0923 Build = 0.0.8841.17082 (2024-03-16 09:29:24Z) Logfile = C:\Users\Carlosanit\Desktop\OpenRailsLog.txt Executable = RunActivity.exe Argument = -start Argument = -activity Argument = J:\Microsoft Games\Train Simulator\ROUTES\USA2\ACTIVITIES\Show_AI_shunting.act Arguments = -start -activity "J:\Microsoft Games\Train Simulator\ROUTES\USA2\ACTIVITIES\Show_AI_shunting.act" -------------------------------------------------------------------------------- ActRandomizationLevel = 0 ActWeatherRandomizationLevel = 0 AdhesionFactor = 100 AdhesionFactorChange = 10 AdhesionProportionalToWeather = False Alerter = False AlerterDisableExternal = True AntiAliasing = (user set) 2 AuxActionEnabled = False AvatarURL = http://openrails.org/images/support-logos.jpg BrakePipeChargingRate = 21 BreakCouplers = (user set) True CarVibratingLevel = (user set) 1 CorrectQuestionableBrakingParams = (user set) True CurveSpeedDependent = False DataLogger = False DataLoggerSeparator = (user set) semicolon DataLogMisc = False DataLogPerformance = (user set) False DataLogPhysics = False DataLogSpeedUnits = route DataLogStart = False DataLogStationStops = False DataLogSteamPerformance = False DataLogTrainSpeed = False DataLogTSContents = (user set) 1, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0 DataLogTSInterval = 10 DayAmbientLight = 20 DirectXFeatureLevel = (user set) 10_0 DisableTCSScripts = (user set) True DistantMountains = True DistantMountainsViewingDistance = (user set) 60000 DoubleWire = (user set) True DynamicShadows = True ElectricHotStart = (user set) False EvaluationFilename = OpenRailsEvaluation.txt ExternalSoundPassThruPercent = (user set) 20 FullScreen = True GltfAnimations = False GltfTangentsAlwaysCalculatedPerPixel = True GraduatedRelease = False HotStart = True IsModeActivity = True Language = (user set) en Letterbox2DCab = False LODBias = 0 LODViewingExtension = True Logging = True LoggingFilename = OpenRailsLog.txt LoggingPath = C:\Users\Carlosanit\Desktop Menu_Selection = (user set) J:\Microsoft Games\Train Simulator, J:\Microsoft Games\Train Simulator\ROUTES\USA2, J:\Microsoft Games\Train Simulator\ROUTES\USA2\ACTIVITIES\Show_AI_shunting.act, , , , , , ModelInstancing = True Multiplayer = False Multiplayer_Host = 127.0.0.1 Multiplayer_Port = 30000 Multiplayer_UpdateInterval = 10 Multiplayer_User = (user set) Client MultiplayerClient = False MultiplayerServer = False NoDieselEngineStart = False NoForcedRedAtStationStops = False OpenDoorsInAITrains = (user set) True OSDCarsState = (user set) 2 OSDLocationsState = 7 PerformanceTuner = False PerformanceTunerTarget = 60 PrecipitationBoxHeight = 100 PrecipitationBoxLength = (user set) 750 PrecipitationBoxWidth = (user set) 750 PressureUnit = Automatic Profiling = False ProfilingFrameCount = 0 ProfilingTime = 0 ReplayPauseBeforeEnd = True ReplayPauseBeforeEndS = 0 RetainersOnAllCars = False ScreenshotPath = C:\Users\Carlosanit\Pictures\Open Rails ShadowAllShapes = False ShadowMapBlur = True ShadowMapCount = 4 ShadowMapDistance = (user set) 1000 ShadowMapResolution = 1024 ShowAvatar = False ShowErrorDialogs = True SignalLightGlow = False SimpleControlPhysics = False SoundDetailLevel = 5 SoundVolumePercent = 100 SpeedControl = True SuperElevationGauge = (user set) 1000 SuperElevationMinLen = 50 SuppressConfirmations = 0 SuppressShapeWarnings = True TrackMonitorDisplayMode = 0 TTCreateTrainOnPoolUnderflow = True TTOutputTimetableFullEvaluation = False TTOutputTimetableTrainInfo = False TTUseRestartDelays = True TunnelResistanceDependent = False Units = (user set) Route Use3DCab = (user set) False UseAdvancedAdhesion = True UseLargeAddressAware = True UseLocationPassingPaths = False UseMSTSEnv = False UseSuperElevation = (user set) 5 VerboseConfigurationMessages = False VerticalSync = True ViewingDistance = 2000 ViewingFOV = 45 WebServerPort = 2150 WindowGlass = (user set) True WindowPosition_Activity = (user set) 100, 0 WindowPosition_CarOperations = (user set) 72, 10 WindowPosition_Compass = (user set) 44, 0 WindowPosition_ComposeMessage = (user set) 0, 49 WindowPosition_DriverAid = 100, 100 WindowPosition_Help = (user set) 0, 0 WindowPosition_MultiPlayer = (user set) 0, 0 WindowPosition_NextStation = (user set) 77, 100 WindowPosition_Quit = (user set) 79, 19 WindowPosition_Switch = (user set) 18, 100 WindowPosition_TrackMonitor = (user set) 99, 100 WindowPosition_TrainCarOperations = (user set) 100, 100 WindowPosition_TrainCarOperationsViewer = (user set) 82, 34 WindowPosition_TrainDpu = (user set) 100, 24 WindowPosition_TrainDriving = (user set) 0, 0 WindowPosition_TrainList = (user set) 98, 0 WindowPosition_TrainOperations = (user set) 29, 99 WindowSize = (user set) 1280x720 WindResistanceDependent = False Wire = True WorldObjectDensity = 49 YoungestVersionFailedToRestore = 0.0 -------------------------------------------------------------------------------- Mode = activity Route = Marias Pass Activity = Show_AI_shunting (J:\Microsoft Games\Train Simulator\ROUTES\USA2\ACTIVITIES\Show_AI_shunting.act) -------------------------------------------------------------------------------- Loading TRK TDB SIGCFG_OR DAT ACT RDB CARSPAWN EXTCARSPAWN SIGSCR WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW Warning: Ignored invalid track node 243 pin [1,0] link to track node 196; already linked to track node 243 Information: Platform split by junction at Red Eagle Warning: When expecting a number, we found a ) marker. Using the default -1 in J:\Microsoft Games\Train Simulator\trains\trainset\Dash9\CABVIEW\dash9.cvf:line 37 Warning: When expecting a number, we found a ) marker. Using the default -1 in J:\Microsoft Games\Train Simulator\trains\trainset\Dash9\CABVIEW\dash9.cvf:line 49 Warning: When expecting a number, we found a ) marker. Using the default -1 in J:\Microsoft Games\Train Simulator\trains\trainset\Dash9\CABVIEW\dash9.cvf:line 60 Warning: When expecting a number, we found a ) marker. Using the default -1 in J:\Microsoft Games\Train Simulator\trains\trainset\Dash9\CABVIEW\dash9.cvf:line 193 Warning: When expecting a number, we found a ) marker. Using the default -1 in J:\Microsoft Games\Train Simulator\trains\trainset\Dash9\CABVIEW\dash9.cvf:line 203 Run AI : 4 ENV Warning: Skipped extra world_water_layer in J:\Microsoft Games\Train Simulator\ROUTES\USA2\ENVFILES\USA2sun.env:line 304 SIGCFG SIGCFG_OR TTYPE Information: Allocation for 196.875 particles: 37.800.000 B RAM vertex data 4.725.000 B RAM index data (temporary) 37.800.000 B VRAM DynamicVertexBuffer 4.725.000 B VRAM IndexBuffer TTTTTTTLLLLLLLLLLLLLLLLLLLLLLLLLLLWW Warning: Skipped unknown world block 309 (0x00000135) first seen in J:\Microsoft Games\Train Simulator\ROUTES\USA2\World\w-012507+014779.w SSSSSS TRP(default)SSSSSSSSSSSSSSSSSSSS Information: Skipped unknown lighting model index -1 first seen in shape j:\microsoft games\train simulator\routes\usa2\shapes\treeblocksingle.s SSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS$WWSSSSS$WSSSSSSSSSSSSSSSSSSSSSSSSSSS$WWSSSS$WWCSCSCCSCCSCCSCSCCCCSCCSCCCSCCCSCCCCCCCCCCCCCS Warning: 1 missing Stream(s) in J:\Microsoft Games\Train Simulator\trains\trainset\GP38\sound\GP38Cab.sms:line 377 CCCCCC Information: Game.ReplaceState(GameStateViewer3D) GameStateViewer3D Loader: Time = 00:00:39.8226959 ms Loader: Expected = 59.621.321 bytes Loader: Actual = 59.622.204 bytes Loader: Difference = 883 bytes (0,0%) Warning: File ../../KR_DXB_5080/Sound/x_cab_radio.wav missing from J:\Microsoft Games\Train Simulator\trains\trainset\GP38\sound S Information: At 0 secs, advanced adhesion model switched to low precision after low frame rate 11,3 below limit 30 Warning: File ..\..\Suono_Italiano\x_Elec2highfil.wav missing from J:\Microsoft Games\Train Simulator\trains\trainset\Dash9\sound Warning: File ../../KR_DXB_5080/Sound/x_cab_radio.wav missing from J:\Microsoft Games\Train Simulator\trains\trainset\GP38\sound SFail: Error: System.NullReferenceException: Object reference not set to an instance of an object. at Orts.Viewer3D.LightViewer.UpdateState() in C:\Jenkins\jobs\Open Rails Unstable\workspace\Source\RunActivity\Viewer3D\Lights.cs:line 290 at Orts.Viewer3D.LightViewer.PrepareFrame(RenderFrame frame, ElapsedTime elapsedTime) in C:\Jenkins\jobs\Open Rails Unstable\workspace\Source\RunActivity\Viewer3D\Lights.cs:line 189 at Orts.Viewer3D.TrainDrawer.PrepareFrame(RenderFrame frame, ElapsedTime elapsedTime) in C:\Jenkins\jobs\Open Rails Unstable\workspace\Source\RunActivity\Viewer3D\Trains.cs:line 153 at Orts.Viewer3D.World.PrepareFrame(RenderFrame frame, ElapsedTime elapsedTime) in C:\Jenkins\jobs\Open Rails Unstable\workspace\Source\RunActivity\Viewer3D\World.cs:line 215 at Orts.Viewer3D.Viewer.Update(RenderFrame frame, Single elapsedRealTime) in C:\Jenkins\jobs\Open Rails Unstable\workspace\Source\RunActivity\Viewer3D\Viewer.cs:line 895 at Orts.Viewer3D.Processes.GameStateViewer3D.Update(RenderFrame frame, Double totalRealSeconds) in C:\Jenkins\jobs\Open Rails Unstable\workspace\Source\RunActivity\Viewer3D\Processes\GameStateViewer3D.cs:line 126 at Orts.Viewer3D.Processes.UpdaterProcess.Update() in C:\Jenkins\jobs\Open Rails Unstable\workspace\Source\RunActivity\Viewer3D\Processes\UpdaterProcess.cs:line 131 at Orts.Viewer3D.Processes.UpdaterProcess.DoUpdate() in C:\Jenkins\jobs\Open Rails Unstable\workspace\Source\RunActivity\Viewer3D\Processes\UpdaterProcess.cs:line 108 at Orts.Viewer3D.Processes.UpdaterProcess.UpdaterThread() in C:\Jenkins\jobs\Open Rails Unstable\workspace\Source\RunActivity\Viewer3D\Processes\UpdaterProcess.cs:line 74 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Fail: Information: Game.PopState()