After a long hiatus (playing in other sims and learning new skills), I have returned to my first love MSTS/OR.
I am working on some new repaint projects and I have a quick question...
Is there a tool to help me identify from where on a texture map certain parts of a model are being referenced?
I have learned it is best to create a blank repaint model with parts identified (see my example) but I would rather use a tool to speed my efforts, rather than using blunt force and placing garrish color blocks on the texture map and see where it appears on the model -- though this works (but wasteful in terms of time).
Thank you in advance for any assistance.
KevinB
Attached File(s)
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Shape Viewer283.jpg (111.45K)
Number of downloads: 1 -
Shape Viewer284.jpg (135.69K)
Number of downloads: 1

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