I added to the Unstable release a new feature to allow using different light textures in the same signal. To use this, insert ORTSSignalLightTex ( "name" ) inside the SignalLight () definition.
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Multiple light textures per signal
#2
Posted 18 January 2025 - 01:55 AM
Thanks.
Not for every case, but sometimes - very critical for looking prototypic.
Not for every case, but sometimes - very critical for looking prototypic.
#3
Posted 18 January 2025 - 03:43 AM
#4
Posted 18 January 2025 - 03:57 AM
Yes, sort of
http://images.myshared.ru/5/381770/slide_10.jpg
http://images.myshared.ru/5/381770/slide_10.jpg
#5
Posted 28 January 2025 - 12:40 AM
cesarbl, on 18 January 2025 - 01:51 AM, said:
I added to the Unstable release a new feature to allow using different light textures in the same signal. To use this, insert ORTSSignalLightTex ( "name" ) inside the SignalLight () definition.
That is really a good idea! Excellent for alphanumeric or symbolic signal displays! Thank you.
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