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Multiple light textures per signal Rate Topic: -----

#1 User is offline   cesarbl 

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Posted 18 January 2025 - 01:51 AM

I added to the Unstable release a new feature to allow using different light textures in the same signal. To use this, insert ORTSSignalLightTex ( "name" ) inside the SignalLight () definition.

#2 User is offline   Weter 

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Posted 18 January 2025 - 01:55 AM

Thanks.
Not for every case, but sometimes - very critical for looking prototypic.

#3 User is offline   cesarbl 

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Posted 18 January 2025 - 03:43 AM

Some use cases:

Tramway signals
https://sc01.alicdn.com/kf/HTB1mpG1t1uSBuNjy1Xcq6AYjFXab/200354525/HTB1mpG1t1uSBuNjy1Xcq6AYjFXab.jpg

Rare shunting signal in Spain:
Attached Image: image.jpg

#4 User is offline   Weter 

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Posted 18 January 2025 - 03:57 AM

Yes, sort of
http://images.myshared.ru/5/381770/slide_10.jpg

#5 User is offline   Jovet 

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Posted 28 January 2025 - 12:40 AM

View Postcesarbl, on 18 January 2025 - 01:51 AM, said:

I added to the Unstable release a new feature to allow using different light textures in the same signal. To use this, insert ORTSSignalLightTex ( "name" ) inside the SignalLight () definition.

That is really a good idea! Excellent for alphanumeric or symbolic signal displays! Thank you.


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