As of now this feature is available only in ORNYMG. I'm now porting it also to the official OR.
Like in ORNYMG, player train switching in timetable mode is very similar to the one in activity mode. Most important difference is that it is not possible to put the old player train in suspend state when switching, because this state is not foreseen in timetable mode. Other difference is that after the switching the new player train is in autopilot mode. I think this is better, because from the moment of the switching up to the moment that all the scenery around the train some seconds can pass, and it is always difficult to drive the train in such seconds. Of course the player can exit autopilot mode at any moment.
Blueprint https://blueprints.l...train-switching
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Player train switching in timetable mode
#2
Posted 11 September 2024 - 07:41 AM
Feature available in Unstable U2024.09.11-1522 (and of course in ORNYMG)
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