Elvas Tower: Non-Square Forests - Elvas Tower

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Non-Square Forests Rate Topic: -----

#1 User is offline   eric from trainsim 

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Posted 04 March 2024 - 11:49 PM

I'd posed a question in the following two threads almost two weeks ago, but have no reactions from developers on either one...

https://www.elvastow...7840-polyforest

https://www.elvastow...rest-enrichment

Are the developers no longer watching the forums?

I've since been able to generate a polygon shape structure in TSRE, but need some validation from a developer to see if this is even feasible within the Forest logic before proceeding too far.

Could someone possibly take a look for a sanity check on what I've come up with?

#2 User is offline   Weter 

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Posted 05 March 2024 - 10:10 AM

Hello, Eric.
Such kind of developments are always welcome and important.
(for me - at least) I appreciate Your efforts with that.
All fir now, as Andre tells.

#3 User is offline   scottb613 

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Posted 05 March 2024 - 01:04 PM

Hi Folks,

This is HIGHLY DESIREABLE - in my book.

I realize we're all volunteers - but - could we setup a mailing group or some means of actually contacting or creating a dialog with the ORTS Managment Team?

As we all know - it's possible to wait years before someone is willing to pick up the yoke and work on new desired features.

There's a number of features that could make all our lives better - but - it requires - - - collaboration - - - between TSRE and ORTS developers.

We have someone knee deep in the TSRE code - please - let's not let this golden opportunity pass us by.

Just my two cents.

Regards,
Scott

#4 User is offline   cjakeman 

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Posted 06 March 2024 - 10:44 AM

View Posteolesen, on 04 March 2024 - 11:49 PM, said:

I'd posed a question in the following two threads almost two weeks ago, but have no reactions from developers on either one...

https://www.elvastow...7840-polyforest

https://www.elvastow...rest-enrichment

Are the developers no longer watching the forums?

I may be a little in error, but I believe Carlo is fixing bugs, Peter is working on duplex steam locos and curve squeal, Phillip is looking at improving assets, Looky has exams I think and Cesar has started his PhD. James is working on the glTD graphics and I'm preparing for v1.6.

A polygon forest sounds very useful, so I hope one of us will be able to take a look soon.

#5 User is offline   eric from trainsim 

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Posted 06 March 2024 - 03:02 PM

I'm not planning on going anywhere. ;)

#6 User is offline   cjakeman 

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Posted 16 March 2024 - 03:38 AM

View Posteolesen, on 04 March 2024 - 11:49 PM, said:

I'd posed a question in the following two threads almost two weeks ago, but have no reactions from developers on either one.
. . .

Could someone possibly take a look for a sanity check on what I've come up with?

Thanks to Carlo for responding to this question and identifying the changes that Open Rails code would require to cope with a forest having a polygon boundary.

Looks like an interesting coding task. Do we have a volunteer?

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