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Reworking the Dispatcher Window How could we make it more intuitive? Rate Topic: -----

#91 User is offline   Guille592 

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Posted 04 August 2024 - 07:13 AM

Hello! Question from a very ignorant person, would it be possible to make the Dispatcher window look like a more "professional" one like the picture below?


https://i.imgur.com/PtT2P5X.png

- The red blocks are the occupied tracks (by trains or artificially occupied).

- The yellow represents the route.

- Text is not included but above the trains a text is shown as identification.

- Level crossing represented with red line means that is opened, when closing starts to blink and then turns to green.

#92 User is offline   ATW 

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Posted 05 August 2024 - 11:22 PM

Advanced professional dispatcher window is a must but would need a program or layout viewer editor similar to path editing as not all tracks or yards are displayed for dispatcher but may have a lead with a signal controlled by dispatcher. Something similar is in PTC layouts being a advanced track monitor.

#93 User is offline   Howky 

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Posted 09 August 2024 - 01:49 AM

View PostGuille592, on 04 August 2024 - 07:13 AM, said:

Hello! Question from a very ignorant person, would it be possible to make the Dispatcher window look like a more "professional" one like the picture below?


https://i.imgur.com/PtT2P5X.png

- The red blocks are the occupied tracks (by trains or artificially occupied).

- The yellow represents the route.

- Text is not included but above the trains a text is shown as identification.

- Level crossing represented with red line means that is opened, when closing starts to blink and then turns to green.





The basic problem I see is this:

1. no data about the state of signals, switches from Open Rails....
2. it is not possible to send data to Open Rails about the new status of signals, switches...
3. if I'm not mistaken, there is no data about occupied tracks

#94 User is offline   Laci1959 

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Posted 09 August 2024 - 04:13 AM

Hello.

I think this is the user interface of a real electronic signaling device. Or at least very similar. In Hungary, Thales Elektra equipment and SIEMENS SimisC equipment have similar user interfaces. Also, the central traffic control centers use such an interface.
I recognize the occupied sections and the position of the switches quite well. Even the state of the railway light signals is visible.
Of course, this requires a precise knowledge of the symbol set of the device.
Here, I think the linear representation method would be the point, that is, it would not follow the path of the track like the current one.

Sincerely, Laci1959

#95 User is offline   Howky 

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Posted 09 August 2024 - 11:57 PM

View PostLaci1959, on 09 August 2024 - 04:13 AM, said:

Hello.

I think this is the user interface of a real electronic signaling device. Or at least very similar. In Hungary, Thales Elektra equipment and SIEMENS SimisC equipment have similar user interfaces. Also, the central traffic control centers use such an interface.
I recognize the occupied sections and the position of the switches quite well. Even the state of the railway light signals is visible.
Of course, this requires a precise knowledge of the symbol set of the device.
Here, I think the linear representation method would be the point, that is, it would not follow the path of the track like the current one.

Sincerely, Laci1959


the train's journey at the control room could be simulated using the train's current speed

#96 User is offline   Weter 

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Posted 21 November 2025 - 02:34 PM

Jan, hello.
It seems, there's a problem with dispatcher window's settings, the program puts into ini-file.
After 2-3 game sessions, window disappears.

It seems, these parameter strings do the bad:
WindowPosition_MultiPlayer=int[]:60,50
Map_MapViewer=int[]:-32000,-32000,199,34

Is their syntax really correct?
Square brackets do confuse me.

#97 User is offline   Weter 

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Posted 21 November 2025 - 10:30 PM

complain's translation said:

After some Runactivity's launches, especially, resuming saved sessions, dispatcher window stops working. Clearing of openrails.ini file helps. It works well next 2-3 times, then - stops again. It was noticed, these strings in *.ini-file seem to cause that:
WindowPosition_MultiPlayer=int[]:60,50
Map_MapViewer=int[]:-32000,-32000,199,34
Map_showPlatformsCheckbox=bool:true
Map_showPlatformLabelsCheckbox=bool:true
Map_showSidingLabelsCheckbox=bool:true
Map_showSwitchesCheckbox=bool:true
Map_showSignalsCheckbox=bool:true
Map_showSignalStateCheckbox=bool:true
Map_showTrainLabelsCheckbox=bool:true
Map_showTrainStateCheckbox=bool:true

They appear after customizing of dispatcher window in game, and after that, few sessions later, the window cease working. Once they removed from file - it works again.
By the way, in versions 1.4, 1.5 and earlier, dispatcher window's customization wasn't stored, and it was needed to tune every session again, but it worked fine..


#98 User is offline   Weter 

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Posted 09 January 2026 - 12:25 AM

Hello.
Do I understand it right, in v 1.5.1 the map window no more has "customization" options to change color scheme, or de clutter, hiding station names, siding names, signals, switches, etc. when not needed, or show them again, once needed?

#99 User is offline   C44-9W 

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Posted 09 January 2026 - 11:47 AM

View PostWeter, on 21 November 2025 - 02:34 PM, said:

WindowPosition_MultiPlayer=int[]:60,50
Map_MapViewer=int[]:-32000,-32000,199,34

Is their syntax really correct?
Square brackets do confuse me.

Yes, the syntax is correct. The values are wrong, representing a position far off the screen.

The square brackets indicate that the setting is a list, ie. more than one value, separated by commas.

Quote

Map_MapViewer=int[]:-32000,-32000,199,34


According to this reference, the values "-32000" are used when the window is minimized. The fix would be to check if the window is minimized, and if so to use the Restore Bounds to save the position.

Update: PR 1190 created.

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