Quote
The whole fire mass thing is weird as I've never heard of a fire being measured as a "mass", which in the simulator can be up to a few tons in some cases!? (Coal is heavy but not that heavy, how much do they expect us to cram in there?)
For a solid fuel fire, the simulator needs some way to know how much fuel is in the firebox.
Are the values unrealistic?
For a medium sized British loco if we take the bulk density of coal as 800 kg/m^3, and a grate area of 3.00 m^2, and a depth of coal on the grate as 0.20 m. Then we get a volume of coal of 0.60 m^3 which would have a mass of 480 kg - around 0.5 tons.
This is the kind of value that I get in ORTS - so in my opinion the values themselves are realistic.
One problem that I see is the focus on "ideal" fire mass. The basic logic is good -
if the fire is too thick then it will restrict the flow of primary air through the grate and less heat will be produced;
if the fire is too thin then when the engine works hard the air flow might be too fast and lift fire from the grate.
In real life an engine with a hard task may be run with a thicker fire (maybe 15-20 cm depth of coal) but working a lighter train or coming to the end of the day the fireman might run with a thinner fire (say 8-10 cm depth of coal). The "ideal" depends on the work being done. (Locos with mechanical stokers I believe run with a thinner fire than hand fired locos anyway).
For any solid fuel fired loco there will always be some mass of fire producing heat, regardless of feed rate. (Dampers help to reduce this.)
For an oil fired loco fire mass = 0. By reducing the feed rate then the amount of heat going into the boiler can be reduced significantly and rapidly.