Text alignment
#1
Posted 30 October 2022 - 09:20 PM
I'm noticing that they render below and to the right, and they sometimes show up 1-2 tracks away from the actual track they occur on...
The x/y offsets should be a parameter in a perfect world...
#2
Posted 31 October 2022 - 07:26 AM
Also, filtering/declutter option.
#3
Posted 13 January 2023 - 05:20 AM
eolesen, on 30 October 2022 - 09:20 PM, said:
I'm noticing that they render below and to the right, and they sometimes show up 1-2 tracks away from the actual track they occur on...
The x/y offsets should be a parameter in a perfect world...
how would you envision this to look like? Platform or Sidings only have a start and end defined in tdb, and that's where I think the markers in TrackViewer are aligned (like you mentioned, to the bottom right of that).
![Attached File](https://www.elvastower.com/forums/public/style_extra/mime_types/gif.gif)
Number of downloads: 10
In an alternative toolbox I'm working on, I've tried to visualize the platforms (and sidings) along the track they belong to, and have the markers in the centered in the middle between start and end. Also does some decluttering.
![Attached File](https://www.elvastower.com/forums/public/style_extra/mime_types/gif.gif)
Number of downloads: 10
would that help, or what are you looking for?
#4
Posted 13 January 2023 - 10:42 AM
Weter, on 13 January 2023 - 07:20 AM, said:
Is it 2-d mode of simulator (runactivity)?
it's multiple parts but all based on a single code base instead of multiple different like the existing:
- a separate stand-alone track viewer (called Toolbox, there is other woro in progress to make it more than just track viewer and path editor, ideally becoming an activity editor)
- replacement for the in-game "dispatcher view"
- eventually also a stand-alone dispatcher for a multiplayer mode ((not yet there)
it does load Paths and one can follow paths node by node (and see if paths are valid), but editing is notyet finished.
![Attached File](https://www.elvastower.com/forums/public/style_extra/mime_types/gif.gif)
Number of downloads: 5
and the same station with an active train looks like that in the "Dispatcher View" replacement (in Runactivity) with active signal state instead (and same capability to change signals or switches)
![Attached File](https://www.elvastower.com/forums/public/style_extra/mime_types/gif.gif)
Number of downloads: 5
Weter, on 13 January 2023 - 07:20 AM, said:
Can text be parallel to tracks, or can we have a pointers to mentioned platform?
Signals looking great, representing actual lights arrangement, but would look better, if have foot(pointers), as yellow arrows in classic track viewer, or at least pointing dashes, as in dispatcher window.
Aligning text to the track sounds great at first, but it may be more of a disturbance if all texts are in different direction. Look at any map, barely anything which is not horizontally aligned (maybe text on some mountain ranges). I could give it a try though, to see how it looks like.
Signals got some visual representation if zooming in:
![Attached File](https://www.elvastower.com/forums/public/style_extra/mime_types/gif.gif)
Number of downloads: 5
Weter, on 13 January 2023 - 07:20 AM, said:
sounds useful, I'll have a look.
Weter, on 13 January 2023 - 07:20 AM, said:
Not certain about circle - shaped frame, instead of rectangle, on mini-map, which shows current viewed area.
it typically showing the actual area of the map view is an rectangle (same ratio as the window size), but if that becomes to small, another fixed-size circle is added around to give an indication.
If you want to give it a try, just follow the link in my signature, appreciate input and feedback!
#5
Posted 13 January 2023 - 10:59 AM
I ask because it would be very desired tool for debugging timetables without running ORTS in 3d mode. (faster, more informative, controllable and resource-saving)
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Agree: route author can throw sidings in different directions and as a result well get a porridge on map. I concur.
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Sorry, didn't noticed that - they look beautiful!
#6
Posted 13 January 2023 - 10:22 PM
Weter, on 13 January 2023 - 10:59 AM, said:
yes, it's actually the work Amtrak115 and I are involved with.
Weter, on 13 January 2023 - 03:46 PM, said:
what should I do?
yes, you'll need .NET 6 Desktop Runtime from here https://dotnet.micro...load/dotnet/6.0
direct link https://dotnet.micro...s-x64-installer
#7
Posted 13 January 2023 - 10:44 PM
Then, if You need more collaborants, we can let Looky know.
#8
Posted 19 January 2023 - 05:04 AM
![Attached File](https://www.elvastower.com/forums/public/style_extra/mime_types/gif.gif)
Number of downloads: 4
![Attached File](https://www.elvastower.com/forums/public/style_extra/mime_types/gif.gif)
Number of downloads: 4
#9
Posted 19 January 2023 - 06:56 AM
What is rose marker?
Are they directed into same side automatically, or it may be messed, depending on actual markers direction?
Is not aligned text for station's name? If so, maybe make it different (font, size, color)?
#10
Posted 19 January 2023 - 08:08 AM