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#1 User is offline   NZ_JOHN 

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Posted 17 July 2022 - 11:36 PM

I dont use MSTS anymore, just use OpenRails

Is it safe to delete all *.SD files in SHAPES, GLOBAL and Loco/Wagon folders?

Lots of files but not much space taken

#2 User is offline   engmod 

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Posted 18 July 2022 - 01:51 AM

I have deleted all of mine several months ago, no issues so far.

#3 User is offline   Aldarion 

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Posted 18 July 2022 - 02:36 AM

what about the night and seosonal textures? and bounding box for the smoke to intract with tunnel or bridges?
And i certainly need them for snapable objects with TSRE5

#4 User is offline   Laci1959 

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Posted 18 July 2022 - 03:16 AM

Hello

Where there is some kind of seasonal or night texture, it is necessary to use the file. I have one or two vehicles that also use the RAIN folder with its settings. This is stored in the ESD_Alternative_Texture ( X ) row.
As Aldarion mentioned, TSRE uses the ESD_Bounding_Box setting.
I think that's why it's still necessary.

Sincerely, Laci1959

#5 User is offline   R H Steele 

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Posted 18 July 2022 - 06:35 AM

View PostNZ_JOHN, on 17 July 2022 - 11:36 PM, said:

I dont use MSTS anymore, just use OpenRails

Is it safe to delete all *.SD files in SHAPES, GLOBAL and Loco/Wagon folders?

Lots of files but not much space taken

Slightly off topic about *.SD files deletion, do not know about that ... HOWEVER ... John you can safely delete all the "e" and "n" raw files in any routes TILES folder. ORTS definitely does not use these files.

#6 User is offline   gwrfan2 

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Posted 18 July 2022 - 06:36 AM

Don't delete the *.SD files for engines that have an ORTSBell-animation as it controlls the bells animation-speed

#7 User is online   Weter 

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Posted 18 July 2022 - 06:58 AM

Yes, Gerry.
Those files have much greater sizes (64&256 kB per tile), so it's significant economy for 200-tiled route.
The good thing: once You'll attempt to run your route under MSTS, these files will be re-generated, so it's safe to delete them.
I also follow the suggestion to remove all ~bk files and *.thm, as I didn't attempt to modify shapes with TSM editor.

#8 User is offline   Genma Saotome 

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Posted 18 January 2023 - 08:25 PM

View PostLaci1959, on 18 July 2022 - 03:16 AM, said:

Hello

Where there is some kind of seasonal or night texture, it is necessary to use the file. I have one or two vehicles that also use the RAIN folder with its settings. This is stored in the ESD_Alternative_Texture ( X ) row.
As Aldarion mentioned, TSRE uses the ESD_Bounding_Box setting.
I think that's why it's still necessary.

Sincerely, Laci1959


What is the correct ESD_alternative_Texture value to get OR to look for textures in the \Rain folder?

#9 User is offline   charland 

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Posted 19 January 2023 - 06:59 AM

I've has several people complain to me that routes are missing snow textures because people have been told OR no longer uses SD files so go ahead any delete them. OR does use SD files for structures and vegetation that has an alternate seasonal texture. Why are we bothering to delete a 1 KB file that may or may not be used?

Paul

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