R H Steele, on 21 June 2022 - 07:38 AM, said:
Sort of following the thread...sometimes the AI paths made for MSTS are too short, or the AI spawns on or near a switch, signal, or some interactive. Try looking at the paths for the AI that are listed in the log and changing the starting points and extending them. This usually works for me.
Making paths-editing paths using TrackViewer is such an easy task...if the OP has never taken the time to use it, now is the time to try.
Making paths-editing paths using TrackViewer is such an easy task...if the OP has never taken the time to use it, now is the time to try.
You were right Gerry, I extended the paths and now everything is working fine. Thanks Gerry and others for your help and suggestions.
AJ