How to write REF file code。example:
Dyntrack (
Class ( "<Dynamic track>" )
Filename ( "DYNTRACK" )
Align ( None )
Description ( "Dynamic track piece" )
)
CarSpawner (
Class ( "<Interactive Objects>" )
Description ( "Car Spawner" )
StoreMatrix ()
)
Platform (
Class ( "<Interactive Objects>" )
Description ( "Platform" )
StoreMatrix ()
)
Siding (
Class ( "<Interactive Objects>" )
Description ( "Siding" )
StoreMatrix ()
)
LevelCr ( FileName ( JrOH28a.s )
Class ( "<Level Crossings>" )
Description ( "Dao Kou 1" )
I want to know any other codes,Can you tell me,thankyou!
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How to make. REF file code How to make. REF file code
#2
Posted 29 May 2022 - 05:35 AM
LevelCr
Pickup
Siding
Static
Transfer
Perhaps, these are not all...
Some developers recommend refclean utility for managing fer-files.
It's available on TS.com
#3
Posted 01 June 2022 - 06:41 AM
#4
Posted 01 June 2022 - 10:15 AM
The ref file holds shape data for route building purposes, and is different for every route, usually being constructed by the route builder as he/she progresses with the build. You can look at any of the original MSTS route ref files to see how they are constructed. The ref file is not needed after the route is finished, unless you intend to extend it at any time.
#5
Posted 01 June 2022 - 10:30 AM
That's right. Some authors intentionally delete ref-files to prevent route modification, but as I understood, the question was about available entries types.
What related to utility, it is available on TrainSim.com including readme file.
Maybe on steam4me site there is some tutorial about ref-syntax.
What related to utility, it is available on TrainSim.com including readme file.
Maybe on steam4me site there is some tutorial about ref-syntax.
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