Error: System.NullReferenceException: Object reference not set to an instance of an object.
at Orts.Simulation.Timetables.TimetableInfo.DisposeInfo..ctor(DisposeType typeOfDispose, TTTrainCommands trainCommands, FormCommand formType, String trainName) in C:\Jenkins\jobs\Open Rails Stable\workspace\Source\Orts.Simulation\Simulation\Timetables\ProcessTimetable.cs:line 3740
at Orts.Simulation.Timetables.TimetableInfo.TTTrainInfo.BuildTrain(List`1 fileStrings, rowType[] RowInfo, Int32 pathRow, Int32 consistRow, Int32 startRow, Int32 disposeRow, Int32 briefingRow, String description, Dictionary`2 stationNames, Single actSpeedConv, TimetableInfo ttInfo) in C:\Jenkins\jobs\Open Rails Stable\workspace\Source\Orts.Simulation\Simulation\Timetables\ProcessTimetable.cs:line 1445
at Orts.Simulation.Timetables.TimetableInfo.ConvertFileContents(TimetableReader fileContents, Signals signalRef, List`1& trainInfoList, Int32 indexcount, String filePath) in C:\Jenkins\jobs\Open Rails Stable\workspace\Source\Orts.Simulation\Simulation\Timetables\ProcessTimetable.cs:line 661
at Orts.Simulation.Timetables.TimetableInfo.ProcessTimetable(String[] arguments, CancellationToken cancellation) in C:\Jenkins\jobs\Open Rails Stable\workspace\Source\Orts.Simulation\Simulation\Timetables\ProcessTimetable.cs:line 127
at Orts.Simulation.Simulator.StartTimetable(String[] arguments, CancellationToken cancellation) in C:\Jenkins\jobs\Open Rails Stable\workspace\Source\Orts.Simulation\Simulation\Simulator.cs:line 472
at Orts.Viewer3D.Processes.GameStateRunActivity.Start(UserSettings settings, String acttype, String[] args) in C:\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\GameStateRunActivity.cs:line 289
at Orts.Viewer3D.Processes.GameStateRunActivity.<>c__DisplayClass35_0.<Load>b__3() in C:\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\GameStateRunActivity.cs:line 160
at Orts.Viewer3D.Processes.GameStateRunActivity.Load() in C:\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\GameStateRunActivity.cs:line 201
at Orts.Viewer3D.Processes.LoaderProcess.Load() in C:\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\LoaderProcess.cs:line 160
at Orts.Viewer3D.Processes.LoaderProcess.DoLoad() in C:\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\LoaderProcess.cs:line 140
at Orts.Viewer3D.Processes.LoaderProcess.LoaderThread() in C:\Jenkins\jobs\Open Rails Stable\workspace\Source\RunActivity\Viewer3D\Processes\LoaderProcess.cs:line 111
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()