Menu Options Can we simplify them?
#101
Posted 01 August 2021 - 10:59 AM
#102
Posted 02 August 2021 - 11:08 AM
cjakeman, on 01 August 2021 - 10:40 AM, said:
Now I've had time to ponder a bit more, I think there might be a better way to handle this situation than the current checkbox in Menu > Options > Simulation
Would it be better to tackle this in-game with a pop-up (as we have for Activity Events), saying something like:
Such a prompt would offer the option just at the point where it is needed (when you are trying to power up an electric loco on a non-electric route).
It wouldn't need to be thought about beforehand and it warns you that you are trying something unrealistic and allows you to carry on if you want to.
Seems more user-friendly to me. Any thoughts?
#103
Posted 02 August 2021 - 11:20 AM
In MSTS that was no possible atall to select ELECTRIC ROLLING STOCK FOR UNELECTRIFIED ROUTE, if at least one diesel activity is present (provides an instance of player train)
#104
Posted 02 August 2021 - 12:34 PM
#105
Posted 02 August 2021 - 12:42 PM
#106
Posted 02 August 2021 - 02:00 PM
cjakeman, on 02 August 2021 - 11:08 AM, said:
Now I've had time to ponder a bit more, I think there might be a better way to handle this situation than the current checkbox in Menu > Options > Simulation
Would it be better to tackle this in-game with a pop-up (as we have for Activity Events), saying something like:
Such a prompt would offer the option just at the point where it is needed (when you are trying to power up an electric loco on a non-electric route).
It wouldn't need to be thought about beforehand and it warns you that you are trying something unrealistic and allows you to carry on if you want to.
Seems more user-friendly to me. Any thoughts?
Yes, you can return to the functionality present for many years in OR: The game doesn't pay any attention to this stupid condition lifted from MSTS. Was it J. Kraus who put this in? He was obsessed with making OR an exact copy of MSTS w/o regard to sensibility. Consider if you will: If you are going to keep looking at routes to determine what kind of locomotives are allowed why arn't you also looking for steam locomotives and asking the player if he wants to run diesels as well?
Just let us run whatever locomotives we want to run -- as we used to do.
#107
Posted 03 August 2021 - 10:50 AM
steamer_ctn, on 02 August 2021 - 12:42 PM, said:
How about letting AI and TT trains run and logging a warning if the loco is electric and the route is not? The player train still gets a pop-up.
Genma Saotome, on 02 August 2021 - 02:00 PM, said:
Good to get some background on this. Thanks, Dave.
Once again, thanks to everyone for guiding me through this options "minefield".
#108
Posted 05 August 2021 - 10:01 AM
The manual entry reads:
So this should be unchecked when running in Legacy Mode (i.e. MSTS-compatible).
Csantucci, on 14 July 2021 - 10:32 AM, said:
But also, as Carlo indicates, this behaviour should be route-specific.
YoRyan, on 14 July 2021 - 11:33 AM, said:
I hope that we will be able to consider route-specific options later on.
Looking in detail at the Manual:
I find this double negative rather awkward. How about this?
#109
Posted 06 August 2021 - 01:13 AM
Shouldn't we have an option checkbox such as "MSTS legacy" that would turn on all necessary options?
Has far as the red forced at stations, couldn't it be coded in the signal script and config files?
This way it would really be route specific and there could be some more customization like the time before departure to open the signal or even a random time inside an interval...
#110
Posted 06 August 2021 - 04:49 AM
if (!enabled || block state !=# (BLOCK_CLEAR) || forced_red)
{
state = SIGASP_STOP;
}