dennisat, on 21 October 2020 - 03:29 AM, said:
It appears the Monogame base that has been used is missing many of the fixes and enhancements that are in the OR New Year version.
Yes, it was a deliberate choice to start again with fewer of the changes because we got stuck reviewing the code the first time due to too many unexplained and unrelated code changes.
We're not re-creating the fixes that have already been done, though, just making sure we only include the ones that are necessary for the migration and nothing more.
Csantucci, on 25 November 2020 - 01:13 AM, said:
I draw your attention also to another bug, which is present not only in the Unstable MG, but also in OR NewYear MG and that I wasn't able to solve.
If you start the game in windowed mode, then switch to full screen with Alt-Enter, the vertical pointing position of the mouse is no more correct. It points about 10-20 pixels under the displayed position.
If you instead start the game in full screen, the mouse points correctly. If you however switch to windowed mode, and back to full screen, the bug appears.
Like Ryan, I am also not able to reproduce this problem. I've tried various things when interacting with windows/tabs/buttons and they all seemed to line up.
Do you have a specific example of this misalignment that you have experienced, or a straightforward way to show when the mouse is not aligned?