Elvas Tower: $detach, $pickup & $attach commands - Elvas Tower

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$detach, $pickup & $attach commands I can't learn to use

#1 User is offline   LeoGarcia 

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Posted 02 April 2020 - 07:57 PM

Good evening,
I'm trying to use the $detach and $pickup or $attach commands, based on a 12-page pdf-file, dated May 2017, that I found on this forum, but due to a comment on a Polish YouTube video. I am attaching a screenshot of what, with my poor English language, I managed to understand. The problem is that when I want to start the game, it gives an error and does not start. I don't know where the error is.
Thanks!
Attached Image: 2020-04-03-ERROR.jpg

#2 User is offline   m61 

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Posted 03 April 2020 - 05:47 AM

Hello It seems to me that you made a mistake in the first column - it should be left empty except for commands for stations and passenger stops. Good luck .

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  • Attached Image: IC-TLK.jpg


#3 User is offline   rickloader 

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Posted 03 April 2020 - 06:10 AM

Hi Leonardo, you don`t say what error you are getting. Your timetable is arranged differently to most timetables I have seen, and I suggest that you try changing it in line with the May 2017 .pdf. There is also a more recent document, but the 2017 is valid. I don`t know if the order of your timetable matters, but I suggest making the following changes.
1) write times as hh/mm as you have h/mm. So your 0:35 should be 00:35 and 2:53 02:53
2) $forms=RRplayaAV-147-ES-Columna149$detach /units=1 /static
I have reversed the order putting $forms first, then the detach. I don`t know if this order is important but please try it . Also do you mean to detach 1 unit from the front of the train? If so units = 1 is ok . But usually in a form and detach the last unit would be detached so units=-1
3) In all timetable I have seen the #dispose row comes last in the column, after all the station stops. I f you are using an excel type spread sheet you could cut the #dispose row and "paste special" at the bottom of the timetable
I don`t know if my suggestions will cure your problem, but if you can attach the log.txt, it will help others help you.
Rick

#4 User is offline   LeoGarcia 

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Posted 03 April 2020 - 07:05 AM

Hi Rick, I put the contents of the #dispose cell as you suggested:

$ forms = RRplayaAV-147-ES-Columna149 $ detach / units = 1 / static

but the error continues. The rows order does not affect Open Rails, I have checked. I attach the last LOG. Regards.

This is a log file for Open Rails. Please include this file in bug reports.
--------------------------------------------------------------------------------
Date/time  = 03/04/2020 12:03:43 p.m. (2020-04-03 15:03:43Z)
BIOS       = BIOS Date: 12/02/14 10:32:53 Ver: 04.06.05 (American Megatrends Inc.)
Processor  = AMD A10-5800K APU with Radeon(tm) HD Graphics   (4 threads, 4 cores, 3,8 GHz) (L1 CACHE 192 KB) (L2 CACHE 4096 KB)
Memory     = 7,9 GB
Video      = NVIDIA GeForce 210  (1,0 GB RAM) (nvlddmkm 9.18.13.4192)
Display    = \\.\DISPLAY1 (1360 x 768, 32-bit, primary, 0 x 0)
Sound      = Realtek High Definition Audio (rtkvhd64 6.0.1.7266)
Sound      = NVIDIA High Definition Audio (nvhda64v 1.3.30.1)
Sound      = NVIDIA High Definition Audio (nvhda64v 1.3.30.1)
Sound      = NVIDIA Virtual Audio Device (Wave Extensible) (WDM) (nvvad64v 1.2.27.0)
Sound      = NVIDIA High Definition Audio (nvhda64v 1.3.30.1)
Sound      = NVIDIA High Definition Audio (nvhda64v 1.3.30.1)
Disk       = C: (Disco fijo local, NTFS, 134,7 GB, 20,2 GB free)
Disk       = D: (Disco fijo local, NTFS, 778,7 GB, 79,6 GB free)
Disk       = E: (Disco CD-ROM, )
Disk       = F: (Disco extraíble, FAT32, 30,0 GB, 22,3 GB free)
Disk       = G: (Disco extraíble, )
Disk       = H: (Disco extraíble, )
Disk       = I: (Disco extraíble, )
Disk       = J: (Disco fijo local, NTFS, 0,3 GB, 0,1 GB free)
Disk       = K: (Disco CD-ROM, )
Disk       = L: (Disco extraíble, )
Disk       = X: (Disco fijo local, NTFS, 17,7 GB, 2,9 GB free)
OS         = Microsoft Windows 7 Enterprise  64 bits (6.1.7600)
Runtimes   = 2.0.50727 SP2  3.0 SP2  3.5 SP1  4 Client  4 Full  4.0 Client 
Runtime    = 2.0.50727.4927 (32bit)
\\.\DISPLAY1 = NVIDIA GeForce 210  (nvd3dum.dll 9.18.13.4192)
    Anisotropy     = 16
    Render Targets = 4
    Streams        = 16 (stride 255)
    Textures       = 8 (8192 x 8192, repeat 8192, ratio 8192)
    Points         = 8192^2
    Volumes        = 2048^3
    Primitives     = 8388607
    Vertexes       = 16777215
    Vertex Shader  = 3.0 (4096 slots, 256 constants)
    Pixel Shader   = 3.0 (4096 slots)
    Clip Planes    = 8
--------------------------------------------------------------------------------
Version    = X4259
Build      = 0.0.6859.33208 (2018-10-12 18:26:56Z)
Logfile    = C:\Users\Garcia\Desktop\OpenRailsLog.txt
Executable = RunActivityLAA.exe
Argument   = -start
Argument   = -timetable
Argument   = D:\MEGA\T\ROUTES\FCPBA_V3\ACTIVITIES\OPENRAILS\FCPBA.timetable_or
Argument   = FCPBA:AA
Argument   = 0
Argument   = 1
Argument   = 0
--------------------------------------------------------------------------------
ActRandomizationLevel          =                0
ActWeatherRandomizationLevel   =                0
AdhesionFactor                 =                130
AdhesionFactorChange           =                10
AdhesionMovingAverageFilterSize =                10
AdhesionProportionalToWeather  =                False
Alerter                        =                False
AlerterDisableExternal         =                True
Autopilot                      =                False
AuxActionEnabled               =                False
AvatarURL                      =                http://openrails.org/images/support-logos.jpg
BrakePipeChargingRate          =                21
BreakCouplers                  =                False
Cab2DStretch                   =                0
CarVibratingLevel              =                0
CircularSpeedGauge             =                False
ConditionalLoadOfDayOrNightTextures =                False
CorrectQuestionableBrakingParams =                False
CurveResistanceDependent       =                False
CurveSpeedDependent            =                False
DataLogger                     =                False
DataLoggerSeparator            = (user set)     semicolon
DataLogMisc                    =                False
DataLogPerformance             = (user set)     False
DataLogPhysics                 =                False
DataLogSpeedUnits              =                route
DataLogStart                   =                False
DataLogStationStops            =                False
DataLogSteamPerformance        =                False
DataLogTrainSpeed              =                False
DataLogTSContents              =                1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0
DataLogTSInterval              =                10
DayAmbientLight                =                20
DebriefActivityEval            =                False
DebriefEvalFilename            =                OR-DebriefEval.txt
DebriefTTActivityEval          =                False
DisableTCSScripts              =                False
DistantMountains               = (user set)     False
DistantMountainsViewingDistance =                40000
DoubleWire                     =                False
DynamicShadows                 =                False
ExtendedAIShunting             =                False
ExternalSoundPassThruPercent   = (user set)     25
FastFullScreenAltTab           =                False
FullScreen                     =                False
GraduatedRelease               =                False
HotStart                       =                True
Language                       = (user set)     en
LODBias                        = (user set)     -33
LODViewingExtention            =                False
Logging                        =                True
LoggingFilename                =                OpenRailsLog.txt
LoggingPath                    =                C:\Users\Garcia\Desktop
Menu_Selection                 = (user set)     D:\MEGA\T, D:\MEGA\T\ROUTES\FCPBA_V3, D:\MEGA\T\ROUTES\FCPBA_V3\ACTIVITIES\OPENRAILS\FCPBA.timetable_or, FCPBA, 1, 0, , 1, 0
ModelInstancing                =                False
MSTSBINSound                   =                True
Multiplayer                    =                False
Multiplayer_Host               =                127.0.0.1
Multiplayer_Port               =                30000
Multiplayer_UpdateInterval     =                10
Multiplayer_User               =                Garcia
MultiplayerClient              =                False
MultiplayerServer              =                False
NoForcedRedAtStationStops      = (user set)     True
OpenDoorsInAITrains            =                False
OverrideNonElectrifiedRoutes   =                False
PerformanceTuner               =                False
PerformanceTunerTarget         = (user set)     10
PrecipitationBoxHeight         =                100
PrecipitationBoxLength         =                500
PrecipitationBoxWidth          =                500
PreferDDSTexture               =                False
PressureUnit                   = (user set)     bar
Profiling                      =                False
ProfilingFrameCount            =                0
ProfilingTime                  =                0
ReplayPauseBeforeEnd           =                True
ReplayPauseBeforeEndS          =                0
RetainersOnAllCars             =                False
ScreenshotPath                 =                C:\Users\Garcia\Pictures\Open Rails
ShaderModel                    =                3
ShadowAllShapes                = (user set)     True
ShadowMapBlur                  =                True
ShadowMapCount                 =                4
ShadowMapDistance              =                450
ShadowMapResolution            =                1024
ShowAvatar                     =                False
ShowErrorDialogs               =                True
SignalLightGlow                =                False
SoundDetailLevel               = (user set)     2
SoundVolumePercent             = (user set)     30
SpeedControl                   =                True
SuperElevationGauge            =                1435
SuperElevationMinLen           =                50
SuppressConfirmations          =                False
SuppressShapeWarnings          =                True
TTCreateTrainOnPoolUnderflow   =                True
TTOutputTimetableFullEvaluation =                False
TTOutputTimetableTrainInfo     =                False
TTUseRestartDelays             =                True
TunnelResistanceDependent      =                False
Units                          = (user set)     Metric
UseAdvancedAdhesion            =                True
UseLargeAddressAware           =                True
UseLocationPassingPaths        =                False
UseMSTSEnv                     =                False
UseSuperElevation              =                0
VerticalSync                   =                False
ViewDispatcher                 = (user set)     True
ViewingDistance                = (user set)     900
ViewingFOV                     =                45
WindowGlass                    =                False
WindowPosition_Activity        = (user set)     0, 50
WindowPosition_CarOperations   = (user set)     24, 39
WindowPosition_Compass         = (user set)     0, 0
WindowPosition_ComposeMessage  = (user set)     0, 50
WindowPosition_DriverAid       =                100, 100
WindowPosition_Help            = (user set)     0, 41
WindowPosition_NextStation     = (user set)     100, 100
WindowPosition_Quit            = (user set)     56, 100
WindowPosition_Switch          = (user set)     0, 47
WindowPosition_TrackMonitor    = (user set)     0, 100
WindowPosition_TrainList       =                100, 0
WindowPosition_TrainOperations = (user set)     89, 79
WindowSize                     = (user set)     800x600
WindResistanceDependent        =                False
Wire                           =                True
WorldObjectDensity             = (user set)     8
YoungestFailedToRestore        =                0
--------------------------------------------------------------------------------
Mode       = timetable
File       = D:\MEGA\T\ROUTES\FCPBA_V3\ACTIVITIES\OPENRAILS\FCPBA.timetable_or
Train      = FCPBA:AA
Day        = 0
Season     = Summer (1)
Weather    = Clear (0)
--------------------------------------------------------------------------------
Loading  TRK TDB SIGCFG

 DAT

 ACT RDB CARSPAWN SIGSCR 

WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW

TT File : D:\MEGA\T\ROUTES\FCPBA_V3\ACTIVITIES\OPENRAILS\FCPBA.timetable_or


Error: System.NullReferenceException: Object reference not set to an instance of an object.
   at Orts.Simulation.Timetables.TimetableInfo.TTTrainInfo.BuildTrain(List`1 fileStrings, rowType[] RowInfo, Int32 pathRow, Int32 consistRow, Int32 startRow, Int32 disposeRow, String description, Dictionary`2 stationNames, Single actSpeedConv, TimetableInfo ttInfo) in E:\Documents\Coding\Jenkins\jobs\Open Rails Testing\workspace\Source\Orts.Simulation\Simulation\Timetables\ProcessTimetable.cs:line 1344
   at Orts.Simulation.Timetables.TimetableInfo.ConvertFileContents(TimetableReader fileContents, Signals signalRef, List`1& trainInfoList, Int32 indexcount, String filePath) in E:\Documents\Coding\Jenkins\jobs\Open Rails Testing\workspace\Source\Orts.Simulation\Simulation\Timetables\ProcessTimetable.cs:line 651
   at Orts.Simulation.Timetables.TimetableInfo.ProcessTimetable(String[] arguments, CancellationToken cancellation) in E:\Documents\Coding\Jenkins\jobs\Open Rails Testing\workspace\Source\Orts.Simulation\Simulation\Timetables\ProcessTimetable.cs:line 126
   at Orts.Simulation.Simulator.StartTimetable(String[] arguments, CancellationToken cancellation) in E:\Documents\Coding\Jenkins\jobs\Open Rails Testing\workspace\Source\Orts.Simulation\Simulation\Simulator.cs:line 466
   at Orts.Viewer3D.Processes.GameStateRunActivity.Start(UserSettings settings, String acttype, String[] args) in E:\Documents\Coding\Jenkins\jobs\Open Rails Testing\workspace\Source\RunActivity\Viewer3D\Processes\GameStateRunActivity.cs:line 287
   at Orts.Viewer3D.Processes.GameStateRunActivity.<>c__DisplayClass35_0.<Load>b__3() in E:\Documents\Coding\Jenkins\jobs\Open Rails Testing\workspace\Source\RunActivity\Viewer3D\Processes\GameStateRunActivity.cs:line 158
   at Orts.Viewer3D.Processes.GameStateRunActivity.Load() in E:\Documents\Coding\Jenkins\jobs\Open Rails Testing\workspace\Source\RunActivity\Viewer3D\Processes\GameStateRunActivity.cs:line 199
   at Orts.Viewer3D.Processes.LoaderProcess.Load() in E:\Documents\Coding\Jenkins\jobs\Open Rails Testing\workspace\Source\RunActivity\Viewer3D\Processes\LoaderProcess.cs:line 158
   at Orts.Viewer3D.Processes.LoaderProcess.DoLoad() in E:\Documents\Coding\Jenkins\jobs\Open Rails Testing\workspace\Source\RunActivity\Viewer3D\Processes\LoaderProcess.cs:line 138
   at Orts.Viewer3D.Processes.LoaderProcess.LoaderThread() in E:\Documents\Coding\Jenkins\jobs\Open Rails Testing\workspace\Source\RunActivity\Viewer3D\Processes\LoaderProcess.cs:line 109
   at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
   at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.ThreadHelper.ThreadStart()


Loader: Time       = 00:00:05.0660470 ms
Loader: Expected   = 298.918.282 bytes
Loader: Actual     = 63.319.903 bytes
Loader: Difference = -235.598.379 bytes (-78,8 %)

Information: Game.PopState()


#5 User is offline   LeoGarcia 

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Posted 03 April 2020 - 08:35 AM

Finally, I CAN!

Attached Image: 2020-04-03 (2).jpg

#6 User is offline   rickloader 

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Posted 03 April 2020 - 11:39 AM

Pleased you are making progress, and I`m sorry my comments may not have helped!
Please follow M61 advice and make the first collumn empty. You can only have the timetable name in the first cell in the top corner, and station stop commands like $hold and $terminus.
So insert a new collumn before train AA. please
Train AA has LP in the LaPlata station Row and P in the Puerto row. In these cells there should only be times or $commands.
Also train 1004 has "Llega" in the LaPlata row. This doesn`t seem right.
AGAV-146-ER-801 forms playero so playero doesn`t need $create in the start row. Just put the time playero becomes active. And the same for train 1004, formed from Jaulas
Hope this helps, Rick

#7 User is offline   LeoGarcia 

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Posted 04 April 2020 - 03:21 PM

No comment is ever useless. Someday, that which you comment may bring me some consequence. We never know.

What you see in the first column ("AA") is an old habit of mine: it is a single locomotive, that I modifying her schedule and path, the use of "lookout", to only watch trains passively. The indications "LP" in La Plata and "P" in Puerto are the telegraphic calls that was used in those stations and I use them for the names of the Paths. They never brought me trouble. I don't use $terminus. $Hold I use particularly on each train, when appropriate. Keep in mind that my Timetable has 530 trains and each one has its own particularities. Can I insert one more column, to the left of the empty one? I did not know. "Llega" ("arrives") is a human indication that does not affect Open Rails, because train 1004 does not arrive at a "La Plata" station, it only arrives at an adjacent yard.

Regards!

(Please, apologize my for my English lang.)

#8 User is offline   VicenteIR 

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Posted 20 September 2020 - 03:40 PM

Have a problem with $pickup command.
When the Timetable Activity starts before there $pickup occurs, the locomotive does attaching to the cars. But if the Activity starts after the time of $pickup, I found the locomotive at the end of its path "inside" cars of the static consist. It is like the loco runs "through" the cars.
The start time is 03:00
https://i.ibb.co/sPFX3ng/Run-Activity-2020-09-21-00-21-40-54.png
The start time is 03:07
https://i.ibb.co/w4LNS2W/Run-Activity-2020-09-21-01-35-13-41.png

Regards
Oleg

Attached File(s)



#9 User is offline   VicenteIR 

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Posted 21 September 2020 - 12:35 PM

It looks like the train was too long. Replacing it with a shorter one solved the problem. Now I want to understand how to calculate the length of the train to avoid similar cases in the future.

#10 User is offline   roeter 

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Posted 22 September 2020 - 12:43 AM

It's not just the lenght of the train which matters here, it is the distance from the front of the static train to the last signal ahead of it.
What happens is that an approaching train only gets the information on the position of the static train as it passes the last signal protecting this train. Until that moment, the train is running under clear signals and will therefor run at the maximum allowed speed.
If the front of the static train is very close to this last signal, the approaching engine may not have time enough to stop at the correct position.
That it works correct when in 'normal' mode but fails during prerun is caused by the fact that the update rate during prerun is much lower. At this much lower rate, the distance travelled between updates is obviously larger. At the moment of the last update for the engine when it is still ahead of the signal, the engine is still running under clear signals, perhaps at maximum allowed speed. At the next update the engine will change to mode 'train ahead', but if that 'train ahead' is very close to the signal then, due to the larger distance travelled during the interval, the engine may have allready passed the front of the static train.

The update interval during prerun is 5 secs. So, to be on the save side, the distance between the front of the train and the preceding signal should at least be 3 or 4 times the distance travelled by the approaching engine in 5 secs. at maximum allowed speed.

There are two ways to resolve the problem.
One is to reduce the length of the static train, and so increase the distance between the front of the train and the last signal.
The other is to reduce the speed of the approaching engine. This can be done by setting a much lower max. speed in the timetable. It can also be done be setting an approach control sequence for the last signal, keeping it at danger when the section beyond is occupied until the approaching engine has stopped. If a specific aspect is shown on occupied track, it is also possible to set a maximum speed for this specific aspect.

Regards,
Rob Roeterdink

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