Elvas Tower: Seasonality? - Elvas Tower

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#1 User is offline   Genma Saotome 

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Posted 01 January 2018 - 10:38 AM

Goku, does TSRE provide for switching seasons? If not, please consider adding it (using the seasonal folders for both textures and terrtex, including pick function).

Thanks.

#2 User is offline   PerryPlatypus 

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Posted 01 January 2018 - 12:30 PM

View PostGenma Saotome, on 01 January 2018 - 10:38 AM, said:

Goku, does TSRE provide for switching seasons? If not, please consider adding it (using the seasonal folders for both textures and terrtex, including pick function).

Thanks.


YES this would be extremely helpful, it is really a pain to have to constantly go in and out of the simulator to check if seasonal and Night textures are working as expected.

#3 User is offline   mapindo 

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Posted 02 January 2018 - 10:31 PM

This is a good idea!
See you soon
Davide

#4 User is offline   Genma Saotome 

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Posted 03 January 2018 - 10:57 AM

I'll add that if some extra terrtex directories are added (explained below) it'll give the OR team a reason to do the same.

Terrtex (dry summer, plus default if anything seasonal is missing)
	Spring (dry)
		rain
		snow
	Autumn (dry)
		rain
		snow
	Winter (dry)
		rain
		snow
	rain (for summer, plus default for anything rain that is missing)
	snow (for summer, plus default for anything snow that is missing)

The idea is to do something for terrtex that is congruent to what is in texture, plus the extension of adding folders for rain (unlike the UK where MSTS was made there are plenty of places in the world where rain is seasonal with the result that brown grasses and shrubs change to green and back again according to the season).

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