The concept was simple - the user would enter in starting and end points (XYZ + W coords), and and the QDirection would be calculated. By going into the W file, the QDirection would be updated for the starting piece of track, and then connecting pieces added to that to complete the straight run. It's horribly accurate over distances as long as 20 miles (the longest I tried).
With the increased use of TSRE, one of the users contacted me for some help on how to get it to work, and the short answer is that it won't, at least not as it was designed, but with a simple mod to TSRE, it could still be used as intended.
The current editing box for track objects looks like this...

Number of downloads: 1
The X, Y, and Z can be edited, but the Rot cannot.
How hard would it be to allow the Rot box to be updated as well?