Elvas Tower: Builders of StockholmsruttenV4 using TSRE5 - Elvas Tower

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Builders of StockholmsruttenV4 using TSRE5 Rate Topic: -----

#1 User is offline   m61 

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Posted 17 January 2017 - 02:52 AM

Post #125

http://www.trainsim....606#post1910606

" This is what it look like when you have used Goku Route Editor tool "paint" ... A small village north of Sater in Stockhom route ... "

http://www.e-buzz.se...=27504&page=130

#2 User is offline   R H Steele 

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Posted 17 January 2017 - 10:26 AM

Excellent work! It appears that in the right creative hands, TSRES does provide spectacular results. Impressive screenshots.

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Posted 18 February 2017 - 11:30 AM

Route Borlänge - Falun in TSRE5

http://www.e-buzz.se...=27504&page=132

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Posted 27 February 2017 - 02:24 PM

http://www.e-buzz.se...&postcount=1977
Hi.
A while ago I wrote something in the thread. But this will in any case a couple of pictures from Stockholm, where I feel best to build.

After many hours, the whole lock, Stadsgårdskajen and Hornsgatan "hump" rebuilt.

It really is a hobby of getting all levels to sue when three streets located on top of each other ...

Obviously Katarinahissen with, but not quite finished yet. Animation of the car is finished ...

"lock" the lock is also included. Some ships and boats can be glimpsed.

Some of the subway with animated T-trains are also included ...

The ship that you see on the road away from Slussen in Lake Mälaren, is also animated by its own carspawn ...

Nowadays one can have as many different carspawn anywhere in route.

Be well and have a nice week ...

#5 User is offline   bennycdn 

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Posted 27 February 2017 - 02:50 PM

Is the route available yet? looks awesome

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Posted 07 March 2017 - 10:28 AM

View PostRohit, on 05 March 2017 - 11:15 PM, said:

Goku, Please give a short tutorial about making rivers of required depth over which bridges can be laid. I am still not proficient in that...


View PostStationWhere, on 06 March 2017 - 02:42 AM, said:

Thank you Goku for this reference. But....
Where can we find the GAP instruction? DO and UNDO.
Thank you for your attention.


Vbsr8 - Work In Progress

Post #222 #223 #225

http://web.stw.se/fo...6144#post306144

#7 User is offline   Blillpers 

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Posted 15 April 2018 - 12:43 PM

The crazy Swedes are up to something new.... (ignore the catanary, we're still working on that).

https://youtu.be/ySRJmgZXXAc

#8 User is offline   Blillpers 

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Posted 17 April 2018 - 05:30 AM

Just over 17.000 (seventeen thousand, yes) objects in our busiest tile. Still running 25+ FPS with OR...

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#9 User is offline   Blillpers 

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Posted 12 June 2018 - 02:10 AM

A few more Youtube clips showing various parts of the route. Still very much work in progress, but I think we are approaching Dovetail TS graphics here (it looks even better with the new OR skydomes!). :)

https://www.youtube....h?v=HA3vOIj2XsI

https://youtu.be/MVGZXw7v2BM

https://youtu.be/lDVotGFCjLE

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Posted 14 June 2018 - 01:29 AM

Impressive! Is there a video of the real route, so that one can check how similar to reality this is?

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