Turntable Orientation Question
#1
Posted 28 October 2016 - 09:38 AM
I'm doing some turntable experimentation with Christian Schroder's not yet issued "Bridgton & Saco River". There is a turntable at Bridgton with a single lead that exits to a straight thru track and two adjacent tracks. The loco operates as expected on the straight thru track.
On the adjacent exits, the loco turns with the bridge but when the tracks align, the loco flips to the other adjacent track orientation. The loco can "exit" through the air to this adjacent track but cannot re-enter if the bridge is then correctly aligned. I re-read all the ET turntable discussions but did not find any clues. Is there something in the turntables.dat that affects loco orientation ? Is there something in the MSTS RE turntable installation that affects this ? The turntable was rebuilt from the original route turntable.
Thanks,
Mike
#2
Posted 28 October 2016 - 10:37 AM
#3
Posted 28 October 2016 - 12:30 PM
Csantucci, on 28 October 2016 - 10:37 AM, said:
Here is the requested data.
Mike
turntables.zip (683bytes)
Number of downloads: 1164
#4
Posted 28 October 2016 - 11:04 PM
#5
Posted 30 October 2016 - 07:35 AM
anim_node WHEEL1 ( controllers ( 1 tcb_rot ( 5 slerp_rot ( 0 0 0 0 1 ) slerp_rot ( 900 0 0.7071068 0 0.7071067 ) slerp_rot ( 1800 0 1 0 -1.629207E-07 ) slerp_rot ( 2700 0 -0.7071066 0 0.7071069 ) slerp_rot ( 3600 0 0 0 1 ) ) ) )
#6
Posted 30 October 2016 - 07:44 AM
Let's see more created turntables.
Mike
#7
Posted 30 October 2016 - 09:23 AM
Csantucci, on 30 October 2016 - 07:35 AM, said:
anim_node WHEEL1 ( controllers ( 1 tcb_rot ( 5 slerp_rot ( 0 0 0 0 1 ) slerp_rot ( 900 0 0.7071068 0 0.7071067 ) slerp_rot ( 1800 0 1 0 -1.629207E-07 ) slerp_rot ( 2700 0 -0.7071066 0 0.7071069 ) slerp_rot ( 3600 0 0 0 1 ) ) ) )
That looks like a clockwise rotation animation, progressing from 0 to 3600 via 1800. A steam locomotive wheel also uses a clockwise animation rotation but can rotate in both directions.
#8
Posted 30 October 2016 - 09:30 AM
This instead rotates clockwise (wrong for OR turntable animations)
anim_node WHEEL1 ( controllers ( 1 tcb_rot ( 5 slerp_rot ( 0 0 0 0 1 ) slerp_rot ( 900 0 -0.7071068 0 0.7071067 ) slerp_rot ( 1800 0 1 0 -1.629207E-07 ) slerp_rot ( 2700 0 0.7071066 0 0.7071069 ) slerp_rot ( 3600 0 0 0 1 ) ) ) )
#9
Posted 30 October 2016 - 01:01 PM
#10
Posted 02 November 2016 - 07:47 AM
copperpen, on 30 October 2016 - 01:01 PM, said:
The numbers 0 to 3600 have nothing to do with the rotation-direction!
This are step-numbers of the 3600 rotation-steps.
The numbers behind give the orientation of the rotated piece for the rotation steps.