copperpen, on 02 March 2016 - 02:31 AM, said:
The stack emission colour is something that has bothered ne for a long while now. As you say, dark when not burning well, but this is happening when the throttle is first opened to start moving. Unless we are modelling some shoddy firemans work everytime this should not be happening. MSTS had it much better looking. White unless the fireman was actually adding fuel, then it darkened a bit and gradually cleared again which is correct for a normally burning fire. I would like to see white all the time until the auto-fireman works properly in the same way as MSTS, "little and often". The old LMS rule was to fire 10 scoops about every 2 minutes.
If the discussion is drifting back toward this topic, I'd refer again to my post #92 in the OR steam exhaust discussion thread as a general reference for soot color and density vs. weather conditions, and the overall relation of the fire mass vs. the amount of air being drawn through the firebox (dependent on engine load):
http://www.elvastowe...st/page__st__90
Note that the behaviors I described are not dependent on speed either - it's all about the fuel to air ratio of combustion in the firebox, and a little with the cooling effect on the fire when new coal is thrown on. If there is a speed relation, it would merely be that as you're moving faster you're spreading the amount of soot particles produced over a longer area and throughout more air - making it appear lighter or thinner than it would when moving slowly for the same fire condition.
Also note that the smoke shouldn't be white as a general rule like it is in the sim now, unless we want to tie the smoke appearance to cooler weather such as in winter when more condensation takes place. Again, referring back to my post I linked to, if the fire is burning efficiently (at or near the ideal fuel to air ratio) in non-winter conditions, the soot produced is still black - however it will be highly transparent and appear more like a haze than billowing clouds.
The little and often rule is definitely the way to go, since doing so keeps the fire from varying too far from the ideal mass for a given load on the engine which will result in a fairly consistent appearance of the smoke without wild swings from a clear stack to billowing clouds of black ;)