Posted 20 February 2016 - 12:42 PM
Hi,
Out of curiosity, I thought that I would try this version, but I must have missed a step -
I installed Monogame 3.5, and compiled the source from GitHub with Visual Studio 2015, using ORTS.sln.
I then noticed that there was already a set of Monogame files included in the source folder "MonoGame" of "3rdPartLibs"
The source code compiles and seems to run OK (and very fast) from within Visual Studio, but when I try to run starting from Menu.exe, I get an exception:
"No Graphics Device Manager"
************** Exception Text **************
System.InvalidOperationException: No Graphics Device Manager
at Microsoft.Xna.Framework.Game.get_graphicsDeviceManager()
at MonoGame.Framework.WinFormsGameWindow.OnClientSizeChanged(Object sender, EventArgs eventArgs)
at System.Windows.Forms.Control.OnClientSizeChanged(EventArgs e)
at System.Windows.Forms.Control.UpdateBounds(Int32 x, Int32 y, Int32 width, Int32 height, Int32 clientWidth, Int32 clientHeight)
etc. etc.
- and then continues to run.
Any suggestions?
Thanks,