charland, on 08 June 2015 - 04:21 PM, said:
That's what Nick has been seeing. I don't run that much so haven't noticed the problem. Is there a known solution or just a bug OR has to correct?
Sorta-bug. What's most likely happening is that the multiple parts of the water object are so close together in distance from the camera that we can't reliable sort them in to a correct drawing order. Using the actual MSTS water feature doesn't have this problem because it specifically identifies layers and we can then order them properly (or, we should be doing this, not certain we are).
There are probably heuristic-based fixed we could apply to the sorting but it's tricky (as I noted the other day, this is a hard problem generally and hasn't got a reliable solution for us).
Since there doesn't appear to be any reported bugs for this issue, please report one with full details of the route and water object construction and we'll at last have a record of it when I next get board. :)