Elvas Tower: New Route Editor for Open Rails - Elvas Tower

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New Route Editor for Open Rails Build routes without msts Rate Topic: -----

#1741 User is offline   sergio 

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Posted 21 October 2017 - 03:53 AM

 motor1, on 20 October 2017 - 02:21 PM, said:

I'm having trouble with the activity editor, Goku. When I try to use the activity editor, it (TSRE) crashes. The version I'm currently using is 0.6924.

Same problem, when creating new route.

#1742 User is offline   Goku 

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Posted 21 October 2017 - 06:09 AM

 sergio, on 21 October 2017 - 03:53 AM, said:

Same problem, when creating new route.

Older versions working fine? If yes, then maybe there is something wrong with template route downloading. you need internet connection for that.

#1743 User is offline   Goku 

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Posted 21 October 2017 - 06:16 AM

 motor1, on 20 October 2017 - 07:31 PM, said:

On Glorieta Pass, I try to place the player consist after doing what it says in the activity editor "readme" for version 0.6924 then it crashes before loading the player train.

TSRE will crash if path you want to use is broken. Maybe it is it?

#1744 User is offline   motor1 

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Posted 21 October 2017 - 08:25 AM

I tried the same process with using different paths (that come with the route), and the same thing happens: TSRE crashes.

#1745 User is offline   Goku 

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Posted 21 October 2017 - 09:47 AM

Only with this route / all routes?

#1746 User is offline   BasilP 

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Posted 21 October 2017 - 11:39 AM

I am still having trouble loading any route with ver. 6924. I am convinced that I have done something wrong in the set-up but I do not have a clue what. I see that others are able to load routes but I get the message that TSRE has stopped working after just a few seconds of selecting a route. Earlier versions worked OK but these latest releases will not go at all.

Are there any suggestions?

#1747 User is offline   Goku 

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Posted 21 October 2017 - 11:45 AM

Check if your TSRE installation is ok. If not, try manual option: https://docs.google....dit?usp=sharing

#1748 User is offline   motor1 

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Posted 21 October 2017 - 02:17 PM

I tried replicating the same process on different routes, and here are the findings:

On the Glortieta pass V2, Raton Pass V3, and the Chillicothe routes ( all created by Bob Wirth ), along with the GN Hi-Line V4, when I try the process, TSRE crashes.

On Rollins Pass/ Moffat Tunnel, It doesn't happen- for a while. I place several consists in Denver, and Leyden House Track fine, but crashes when I try to place a consist at the siding in Rollinsville.

#1749 User is offline   Csantucci 

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Posted 21 October 2017 - 11:23 PM

I tried to repeat the problem at the siding of Rollinsville. There effectively is a problem there, so Goku can check it.
1) If I select a short consist (loco + 8 cars), select "Place consist" and click on the external, short siding, the consist is placed in the middle siding and not in the external one.
2) If, without selecting "Place consist", I select the same short consist and click on the external, short siding, I get a crash.

Other issues:
3) standard route USA2, at editor start I select siding Columbia Falls - Siding 1, click on Jump and get a crash.
4) apparently problem 2 is widespread. I was able to repeat it also on USA1, Blackfoot siding.
5) standard route USA2, I select siding Bison Siding. If I try to place it on the external, short siding the, the consist is place in the middle siding and not in the external one (like case 1).

#1750 User is offline   Goku 

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Posted 22 October 2017 - 03:07 AM

Csantucci - thanks. I'm looking at this.

Also, if someone is referring to specific route, please give me link where it is possible to download it.

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