Elvas Tower: Light section once again making me go bald... - Elvas Tower

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Light section once again making me go bald... Rate Topic: -----

#1 User is offline   Kazareh 

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Posted 06 April 2015 - 11:16 AM

Alright so, for the IC E8's, I'm trying to code up a lighting section that will have 'off' as the bottom nose light dim, 'dim' as the bottom nose light bright, and 'bright' as activating the roto-light.

Lighting section is as follows:


	Lights ( 20
		Light (
			Comment ( Sphere of light Dim )
			Type ( 1 )
			Conditions (
				Headlight ( 0 )
				Unit ( 2 )
				TimeOfDay ( 2 )
				Penalty ( 1 )
			)
			Cycle ( 0 )
			FadeIn ( 0.5 )
			FadeOut ( 0.5 )
			States ( 1
				State (
					Duration ( 0.0 )
					LightColour ( ffffffca )
					Position ( 0.0 3.5 18 )
					Transition ( 0 )
					Radius ( 1000.0 )
					Angle ( 5 )
				)
			)
		)
		
				Light	(
			comment( Sphere of light Bright )
			Type		( 1 )
			Conditions	(
				Headlight ( 2 )
				Unit ( 2 )

				)
			Cycle	( 0 )
			FadeIn	( 0.5 )
			FadeOut	( 0.5 )
			States	(	1
				State	(
					Duration ( 0.0 )
					LightColour ( ffffffca )
					Position ( 0.0 3.5 18 )
					Transition ( 0 )
					Radius ( 2000.0 )
					Angle ( 5.0 )
					)
				)
			)


		Light (
			Comment ( Sphere of Light Bright Roto )
			Type ( 1 )
			Conditions (
				Headlight ( 3 )
				Unit ( 2 )
				TimeOfDay ( 2 )
				Penalty ( 1 )
			)
			Cycle ( 0 )
			FadeIn ( 0.5 )
			FadeOut ( 0.75 )
			States ( 8
				State (
					Duration ( 0.25 )
					LightColour ( 80ffffca )
					Position ( -10.0 3.5 18.0 )
					Transition ( 1.0 )
					Radius ( 282.0 )
					Angle ( 25.0 )
				)
				State (
					Duration ( 0.25 )
					LightColour ( ccffffca )
					Position ( -5.0 3.5 14.0 )
					Transition ( 1.0 )
					Radius ( 286.0 )
					Angle ( 20.0 )
				)
				State (
					Duration ( 0.25 )
					LightColour ( ffffffca )
					Position ( 0.0 3.5 10.0 )
					Transition ( 1.0 )
					Radius ( 290.0 )
					Angle ( 15.0 )
				)
				State (
					Duration ( 0.25 )
					LightColour ( ccffffca )
					Position ( 5.0 3.5 14.0 )
					Transition ( 1.0 )
					Radius ( 286.0 )
					Angle ( 20.0 )
				)
				State (
					Duration ( 0.25 )
					LightColour ( 80ffffca )
					Position ( 10.0 3.5 18.0 )
					Transition ( 1.0 )
					Radius ( 282.0 )
					Angle ( 25.0 )
				)
				State (
					Duration ( 0.25 )
					LightColour ( ccffffca )
					Position ( 5.0 3.5 22.0 )
					Transition ( 1.0 )
					Radius ( 278.0 )
					Angle ( 20.0 )
				)
				State (
					Duration ( 0.25 )
					LightColour ( ffffffca )
					Position ( 0.0 3.5 26.0 )
					Transition ( 1.0 )
					Radius ( 274.0 )
					Angle ( 15.0 )
				)
				State (
					Duration ( 0.25 )
					LightColour ( ccffffca )
					Position ( -5.0 3.5 22.0 )
					Transition ( 1.0 )
					Radius ( 278.0 )
					Angle ( 20.0 )
				)
			)
		)
		Light (
			Comment ( Sphere of Light Emergency )
			Type ( 1 )
			Conditions (
				Unit ( 2 )
				Penalty ( 2 )
			)
			Cycle ( 0 )
			FadeIn ( 0.5 )
			FadeOut ( 0.75 )
			States ( 8
				State (
					Duration ( 0.25 )
					LightColour ( 00ff0000 )
					Position ( -20.0 3.5 16.0 )
					Transition ( 1.0 )
					Radius ( 50.0 )
					Angle ( 25.0 )
				)
				State (
					Duration ( 0.25 )
					LightColour ( 00ff0000 )
					Position ( -10.0 3.5 11.0 )
					Transition ( 1.0 )
					Radius ( 50.0 )
					Angle ( 25.0 )
				)
				State (
					Duration ( 0.25 )
					LightColour ( 00ff0000 )
					Position ( 0.0 3.5 6.0 )
					Transition ( 1.0 )
					Radius ( 50.0 )
					Angle ( 25.0 )
				)
				State (
					Duration ( 0.25 )
					LightColour ( 00ff0000 )
					Position ( 10.0 3.5 11.0 )
					Transition ( 1.0 )
					Radius ( 50.0 )
					Angle ( 25.0 )
				)
				State (
					Duration ( 0.25 )
					LightColour ( 00ff0000 )
					Position ( 20.0 3.5 16.0 )
					Transition ( 1.0 )
					Radius ( 50.0 )
					Angle ( 25.0 )
				)
				State (
					Duration ( 0.25 )
					LightColour ( 00ff0000 )
					Position ( 10.0 3.5 21.0 )
					Transition ( 1.0 )
					Radius ( 50.0 )
					Angle ( 25.0 )
				)
				State (
					Duration ( 0.25 )
					LightColour ( 00ff0000 )
					Position ( 0.0 3.5 26.0 )
					Transition ( 1.0 )
					Radius ( 50.0 )
					Angle ( 25.0 )
				)
				State (
					Duration ( 0.25 )
					LightColour ( 00ff0000 )
					Position ( -10.0 3.5 21.0 )
					Transition ( 1.0 )
					Radius ( 50.0 )
					Angle ( 25.0 )
				)
			)
		)
		Light (
			Comment ( Head light left dim )
			Type ( 0 )
			Conditions (
				Headlight ( 0 )
				Unit ( 2 )
				Penalty ( 1 )
			)
			FadeIn ( 0.5 )
			FadeOut ( 0.5 )
			Cycle ( 0 )
			States ( 1
				State (
					Duration ( 0.0 )
					LightColour ( ffffffca )
					Position ( -0.1 2.4 10.5 )
					Azimuth ( 0.0 -5.0 5.0 )
					Transition ( 0 )
					Radius ( 0.2 )
				)
			)
		)
		Light (
			Comment ( Head light right dim  )
			Type ( 0 )
			Conditions (
				Headlight ( 0 )
				Unit ( 2 )
				Penalty ( 1 )
			)
			FadeIn ( 0.5 )
			FadeOut ( 0.5 )
			Cycle ( 0 )
			States ( 1
				State (
					Duration ( 0.0 )
					LightColour ( FFffffca )
					Position ( 0.1 2.4 10.5 )
					Azimuth ( 0.0 -5.0 5.0 )
					Transition ( 0 )
					Radius ( 0.2 )
				)
			)
		)
		Light (
			Comment ( Head light left bright )
			Type ( 0 )
			Conditions (
				Headlight ( 4 )
				Unit ( 2 )
				Penalty ( 1 )
			)
			FadeIn ( 0.5 )
			FadeOut ( 0.5 )
			Cycle ( 0 )
			States ( 1
				State (
					Duration ( 0.0 )
					LightColour ( ffffffca )
					Position ( -0.1 2.4 10.5 )
					Azimuth ( 0.0 -5.0 5.0 )
					Transition ( 0 )
					Radius ( 0.4 )
				)
			)
		)
		Light (
			Comment ( Head light right bright  )
			Type ( 0 )
			Conditions (
				Headlight ( 4 )
				Unit ( 2 )
				Penalty ( 1 )
			)
			FadeIn ( 0.5 )
			FadeOut ( 0.5 )
			Cycle ( 0 )
			States ( 1
				State (
					Duration ( 0.0 )
					LightColour ( FFffffca )
					Position ( 0.1 2.4 10.5 )
					Azimuth ( 0.0 -5.0 5.0 )
					Transition ( 0 )
					Radius ( 0.4 )
				)
			)
		)
		Light (
			Comment ( Roto light )
			Type ( 0 )
			Conditions (
				Headlight ( 3 )
				Unit ( 2 )
				Penalty ( 1 )
			)
			Cycle ( 0 )
			FadeIn ( 0.0 )
			FadeOut ( 0.0 )
			States ( 8
				State (
					Duration ( 0.25 )
					LightColour ( FFffffca )
					Position ( -0.12 3.22 10.38 )
					Azimuth ( 0.0 -5.0 5.0 )
					Transition ( 1.0 )
					Radius ( 0.256 )
				)
				State (
					Duration ( 0.25 )
					LightColour ( FFffffca )
					Position ( -0.06 3.26 10.38 )
					Azimuth ( 0.0 -5.0 5.0 )
					Transition ( 1.0 )
					Radius ( 0.416 )
				)
				State (
					Duration ( 0.25 )
					LightColour ( FFffffca )
					Position ( 0.0 3.3 10.38 )
					Azimuth ( 0.0 -5.0 5.0 )
					Transition ( 1.0 )
					Radius ( 0.576 )
				)
				State (
					Duration ( 0.25 )
					LightColour ( FFffffca )
					Position ( 0.06 3.26 10.38 )
					Azimuth ( 0.0 -5.0 5.0 )
					Transition ( 1.0 )
					Radius ( 0.416 )
				)
				State (
					Duration ( 0.25 )
					LightColour ( FFffffca )
					Position ( 0.12 3.22 10.38 )
					Azimuth ( 0.0 -5.0 5.0 )
					Transition ( 1.0 )
					Radius ( 0.256 )
				)
				State (
					Duration ( 0.25 )
					LightColour ( FFffffca )
					Position ( 0.06 3.18 10.38 )
					Azimuth ( 0.0 -5.0 5.0 )
					Transition ( 1.0 )
					Radius ( 0.416 )
				)
				State (
					Duration ( 0.25 )
					LightColour ( FFffffca )
					Position ( 0.0 3.14 10.38 )
					Azimuth ( 0.0 -5.0 5.0 )
					Transition ( 1.0 )
					Radius ( 0.576 )
				)
				State (
					Duration ( 0.25 )
					LightColour ( FFffffca )
					Position ( -0.06 3.18 10.38  )
					Azimuth ( 0.0 -5.0 5.0 )
					Transition ( 1.0 )
					Radius ( 0.416 )
				)
			)
		)
		Light (
			Comment ( Emergency light  )
			Type ( 0 )
			Conditions (
				Penalty ( 2 )
				Unit ( 2 )
			)
			Cycle ( 0 )
			FadeIn ( 0.0 )
			FadeOut ( 0.0 )
			States ( 8
				State (
					Duration ( 0.25 )
					LightColour ( FFff0000 )
					Position ( -0.12 3.22 10.4 )
					Azimuth ( 0.0 -5.0 5.0 )
					Transition ( 1.0 )
					Radius ( 0.256 )
				)
				State (
					Duration ( 0.25 )
					LightColour ( FFff0000 )
					Position ( -0.06 3.26 10.4 )
					Azimuth ( 0.0 -5.0 5.0 )
					Transition ( 1.0 )
					Radius ( 0.416 )
				)
				State (
					Duration ( 0.25 )
					LightColour ( FFff0000 )
					Position ( 0.0 3.3 10.4 )
					Azimuth ( 0.0 -5.0 5.0 )
					Transition ( 1.0 )
					Radius ( 0.576 )
				)
				State (
					Duration ( 0.25 )
					LightColour ( FFff0000 )
					Position ( 0.06 3.26 10.4 )
					Azimuth ( 0.0 -5.0 5.0 )
					Transition ( 1.0 )
					Radius ( 0.416 )
				)
				State (
					Duration ( 0.25 )
					LightColour ( FFff0000 )
					Position ( 0.12 3.22 10.4 )
					Azimuth ( 0.0 -5.0 5.0 )
					Transition ( 1.0 )
					Radius ( 0.256 )
				)
				State (
					Duration ( 0.25 )
					LightColour ( FFff0000 )
					Position ( 0.06 3.18 10.4 )
					Azimuth ( 0.0 -5.0 5.0 )
					Transition ( 1.0 )
					Radius ( 0.416 )
				)
				State (
					Duration ( 0.25 )
					LightColour ( FFff0000 )
					Position ( 0.0 3.14 10.4 )
					Azimuth ( 0.0 -5.0 5.0 )
					Transition ( 1.0 )
					Radius ( 0.576 )
				)
				State (
					Duration ( 0.25 )
					LightColour ( FFff0000 )
					Position ( -0.06 3.18 10.4 )
					Azimuth ( 0.0 -5.0 5.0 )
					Transition ( 1.0 )
					Radius ( 0.416 )
				)
			)
		)
		Light (
			Comment ( class right 1 )
			Type ( 0 )
			Conditions (
				Unit ( 2 )
			)
			FadeIn ( 0.5 )
			FadeOut ( 0.5 )
			Cycle ( 0 )
			States ( 1
				State (
					Duration ( 0.0 )
					LightColour ( ffffffca )
					Position ( 1.234 2.96 10.052 )
					Azimuth ( 45 45 45 )
					Transition ( 0 )
					Radius ( 0.15 )
				)
			)
		)
		Light (
			Comment ( class left 1 )
			Type ( 0 )
			Conditions (
				Unit ( 2 )
			)
			FadeIn ( 0.5 )
			FadeOut ( 0.5 )
			Cycle ( 0 )
			States ( 1
				State (
					Duration ( 0.0 )
					LightColour ( ffffffca )
					Position ( -1.234 2.96 10.052 )
					Azimuth ( -45 -45 -45 )
					Transition ( 0 )
					Radius ( 0.15 )
				)
			)
		)
		Light (
			Comment ( Step Light Left Front )
			Type ( 0 )
			Conditions (

			)
			FadeIn ( 0.5 )
			FadeOut ( 0.5 )
			Cycle ( 0 )
			States ( 1
				State (
					Duration ( 0.0 )
					LightColour ( 80FFFFCA )
					Position ( -1.48 1.26 6.74 )
					Azimuth ( -90 -90 -90 )
					Transition ( 0 )
					Radius ( 0.5 )
				)
			)
		)
		Light (
			Comment ( Step Light Left Center )
			Type ( 0 )
			Conditions (

			)
			FadeIn ( 0.5 )
			FadeOut ( 0.5 )
			Cycle ( 0 )
			States ( 1
				State (
					Duration ( 0.0 )
					LightColour ( 80FFFFCA )
					Position ( -1.48 1.26 -0.2 )
					Azimuth ( -90 -90 -90 )
					Transition ( 0 )
					Radius ( 0.5 )
				)
			)
		)
		Light (
			Comment ( Step Light Right Front )
			Type ( 0 )
			Conditions (

			)
			FadeIn ( 0.5 )
			FadeOut ( 0.5 )
			Cycle ( 0 )
			States ( 1
				State (
					Duration ( 0.0 )
					LightColour ( 80FFFFCA )
					Position ( 1.48 1.26 6.74 )
					Azimuth ( 90 90 90 )
					Transition ( 0 )
					Radius ( 0.5 )
				)
			)
		)
		Light (
			Comment ( Step Light Right Center )
			Type ( 0 )
			Conditions (

			)
			FadeIn ( 0.5 )
			FadeOut ( 0.5 )
			Cycle ( 0 )
			States ( 1
				State (
					Duration ( 0.0 )
					LightColour ( 80FFFFCA )
					Position ( 1.48 1.26 -0.2 )
					Azimuth ( 90 90 90 )
					Transition ( 0 )
					Radius ( 0.5 )
				)
			)
		)
		Light (
			Comment ( Rear light bright )
			Type ( 0 )
			Conditions (
				Headlight ( 2 )
				Control ( 2 )
				Unit ( 3 )
			)
			FadeIn ( 0.5 )
			FadeOut ( 0.5 )
			Cycle ( 0 )
			States ( 1
				State (
					Duration ( 0.0 )
					LightColour ( ffFFFFCA )
					Position ( -0.98 3.13 -10.6 )
					Transition ( 0 )
					Radius ( 0.65 )
					Azimuth ( -180 -180 -180 )
				)
			)
		)
		Comment ( AI Section )
		Light (
			Comment ( Head light bright left )
			Type ( 0 )
			Conditions (
				Control ( 1 )
				Unit ( 2 )
				Service ( 2)
			)
			FadeIn ( 0.5 )
			FadeOut ( 0.5 )
			Cycle ( 0 )
			States ( 1
				State (
					Duration ( 0.0 )
					LightColour ( ffffffca )
					Position ( -0.1 2.3925 10.533 )
					Azimuth ( 0.0 -5.0 5.0 )
					Transition ( 0 )
					Radius ( 0.3 )
				)
			)
		)
		Light (
			Comment ( Head light bright right )
			Type ( 0 )
			Conditions (
				Control ( 1 )
				Unit ( 2 )
				Service ( 2)
			)
			FadeIn ( 0.5 )
			FadeOut ( 0.5 )
			Cycle ( 0 )
			States ( 1
				State (
					Duration ( 0.0 )
					LightColour ( ffffffca )
					Position ( 0.1 2.3925 10 )
					Azimuth ( 0.0 -5.0 5.0 )
					Transition ( 0 )
					Radius ( 0.3 )
				)
			)
		)
		Light (
			Comment ( Roto light )
			Type ( 0 )
			Conditions (
				Control ( 1 )
				Unit ( 2 )
				Service ( 2)
			)
			Cycle ( 0 )
			FadeIn ( 0.0 )
			FadeOut ( 0.0 )
			States ( 8
				State (
					Duration ( 0.25 )
					LightColour ( FFffffca )
					Position ( -0.12 3.22 10.4 )
					Azimuth ( 0.0 -5.0 5.0 )
					Transition ( 1.0 )
					Radius ( 0.256 )
				)
				State (
					Duration ( 0.25 )
					LightColour ( FFffffca )
					Position ( -0.06 3.26 10.4 )
					Azimuth ( 0.0 -5.0 5.0 )
					Transition ( 1.0 )
					Radius ( 0.416 )
				)
				State (
					Duration ( 0.25 )
					LightColour ( FFffffca )
					Position ( 0.0 3.3 10.4 )
					Azimuth ( 0.0 -5.0 5.0 )
					Transition ( 1.0 )
					Radius ( 0.576 )
				)
				State (
					Duration ( 0.25 )
					LightColour ( FFffffca )
					Position ( 0.06 3.26 10.4 )
					Azimuth ( 0.0 -5.0 5.0 )
					Transition ( 1.0 )
					Radius ( 0.416 )
				)
				State (
					Duration ( 0.25 )
					LightColour ( FFffffca )
					Position ( 0.12 3.22 10.4 )
					Azimuth ( 0.0 -5.0 5.0 )
					Transition ( 1.0 )
					Radius ( 0.256 )
				)
				State (
					Duration ( 0.25 )
					LightColour ( FFffffca )
					Position ( 0.06 3.18 10.4 )
					Azimuth ( 0.0 -5.0 5.0 )
					Transition ( 1.0 )
					Radius ( 0.416 )
				)
				State (
					Duration ( 0.25 )
					LightColour ( FFffffca )
					Position ( 0.0 3.14 10.4 )
					Azimuth ( 0.0 -5.0 5.0 )
					Transition ( 1.0 )
					Radius ( 0.576 )
				)
				State (
					Duration ( 0.25 )
					LightColour ( FFffffca )
					Position ( -0.06 3.18 10.4 )
					Azimuth ( 0.0 -5.0 5.0 )
					Transition ( 1.0 )
					Radius ( 0.416 )
				)
			)
		)
	)



Can someone tell me what in the blazes I'm doing wrong...? I can't figure it out for the life of me, get sick of seeing just ONE Sphere of light state no matter what headlight pos I am in.

EDIT: Oh, figured it out...I was using Headlight 0 instead of 1....DOH!

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