Elvas Tower: Sander Sound not looping properly - Elvas Tower

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Sander Sound not looping properly Rate Topic: -----

#1 User is offline   Kazareh 

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Posted 04 February 2015 - 02:40 AM

IS it just me or does the sander in OR not really do proper looping? I've noticed this with SP 4449, which uses the Airhorn on the Sander. If I briefly press X to give a short blast on the horn, it fully plays the .wav file when before, it would properly give a short honk.

Anything to be done about this?

#2 User is offline   gpz 

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Posted 04 February 2015 - 04:09 AM

Is the release command right in the controlling sms? For shortened play it must be released with ReleaseLoopReleaseWithJump. If it is ReleaseLoopRelease, then shortened playing is not available.

#3 User is offline   Kazareh 

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Posted 04 February 2015 - 01:19 PM

View Postgpz, on 04 February 2015 - 04:09 AM, said:

Is the release command right in the controlling sms? For shortened play it must be released with ReleaseLoopReleaseWithJump. If it is ReleaseLoopRelease, then shortened playing is not available.

AHAH, that did it!!!! Thanks, gpz!! This is why I am glad for this forum section, so I don't have to bug ORTS staff to basically tell me 'not a bug, feature, do this' XD Thank you a BUNCH!

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