Elvas Tower: Signal Failures - Elvas Tower

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#1 User is offline   Black Night 

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Posted 29 October 2014 - 12:49 PM

Just Driven the 1f16 09:15 Euston to Liverpool on the Thames Mersey route using Open rails X2397.

Approaching stafford and Runcorn a Activity event pops up saying signal failure stop at signal and request permission off the signalman.

But the signal is ok not greyed out as in MSTS so you do not have to stop as required as the failure isn`t showing up on open rails

#2 User is offline   roeter 

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Posted 29 October 2014 - 01:12 PM

Signal failures is not implemented in OR.

Regards,
Rob Roeterdink

#3 User is online   Csantucci 

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Posted 30 October 2014 - 11:59 PM

So this should be added to the TODO list to get to release 1.0?

#4 User is offline   cjakeman 

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Posted 01 November 2014 - 05:23 AM

View PostCsantucci, on 30 October 2014 - 11:59 PM, said:

So this should be added to the TODO list to get to release 1.0?

Yes, please.

#5 User is online   Csantucci 

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Posted 01 November 2014 - 01:19 PM

View Postcjakeman, on 01 November 2014 - 05:23 AM, said:

Yes, please.

I don't think I have the access rights to change milestone descriptions, and it's OK so. ;)

#6 User is offline   gpz 

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Posted 02 November 2014 - 12:16 AM

I don't think we should add such a thing to 1.0. It would just delay further the release without much benefits. Also, there is no one to implement it actually... It is much more important to get to 1.0 than implementing such a marginal feature.

#7 User is offline   copperpen 

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Posted 02 November 2014 - 04:07 AM

As has already been mentioned in the thread about Where Are We Now, the more we try to make OR 100% compatible with MSTS, the further away the release of version 1 becomes. We should be concentrating on fixing any bugs that prevent OR from approximating MSTS. Failed signals is not one of those earth shattering things. Activities will still work without it. There are many MSTS activities that do not work in exactly the same way in OR due to the differences in pathing and signalling logic, but solving those little niggles should not be stopping version 1 from being completed.

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