Elvas Tower: Flying Belanger Articulated Cars - Elvas Tower

Jump to content

  • 3 Pages +
  • 1
  • 2
  • 3
  • You cannot start a new topic
  • You cannot reply to this topic

Flying Belanger Articulated Cars Hoo Boy! Rate Topic: -----

#11 User is offline   edwardk 

  • Open Rails Developer
  • Group: Status: Elite Member
  • Posts: 1,350
  • Joined: 11-December 09
  • Gender:Male
  • Location:Chula Vista, CA
  • Simulator:MSTS
  • Country:

Posted 04 October 2014 - 02:34 PM

View Postatsf37l, on 04 October 2014 - 01:22 PM, said:

Latest Build of 2560 is no different. Back to 2460 for the foreseeable. :D

But still lovin' it!



In my previous post, I uploaded a test fix that is based on V2556. A permanent fix will not be committed until I hear the issues reported in this post have been fixed.

Edward K.

#12 User is offline   atsf37l 

  • Executive Vice President
  • Group: Status: First Class
  • Posts: 4,643
  • Joined: 25-February 05
  • Gender:Male
  • Location:San Diego
  • Simulator:ORTS
  • Country:

Posted 04 October 2014 - 07:13 PM

View PostR H Steele, on 04 October 2014 - 02:16 PM, said:

Herb, how do you keep em flying? You should have joined the competition for a new space shuttle. :lol: The "force" is definitly with you.

:rotfl:

#13 User is offline   atsf37l 

  • Executive Vice President
  • Group: Status: First Class
  • Posts: 4,643
  • Joined: 25-February 05
  • Gender:Male
  • Location:San Diego
  • Simulator:ORTS
  • Country:

Posted 04 October 2014 - 07:16 PM

View Postedwardk, on 04 October 2014 - 02:34 PM, said:

In my previous post, I uploaded a test fix that is based on V2556. A permanent fix will not be committed until I hear the issues reported in this post have been fixed.

Edward K.

That was the one the last snapshot is of, 2556, the test fix you sent. It shows 2546 in the screenie 'cause I just installed the fix only into 2546.

2560 also flies the cars.

#14 User is offline   edwardk 

  • Open Rails Developer
  • Group: Status: Elite Member
  • Posts: 1,350
  • Joined: 11-December 09
  • Gender:Male
  • Location:Chula Vista, CA
  • Simulator:MSTS
  • Country:

Posted 04 October 2014 - 10:57 PM

View Postatsf37l, on 04 October 2014 - 07:16 PM, said:

That was the one the last snapshot is of, 2556, the test fix you sent. It shows 2546 in the screenie 'cause I just installed the fix only into 2546.

2560 also flies the cars.


The fix is for the download version of V2556. Assuming that the use of the wrong version is not the issue, this would be hard to solve unless I can actually work with the model on my system. Most of my troubleshooting is spent checking how the code works with the model.

Edward K.

#15 User is offline   atsf37l 

  • Executive Vice President
  • Group: Status: First Class
  • Posts: 4,643
  • Joined: 25-February 05
  • Gender:Male
  • Location:San Diego
  • Simulator:ORTS
  • Country:

Posted 04 October 2014 - 11:16 PM

View Postedwardk, on 04 October 2014 - 10:57 PM, said:

The fix is for the download version of V2556. Assuming that the use of the wrong version is not the issue, this would be hard to solve unless I can actually work with the model on my system. Most of my troubleshooting is spent checking how the code works with the model.

Edward K.

OK, I get it. I thought I could just drop the runactivity.exe into the latest I had. So, OK, 2556 installed and waiting for the train to load......

OK, here we go! Nope, that didn't get it Edward. Still flyin' high!
Attached Image: Open Rails 2014-10-05 12-13-59.jpg

#16 User is offline   James Ross 

  • Open Rails Developer
  • Group: Status: Elite Member
  • Posts: 5,491
  • Joined: 30-June 10
  • Gender:Not Telling
  • Simulator:Open Rails
  • Country:

Posted 05 October 2014 - 01:28 AM

View Postatsf37l, on 04 October 2014 - 11:16 PM, said:

OK, I get it. I thought I could just drop the runactivity.exe into the latest I had. So, OK, 2556 installed and waiting for the train to load......


Remember to turn off the "Large address aware" option or you won't be using RunActivity.exe, you'll be using RunActivityLAA.exe instead.

#17 User is offline   edwardk 

  • Open Rails Developer
  • Group: Status: Elite Member
  • Posts: 1,350
  • Joined: 11-December 09
  • Gender:Male
  • Location:Chula Vista, CA
  • Simulator:MSTS
  • Country:

Posted 05 October 2014 - 10:50 AM

As James mentioned above, turn off the option for LAA. After this is done, rerun the test. Keeping fingers and toes crossed since the LAA version would be running and not the uploaded fix.

Edward K.

#18 User is offline   atsf37l 

  • Executive Vice President
  • Group: Status: First Class
  • Posts: 4,643
  • Joined: 25-February 05
  • Gender:Male
  • Location:San Diego
  • Simulator:ORTS
  • Country:

Posted 05 October 2014 - 11:52 AM

View Postedwardk, on 05 October 2014 - 10:50 AM, said:

As James mentioned above, turn off the option for LAA. After this is done, rerun the test. Keeping fingers and toes crossed since the LAA version would be running and not the uploaded fix.

Edward K.

OK, the whole train remained on the track but the sim crashed and locked up my computer when I hit the print screen key. Saved the picture but crashed the sim.
Attached Image: Open Rails 2014-10-05 12-39-45.jpg

Then I went right back in again and she ran fine and all on the rails.
Attached Image: Open Rails 2014-10-05 12-49-57.jpg

So I think the first crash was a fluke. Looks like whatever you did fixed the problem but does this mean this can be incorporated into a future release or do we have to leave the LAA off? :oldstry:

#19 User is offline   edwardk 

  • Open Rails Developer
  • Group: Status: Elite Member
  • Posts: 1,350
  • Joined: 11-December 09
  • Gender:Male
  • Location:Chula Vista, CA
  • Simulator:MSTS
  • Country:

Posted 05 October 2014 - 11:06 PM

I also submitted a fix to another post with issues and up to this point the reported issues have been fixed. I just wanted to make sure that the fixes did not create more issues. I will get the fixes submitted shortly.

Edward K.

#20 User is offline   edwardk 

  • Open Rails Developer
  • Group: Status: Elite Member
  • Posts: 1,350
  • Joined: 11-December 09
  • Gender:Male
  • Location:Chula Vista, CA
  • Simulator:MSTS
  • Country:

Posted 05 October 2014 - 11:46 PM

As of V2566, recent fixes for reported issues have been submitted.

Edward K.

  • 3 Pages +
  • 1
  • 2
  • 3
  • You cannot start a new topic
  • You cannot reply to this topic

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users