A member of our french forum noticed that the light of some signal disappear when one get closer from them. After some back-tracking, it seems that this happens since revision #2322 (Experimental signal light glows). The issue happens when the experimental option is not set. It doesn't affect all signals.
To reproduce, you may want to (sorry, I couldn't find a simpler setup :-( ):
- Load this route at http://www.activitys...gne_PLM_V2.html. You should install the three files of the version 2 of the route using 7-Zip (PLM_V2.7z.001 to 003), and the version 3 (PLM V3_07.exe
- Use the attached path to create an activity. The first signal you will meet exposes the problem.
Note that the modifications of the ScheneryShader seem to be the causes of the issue (I restored the internal functioning of VSSignalLight and _VSSignalProjection from rev #2321, preserving the API, and the lights don't disappear anymore).
Hope this helps.
Regards
Attached File(s)
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_Essai_Miramas_.zip (3.14K)
Number of downloads: 212