IDK what the current state of this feature is, but in X2360 I get the following with sig
lightglow turned on:
Viewed from a distance of a guesstimated 150 meters to the closest
signal.
Having approached to some 70 meters.
As you can see, the
glow looks OK for maybe 200m, but it doesn´t really start to diinish until about 100m to the
signal, which can look a little odd, IMHO. The question is now, however, if it is intentional that way, or just a side effect of the feature still being developed, or if it has to do with the texture, or... - you get the point.
Route is ATSF Glorietta Pass 2 available on TS.com. The sig
light texture used is the one provided with the route, and telling of what it looks like in TGATool2A it´s might not be the default MSTS texture, but is very close to it.
Cheers, Markus