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Scenic Sub error. Rate Topic: -----

#1 User is offline   Fablok 

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Posted 25 June 2014 - 02:52 AM

Hi. In one activity called "Delicate Cargo Part 1" on Scenic Subdivision by Stream Lines Corp i have a problem. I was trying to fix it by tuning a little AI trains movement and tuning paths but it does not work. My version of OR is Revision: 2319 and this is from log :

Error: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
at System.ThrowHelper.ThrowKeyNotFoundException()
at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at ORTS.DeadlockInfo.GetEndSection(Train thisTrain) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Signals\Signals.cs:line 11547
at ORTS.DeadlockInfo.CheckDeadlockPathAvailability(TrackCircuitSection startSection, Train thisTrain) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Signals\Signals.cs:line 11075
at ORTS.SignalObject.getBlockState_locationBased(TCSubpathRoute thisRoute, TrainRouted thisTrain) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Signals\Signals.cs:line 9110
at ORTS.SignalObject.getBlockState(TCSubpathRoute thisRoute, TrainRouted thisTrain) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Signals\Signals.cs:line 8850
at ORTS.SignalObject.checkRouteState(Boolean isPropagated, TCSubpathRoute thisRoute, TrainRouted thisTrain) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Signals\Signals.cs:line 8511
at ORTS.SignalObject.requestClearSignal(TCSubpathRoute RoutePart, TrainRouted thisTrain, Int32 clearNextSignals, Boolean requestIsPropagated, SignalObject lastSignal) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Signals\Signals.cs:line 8452
at ORTS.SignalObject.propagateRequest() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Signals\Signals.cs:line 8721
at ORTS.SignalObject.Update() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Signals\Signals.cs:line 7900
at ORTS.Signals.Update(Boolean preUpdate) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Signals\Signals.cs:line 527
at ORTS.Simulator.Update(Single elapsedClockSeconds) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Simulator\Simulator.cs:line 432
at ORTS.Viewer3D.Viewer.Update(RenderFrame frame, Single elapsedRealTime) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Viewer3D\Viewer.cs:line 513
at ORTS.Processes.GameStateViewer3D.Update(RenderFrame frame, Double totalRealSeconds) in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\GameStateViewer3D.cs:line 116
at ORTS.Processes.UpdaterProcess.Update() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\UpdaterProcess.cs:line 123
at ORTS.Processes.UpdaterProcess.DoUpdate() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\UpdaterProcess.cs:line 101
at ORTS.Processes.UpdaterProcess.UpdaterThread() in c:\Users\James\Documents\Coding\Jenkins\workspace\Open Rails Experimental\Source\RunActivity\Processes\UpdaterProcess.cs:line 67
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()


Information: Game.PopState()

#2 User is offline   engmod 

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Posted 25 June 2014 - 09:15 PM

X2321 I too get the same error on the original activity.

It happens about an hour into the activity.
I am happy to run any debug that you would like.

cheers
Derek

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#3 User is offline   Fablok 

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Posted 26 June 2014 - 02:05 AM

I have crash about 25-30 min into activity so You have better luck :bigboss: Also, do You have problem with bridge support columns ? It's looks like LOD problem with model or something. Those support columns pop up before train nose when you are on the bridge.

#4 User is offline   engmod 

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Posted 26 June 2014 - 04:15 AM

Yes, I had the bridge supports jump in front of me as well.

#5 User is offline   Fablok 

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Posted 26 June 2014 - 05:55 AM

I'm relieved thanks to you buddy.:bigboss: I thought it was just me. Now I just gotta find a solution to improve the performance of the tasks of the maneuvers they would be able to finish. Or just wait for version 1.0. Few problems with Seligman Sub ATSF and Green River Sub. But i will find solution. :sign_sorry:


Thanks for answer Friend.

#6 User is offline   Fablok 

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Posted 28 June 2014 - 11:11 AM

Same error is also on SLI Green River Sub - Union Pacific addon. Activity "2 Potasch Local".

#7 User is offline   Fablok 

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Posted 30 June 2014 - 10:54 AM

Another error on Green River. This time activity calls "Running empty"

#8 User is offline   Fablok 

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Posted 06 September 2014 - 12:12 PM

I don't want to start new topic so I'm writing here. Can be somethink done with this problem. Log is clear but is little annoying.
http://wstaw.org/m/2014/09/06/Nowy_obraz_mapy_bitowej.jpg

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