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Intense, unrealistic looking glare on certain scenery items
#2
Posted 24 June 2014 - 02:01 PM
It looks like those buildings have specular lighting. Why, I don't know, that's usually reserved for metallic or glass surfaces. If so, you could uncompress the .s file in Shape Manager, and check the Texture Mode to see if any parts' material are in HiShine mode. If so un-check the culprit.
This is an example of what to look for using a trolley car for this purpose...
This is an example of what to look for using a trolley car for this purpose...
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