2176 http://www.elvastowe...ancing-feature/ Fix for certain shaders (half-dark, dark-shade and full-bright) not working with instancing. Fix for night-only sub-objects (such as streetlights).
No experimental boxes checked for these shots. Is this known? Should I file a bug?
Water X2186.zip is 28 sequential shots taken at 1 second intervals, in X2186
EDIT: :sign_oops: - I guess this is already been discussed here - How did I miss that? ;)
http://www.elvastowe...water-problems/ and here: http://www.elvastowe...tomatic-builds/
Posted 19 April 2014 - 07:43 AM
http://www.elvastower.com/forums/public/style_images/et_dark/snapback.pngCsantucci, on 16 April 2014 - 10:27 AM, said:
var xd = (x.XNAMatrix.Translation - XNAViewerPos).Length();
var yd = (y.XNAMatrix.Translation - XNAViewerPos).Length();
if (Math.Abs(yd - xd) >= 0.001)
return Math.Sign (yd - xd);
return Math.Sign (x.RenderPrimitive.SortIndex - y.RenderPrimitive.SortIndex);
Committed in X2188.
James Ross
Open Rails 3D & Environment Lead Developer