dennisat, on 05 March 2014 - 04:04 AM, said:
Absolutely right. The route (Mid East Plus) actually has most of the lines in the area "reinstated". The general era seems to be late 70s - early 80s.
It looks to be a bit earlier. I have a 1969 timetable which does still show a service on the Grimsby line but has a note on it that says that "These stations may be closed during the currency of this timetable". A well-known epitaph for many a local service in those days.
Quote
Now the next problem. What would be the best place to try and trap the conditions that are causing my freeze on this route? It occurs just as a semaphore signal is passed and returns to red. I can re-create the conditions easily. I imagine I could work it out myself eventually :sign_welcome: but if you're familiar with the program flow perhaps you could save me some time?
Dennis
Freezes are a real nightmare - with a crash at least you know where to start looking, but a freeze can occur anywhere.
First suggestion (if you have not allready done so) - strip the activity of all AI trains - just to make sure that it is indeed the player train which causes the freeze. It would not be the first time that what seemed to cause the freeze had nothing to do with it - it was something else completely which just happened to occur at the same time.
If it is indeed the player train and it does occur when the signal is passed, a good start would be CheckSignalPassed in train.cs.
Regards,
Rob Roeterdink