Elvas Tower: LOD Issues - Elvas Tower

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#21 User is offline   Metro4001 

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Posted 31 January 2014 - 07:22 PM

View PostJames Ross, on 31 January 2014 - 04:55 PM, said:

In X1977 I have added a new LOD control option (and renamed the existing one):

  • Always use highest detail objects (New) This one forces Open Rails to always select the highest detail LOD model.
  • Extend object maximum viewing distance to horizon This is the existing option to extend all objects as far into the distance as possible.


All four combinations of these two settings do different things. Selecting both will put the most load on your system (and OR) but give you the best visual experience. I would recommend this for screenshots and videos, as it avoids all pop-in effects.


Thank you James. Oddly enough I found one of the reasons I was having these LOD issues was because of how low I set the FOV settings to get the MSTS style CAM 4 view. Adjusting the settings for a wider shot removed some of the issues.

But this update is greatly appreciated.

EDIT - Eureka, it works!

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