Elvas Tower: AI trains getting stuck. - Elvas Tower

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AI trains getting stuck. Rate Topic: -----

#1 User is offline   mauried 

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Posted 09 December 2013 - 06:37 PM

Having some problems with AI trains that for some reason simply stop running, and just sit there blocking the line.
The signals for the AI train are clear and theres nothing in front of it.
Is there any way to find out why the AI train has stopped, or alternatively to delete the AI train.
In most cases when this happens , its just after the AI train has approached a trailing switch which is set correctly.
The problem seems to be intermittant, and not location related.
thanks

#2 User is offline   lineman 

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Posted 09 December 2013 - 06:56 PM

Best to include route, consist, activity names etc. Not much to go on here.

#3 User is offline   roeter 

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Posted 10 December 2013 - 01:36 AM

It is also worth while to take a look at the 'dispatcher info' : select HUD display (F5), then press shift-F5 a couple of times until the dispatcher info comes up. That shows what all trains are doing and if stopped, indicates why. If you do not know how to exactly interpret the info, than make a screenshot and upload it here.

Can you also clarify what you mean by 'trailing switch is set correctly'? Do you mean you manually set this switch?

It certainly is not a coomon issue - I have just run an activity (route : London & South East) with over 60 AI trains, and they all reached their destination.

Regards,
Rob Roeterdink

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