Old Motor Barge (sand suction dredger)
#1
Posted 07 December 2013 - 12:13 PM
File Name: Old Motor Barge (sand suction dredger)
File Submitter: captain_bazza
File Submitted: 08 Dec 2013
File Updated: 08 Dec 2013
File Category: Miscellaneous (Everything Else)
OLD MOTOR BARGE
By Captain Bazza
For Open Rails
December 8, 2013.
Requires prior experience installing models and using the route editor (currently MSTS) to place
the model in the route scenery. Installation instructions text file is in the ZIP.
The highly detailed model is untested in MSTS & Open Rails, but should work okay in Open Rails.
Notes:
Developed from a model made for Railworks a few years ago.
Polys 7,800,
1 x 1600m LOD,
1 x texture .ACE, ZLIB compressed,
1 x shape uncompressed,
1 x .SD.
EULA:
This work may be used for any Open Rails freeware route without further restrictions. Acknowledgement of the original author (me) would be appreciated, thanks.
The barge is loaded, so should sit in the water so that only a little of red hull colour is showing.
ENJOY!
Captain Bazza 2013.
(Barry R Munro)
Click here to download this file
#2
Posted 08 December 2013 - 09:46 PM
Cheers Bazza
#3
Posted 08 December 2013 - 11:02 PM
I can't get there from here. :lol2:
:oldstry:
#4
Posted 09 December 2013 - 09:18 AM
#5
Posted 09 December 2013 - 11:12 AM
http://imageshack.com/a/img853/2923/ziil.jpg
I would very much like to see any variations you may have. (Echoing Dave) Let us know if there is there some specific feedback you are looking for.
#6
Posted 09 December 2013 - 06:29 PM
Quote
You answered in the same breath, Dave, thank you. :mellow:
Quote
:dance:
Cheers Bazza
#7
Posted 10 December 2013 - 03:06 AM
Cheers Bazza
#8
Posted 10 December 2013 - 09:01 AM
captain_bazza, on 10 December 2013 - 03:06 AM, said:
Cheers Bazza
(Since you asked) I am a BIG fan of LODs. Because the number of objects MSTS has to render increases as the square of the distance, using LODs to decrease the number of polys to be rendered can greatly help with little (if any) degradation in visual appearance. On the "Old Motor Barge" you could easily lose the railings by 100m. When I do LODs for myself, I use the half/triple rule ... roughly half the detail (polys) at triple the distance. I don't think it is "MSTS efficient" to decrease the number of polys in smaller increments (e.g. - 10000 --> 8000 --> 6000 --> etc.).
For the OMB you might try:
Polys Max Distance
~8000 250m
~4000 750m
~2000 2000m
Anything else would require re-working the prim_states. Confession: Before permanently placing the OMB on the L&PS, I probably would have "tweaked" it to add LODs myself. I usually don't ask for them because some modelers believe they aren't necessary with fast* computers.
However, let me reiterate the most important point. It is a very good, attractive and useful model. :)
*FAST: If it's older than two months or cost less than $10,000, it's obsolete.
#9
Posted 10 December 2013 - 10:34 AM
Okay, I folded. I've made a 600M detailed LOD and a 1600M less detailed LOD. The savings is 5,409 polys! You can see from the render of the 1600M LOD there is ample detail for the distance.
Cheers Bazza
OP1-1LOD1600.jpg (69.09K)
Number of downloads: 1
#10
Posted 10 December 2013 - 10:37 AM
Cheers Bazza