roeter, on 22 July 2013 - 04:06 PM, said:
now we're one this subject, there's something that's been bothering me for quite some time.
When the system has to load a 'new' sound (i.e. one that's not been played before in this session), the whole display freezes while the sound is loaded.
I would assume that with multithreading etc., display would be independent from sound, but apparantly that is not so.
Are we one thread short - should sound have it's own thread? Or is there something else going on in the background that's causing this?
Thanks,
Rob Roeterdink
There's probably no real way around this sort of problem. One can if one has the time to try and optomise the particular thread's software to minimise the issue but in the end there is no real way to forecast the future requirements of the program in a simple and non intrusive fashion (note the simple and nonintrusive).
Over the years (we are talking 50 years here!) there has been PLENTY of effort within hardware, aplication programming and operating system design to try and minimise file axis times.
Lindsay