Hello,
markus1996, on 04 May 2013 - 12:05 PM, said:
In the latest release puvlished today, It also occurs at speed when running with dynamics applied.
Even if the causes are slightly different (the code has been modified in the meantime), the phenomenon you observe is similar to
the one I evoked a while ago. Fortunately, this can be resolved by adjusting the value of the MSTS "DieselSmokeEffectInitialSmokeRate" parameter. It controls the density of the emission when engine is idle or at start of an activity. From what I experimented, this value must usually be equal to or greater than 1.0 to avoid the problem you observe. Remember the other MSTS parameters you may want to tune to adjust the smoke effects (values may not be relevant in your case):
DieselSmokeEffectInitialMagnitude ( 1.0 )
DieselSmokeEffectInitialSmokeRate ( 2.0 )
DieselSmokeEffectMaxMagnitude ( 1.8 )
DieselSmokeEffectMaxSmokeRate ( 2.5 )
The magnitude parameters control the size of the plume. This magnitude can be lowered while keeping the density greater than 1.0 to represent the idle/start modes.
Besides this, I think that the three density parameters which were formerly introduced in the OR_diesel section do not have effect anymore. They are no longer needed since the MSTS parameters mentioned above are now taken into account. In the opposite, color parameters are still useful.
OR_Diesel(
ExhaustColor (33777777)
ExhaustTransientColor (22303030)
IdleExhaust (4) --> No longer needed / taken into account
MaxExhaust (6) --> No longer needed / taken into account
ExhaustDynamics (3) --> No longer needed / taken into account
)
Finally, in a few cases, it may be necessary to check/revisit the RPM parameters in the ENG file.
I will post a video later on to illustrate what we can get when tuning all those parameters (on my side, I added a parameter to tune the smoke color during deceleration stage, which is really white by default).
Regards