Hey fellas, I know I dont post here much but I figured this might be worthy of your attention. I noticed in Trainz and others that there is a safety valve sequence that goes off when the boiler exceeds its pressure. I was wondering if this has been implemented or is going to be into OR. Another question I have, which i am sure has been asked before, is about the route editor. Is it going to be based off the MSTS editor or is it going to be a much more refined and easier to use setup like in trainz?
Thank you for your time.
Austin
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Safety valves and route editor
#2
Posted 18 April 2013 - 09:21 AM
This has not been implemented yet, AFAIK. It's on the list though - we have the particle emitter set up, but not the physics calculations behind it.
The plan is to make our own, brand new, route and activity editors - but they probably won't be happening for a while yet.
The plan is to make our own, brand new, route and activity editors - but they probably won't be happening for a while yet.
#3
Posted 18 April 2013 - 01:07 PM
P.S. When we get to the editors, the Activity Editor is expected to be completed first, perhaps even before the world editor is begun.
#4
Posted 18 April 2013 - 01:44 PM
i can't wait for activity editor perhaps it will be capable to use the advanced features of OR AI, and one of my dreams is a train simulator that have and handles real traffic (not just few moving scenery trains, but a lots of traffic, with a lot of interactions), and the routes are as busy as in OpenTTD :mellow:
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